d1ecd7af68
- Use FileMaps to open Assets (prevents closing of ApkAssets underlying zip) - Implement OpenDir and List methods - Fix issue where DynamicRefTable wasn't properly constructed Test: make libandroidfw_tests Change-Id: Ib21a84e1114d028120744aa3bc1c6eb9d9399fa8
176 lines
5.7 KiB
C++
176 lines
5.7 KiB
C++
/*
|
|
* Copyright (C) 2016 The Android Open Source Project
|
|
*
|
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
* you may not use this file except in compliance with the License.
|
|
* You may obtain a copy of the License at
|
|
*
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
*
|
|
* Unless required by applicable law or agreed to in writing, software
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
* See the License for the specific language governing permissions and
|
|
* limitations under the License.
|
|
*/
|
|
|
|
#define ATRACE_TAG ATRACE_TAG_RESOURCES
|
|
|
|
#include "androidfw/ApkAssets.h"
|
|
|
|
#include <algorithm>
|
|
|
|
#include "android-base/logging.h"
|
|
#include "utils/FileMap.h"
|
|
#include "utils/Trace.h"
|
|
#include "ziparchive/zip_archive.h"
|
|
|
|
#include "androidfw/Asset.h"
|
|
#include "androidfw/Util.h"
|
|
|
|
namespace android {
|
|
|
|
std::unique_ptr<const ApkAssets> ApkAssets::Load(const std::string& path, bool system) {
|
|
return ApkAssets::LoadImpl(path, system, false /*load_as_shared_library*/);
|
|
}
|
|
|
|
std::unique_ptr<const ApkAssets> ApkAssets::LoadAsSharedLibrary(const std::string& path,
|
|
bool system) {
|
|
return ApkAssets::LoadImpl(path, system, true /*load_as_shared_library*/);
|
|
}
|
|
|
|
std::unique_ptr<const ApkAssets> ApkAssets::LoadImpl(const std::string& path, bool system,
|
|
bool load_as_shared_library) {
|
|
ATRACE_CALL();
|
|
::ZipArchiveHandle unmanaged_handle;
|
|
int32_t result = ::OpenArchive(path.c_str(), &unmanaged_handle);
|
|
if (result != 0) {
|
|
LOG(ERROR) << ::ErrorCodeString(result);
|
|
return {};
|
|
}
|
|
|
|
// Wrap the handle in a unique_ptr so it gets automatically closed.
|
|
std::unique_ptr<ApkAssets> loaded_apk(new ApkAssets());
|
|
loaded_apk->zip_handle_.reset(unmanaged_handle);
|
|
|
|
::ZipString entry_name("resources.arsc");
|
|
::ZipEntry entry;
|
|
result = ::FindEntry(loaded_apk->zip_handle_.get(), entry_name, &entry);
|
|
if (result != 0) {
|
|
LOG(ERROR) << ::ErrorCodeString(result);
|
|
return {};
|
|
}
|
|
|
|
if (entry.method == kCompressDeflated) {
|
|
LOG(WARNING) << "resources.arsc is compressed.";
|
|
}
|
|
|
|
loaded_apk->path_ = path;
|
|
loaded_apk->resources_asset_ =
|
|
loaded_apk->Open("resources.arsc", Asset::AccessMode::ACCESS_BUFFER);
|
|
if (loaded_apk->resources_asset_ == nullptr) {
|
|
return {};
|
|
}
|
|
|
|
loaded_apk->loaded_arsc_ =
|
|
LoadedArsc::Load(loaded_apk->resources_asset_->getBuffer(true /*wordAligned*/),
|
|
loaded_apk->resources_asset_->getLength(), system, load_as_shared_library);
|
|
if (loaded_apk->loaded_arsc_ == nullptr) {
|
|
return {};
|
|
}
|
|
|
|
// Need to force a move for mingw32.
