f70119cd77
Change-Id: Ifdbee9baaa734e27d15d2b54aa3b3abfffbce1e9
158 lines
4.6 KiB
C++
158 lines
4.6 KiB
C++
/*
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* Copyright (C) 2013 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef ANDROID_HWUI_DEFERRED_DISPLAY_LIST_H
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#define ANDROID_HWUI_DEFERRED_DISPLAY_LIST_H
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#include <utils/Errors.h>
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#include <utils/Vector.h>
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#include "Matrix.h"
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#include "Rect.h"
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#include "utils/TinyHashMap.h"
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class SkBitmap;
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namespace android {
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namespace uirenderer {
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class ClipOp;
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class DrawOp;
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class SaveOp;
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class SaveLayerOp;
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class StateOp;
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class OpenGLRenderer;
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class Batch;
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class DrawBatch;
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class MergingDrawBatch;
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typedef void* mergeid_t;
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class DeferredDisplayList {
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public:
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DeferredDisplayList(const Rect& bounds, bool avoidOverdraw = true) :
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mBounds(bounds), mAvoidOverdraw(avoidOverdraw) {
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clear();
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}
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~DeferredDisplayList() { clear(); }
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void reset(const Rect& bounds) { mBounds.set(bounds); }
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enum OpBatchId {
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kOpBatch_None = 0, // Don't batch
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kOpBatch_Bitmap,
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kOpBatch_Patch,
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kOpBatch_AlphaVertices,
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kOpBatch_Vertices,
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kOpBatch_AlphaMaskTexture,
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kOpBatch_Text,
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kOpBatch_ColorText,
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kOpBatch_Count, // Add other batch ids before this
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};
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bool isEmpty() { return mBatches.isEmpty(); }
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/**
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* Plays back all of the draw ops recorded into batches to the renderer.
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* Adjusts the state of the renderer as necessary, and restores it when complete
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*/
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status_t flush(OpenGLRenderer& renderer, Rect& dirty);
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void addClip(OpenGLRenderer& renderer, ClipOp* op);
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void addSaveLayer(OpenGLRenderer& renderer, SaveLayerOp* op, int newSaveCount);
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void addSave(OpenGLRenderer& renderer, SaveOp* op, int newSaveCount);
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void addRestoreToCount(OpenGLRenderer& renderer, StateOp* op, int newSaveCount);
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/**
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* Add a draw op into the DeferredDisplayList, reordering as needed (for performance) if
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* disallowReorder is false, respecting draw order when overlaps occur
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*/
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void addDrawOp(OpenGLRenderer& renderer, DrawOp* op);
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private:
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/**
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* Resets the batching back-pointers, creating a barrier in the operation stream so that no ops
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* added in the future will be inserted into a batch that already exist.
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*/
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void resetBatchingState();
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void clear();
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void storeStateOpBarrier(OpenGLRenderer& renderer, StateOp* op);
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void storeRestoreToCountBarrier(OpenGLRenderer& renderer, StateOp* op, int newSaveCount);
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bool recordingComplexClip() const { return mComplexClipStackStart >= 0; }
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int getStateOpDeferFlags() const;
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int getDrawOpDeferFlags() const;
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void discardDrawingBatches(const unsigned int maxIndex);
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// layer space bounds of rendering
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Rect mBounds;
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const bool mAvoidOverdraw;
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/**
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* At defer time, stores the *defer time* savecount of save/saveLayer ops that were deferred, so
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* that when an associated restoreToCount is deferred, it can be recorded as a
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* RestoreToCountBatch
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*/
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Vector<int> mSaveStack;
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int mComplexClipStackStart;
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Vector<Batch*> mBatches;
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// Maps batch ids to the most recent *non-merging* batch of that id
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Batch* mBatchLookup[kOpBatch_Count];
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// Points to the index after the most recent barrier
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int mEarliestBatchIndex;
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// Points to the first index that may contain a pure drawing batch
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int mEarliestUnclearedIndex;
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/**
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* Maps the mergeid_t returned by an op's getMergeId() to the most recently seen
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* MergingDrawBatch of that id. These ids are unique per draw type and guaranteed to not
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* collide, which avoids the need to resolve mergeid collisions.
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*/
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TinyHashMap<mergeid_t, DrawBatch*> mMergingBatches[kOpBatch_Count];
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};
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/**
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* Struct containing information that instructs the defer
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*/
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struct DeferInfo {
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public:
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DeferInfo() :
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batchId(DeferredDisplayList::kOpBatch_None),
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mergeId((mergeid_t) -1),
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mergeable(false),
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opaqueOverBounds(false) {
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};
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int batchId;
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mergeid_t mergeId;
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bool mergeable;
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bool opaqueOverBounds; // opaque over bounds in DeferredDisplayState - can skip ops below
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};
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}; // namespace uirenderer
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}; // namespace android
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#endif // ANDROID_HWUI_DEFERRED_DISPLAY_LIST_H
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