Fixes: 27533462 FrameInfo::duration() will remove time spent waiting in the queue from the duration. This is desired because that time is otherwise accounted for by the previous frame, so we don't want to double count it. This shows up mostly in TestSceneRunner & shadowgrid2 due to a combination of slow frame times and continous rendering. Change-Id: I27c42d5c24d266de4ada8ea00ec9164d518754f8
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