|
|
return std::move(loaded_apk);
|
|
}
|
|
|
|
std::unique_ptr<Asset> ApkAssets::Open(const std::string& path, Asset::AccessMode mode) const {
|
|
ATRACE_CALL();
|
|
CHECK(zip_handle_ != nullptr);
|
|
|
|
::ZipString name(path.c_str());
|
|
::ZipEntry entry;
|
|
int32_t result = ::FindEntry(zip_handle_.get(), name, &entry);
|
|
if (result != 0) {
|
|
LOG(ERROR) << "No entry '" << path << "' found in APK '" << path_ << "'";
|
|
return {};
|
|
}
|
|
|
|
if (entry.method == kCompressDeflated) {
|
|
std::unique_ptr<FileMap> map = util::make_unique<FileMap>();
|
|
if (!map->create(path_.c_str(), ::GetFileDescriptor(zip_handle_.get()), entry.offset,
|
|
entry.compressed_length, true /*readOnly*/)) {
|
|
LOG(ERROR) << "Failed to mmap file '" << path << "' in APK '" << path_ << "'";
|
|
return {};
|
|
}
|
|
|
|
std::unique_ptr<Asset> asset =
|
|
Asset::createFromCompressedMap(std::move(map), entry.uncompressed_length, mode);
|
|
if (asset == nullptr) {
|
|
LOG(ERROR) << "Failed to decompress '" << path << "'.";
|
|
return {};
|
|
}
|
|
return asset;
|
|
} else {
|
|
std::unique_ptr<FileMap> map = util::make_unique<FileMap>();
|
|
if (!map->create(path_.c_str(), ::GetFileDescriptor(zip_handle_.get()), entry.offset,
|
|
entry.uncompressed_length, true /*readOnly*/)) {
|
|
LOG(ERROR) << "Failed to mmap file '" << path << "' in APK '" << path_ << "'";
|
|
return {};
|
|
}
|
|
|
|
std::unique_ptr<Asset> asset = Asset::createFromUncompressedMap(std::move(map), mode);
|
|
if (asset == nullptr) {
|
|
LOG(ERROR) << "Failed to mmap file '" << path << "' in APK '" << path_ << "'";
|
|
return {};
|
|
}
|
|
return asset;
|
|
}
|
|
}
|
|
|
|
bool ApkAssets::ForEachFile(const std::string& root_path,
|
|
const std::function<void(const StringPiece&, FileType)>& f) const {
|
|
CHECK(zip_handle_ != nullptr);
|
|
|
|
std::string root_path_full = root_path;
|
|
if (root_path_full.back() != '/') {
|
|
root_path_full += '/';
|
|
}
|
|
|
|
::ZipString prefix(root_path_full.c_str());
|
|
void* cookie;
|
|
if (::StartIteration(zip_handle_.get(), &cookie, &prefix, nullptr) != 0) {
|
|
return false;
|
|
}
|
|
|
|
::ZipString name;
|
|
::ZipEntry entry;
|
|
|
|
// We need to hold back directories because many paths will contain them and we want to only
|
|
// surface one.
|
|
std::set<std::string> dirs;
|
|
|
|
int32_t result;
|
|
while ((result = ::Next(cookie, &entry, &name)) == 0) {
|
|
StringPiece full_file_path(reinterpret_cast<const char*>(name.name), name.name_length);
|
|
StringPiece leaf_file_path = full_file_path.substr(root_path_full.size());
|
|
auto iter = std::find(leaf_file_path.begin(), leaf_file_path.end(), '/');
|
|
if (iter != leaf_file_path.end()) {
|
|
dirs.insert(
|
|
leaf_file_path.substr(0, std::distance(leaf_file_path.begin(), iter)).to_string());
|
|
} else if (!leaf_file_path.empty()) {
|
|
f(leaf_file_path, kFileTypeRegular);
|
|
}
|
|
}
|
|
::EndIteration(cookie);
|
|
|
|
// Now present the unique directories.
|
|
for (const std::string& dir : dirs) {
|
|
f(dir, kFileTypeDirectory);
|
|
}
|
|
|
|
// -1 is end of iteration, anything else is an error.
|
|
return result == -1;
|
|
}
|
|
|
|
} // namespace android
|