Allow resource files to be removed from the final artifact based on the density and locale configuration in the config file. The APK is split along the density, locale and ABI axis. Each split is generated from the original APK without modifying the original. The new resource table is written back to the file system with unneeded assets etc removed. Test: Unit tests Test: Manually run optimize command against an APK and inspect results Test: Installed split searchlite APK (after resigning) and ran on N6 Change-Id: If73597dcfd88c02d2616518585d0e25a5c6a84d1
580 lines
21 KiB
C++
580 lines
21 KiB
C++
/*
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* Copyright (C) 2015 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "ResourceTable.h"
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#include <algorithm>
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#include <memory>
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#include <string>
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#include <tuple>
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#include "android-base/logging.h"
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#include "androidfw/ResourceTypes.h"
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#include "ConfigDescription.h"
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#include "NameMangler.h"
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#include "ResourceValues.h"
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#include "ValueVisitor.h"
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#include "text/Unicode.h"
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#include "util/Util.h"
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using ::aapt::text::IsValidResourceEntryName;
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using ::android::StringPiece;
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namespace aapt {
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static bool less_than_type(const std::unique_ptr<ResourceTableType>& lhs, ResourceType rhs) {
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return lhs->type < rhs;
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}
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template <typename T>
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static bool less_than_struct_with_name(const std::unique_ptr<T>& lhs, const StringPiece& rhs) {
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return lhs->name.compare(0, lhs->name.size(), rhs.data(), rhs.size()) < 0;
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}
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ResourceTablePackage* ResourceTable::FindPackage(const StringPiece& name) {
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const auto last = packages.end();
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auto iter = std::lower_bound(packages.begin(), last, name,
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less_than_struct_with_name<ResourceTablePackage>);
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if (iter != last && name == (*iter)->name) {
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return iter->get();
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}
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return nullptr;
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}
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ResourceTablePackage* ResourceTable::FindPackageById(uint8_t id) {
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for (auto& package : packages) {
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if (package->id && package->id.value() == id) {
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return package.get();
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}
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}
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return nullptr;
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}
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ResourceTablePackage* ResourceTable::CreatePackage(const StringPiece& name, Maybe<uint8_t> id) {
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ResourceTablePackage* package = FindOrCreatePackage(name);
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if (id && !package->id) {
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package->id = id;
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return package;
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}
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if (id && package->id && package->id.value() != id.value()) {
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return nullptr;
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}
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return package;
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}
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ResourceTablePackage* ResourceTable::FindOrCreatePackage(const StringPiece& name) {
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const auto last = packages.end();
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auto iter = std::lower_bound(packages.begin(), last, name,
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less_than_struct_with_name<ResourceTablePackage>);
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if (iter != last && name == (*iter)->name) {
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return iter->get();
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}
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std::unique_ptr<ResourceTablePackage> new_package = util::make_unique<ResourceTablePackage>();
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new_package->name = name.to_string();
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return packages.emplace(iter, std::move(new_package))->get();
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}
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ResourceTableType* ResourceTablePackage::FindType(ResourceType type) {
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const auto last = types.end();
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auto iter = std::lower_bound(types.begin(), last, type, less_than_type);
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if (iter != last && (*iter)->type == type) {
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return iter->get();
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}
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return nullptr;
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}
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ResourceTableType* ResourceTablePackage::FindOrCreateType(ResourceType type) {
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const auto last = types.end();
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auto iter = std::lower_bound(types.begin(), last, type, less_than_type);
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if (iter != last && (*iter)->type == type) {
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return iter->get();
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}
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return types.emplace(iter, new ResourceTableType(type))->get();
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}
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ResourceEntry* ResourceTableType::FindEntry(const StringPiece& name) {
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const auto last = entries.end();
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auto iter =
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std::lower_bound(entries.begin(), last, name, less_than_struct_with_name<ResourceEntry>);
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if (iter != last && name == (*iter)->name) {
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return iter->get();
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}
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return nullptr;
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}
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ResourceEntry* ResourceTableType::FindOrCreateEntry(const StringPiece& name) {
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auto last = entries.end();
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auto iter =
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std::lower_bound(entries.begin(), last, name, less_than_struct_with_name<ResourceEntry>);
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if (iter != last && name == (*iter)->name) {
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return iter->get();
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}
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return entries.emplace(iter, new ResourceEntry(name))->get();
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}
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ResourceConfigValue* ResourceEntry::FindValue(const ConfigDescription& config) {
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return FindValue(config, StringPiece());
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}
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struct ConfigKey {
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const ConfigDescription* config;
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const StringPiece& product;
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};
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bool ltConfigKeyRef(const std::unique_ptr<ResourceConfigValue>& lhs, const ConfigKey& rhs) {
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int cmp = lhs->config.compare(*rhs.config);
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if (cmp == 0) {
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cmp = StringPiece(lhs->product).compare(rhs.product);
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}
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return cmp < 0;
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}
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ResourceConfigValue* ResourceEntry::FindValue(const ConfigDescription& config,
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const StringPiece& product) {
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auto iter =
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std::lower_bound(values.begin(), values.end(), ConfigKey{&config, product}, ltConfigKeyRef);
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if (iter != values.end()) {
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ResourceConfigValue* value = iter->get();
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if (value->config == config && StringPiece(value->product) == product) {
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return value;
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}
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}
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return nullptr;
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}
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ResourceConfigValue* ResourceEntry::FindOrCreateValue(const ConfigDescription& config,
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const StringPiece& product) {
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auto iter =
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std::lower_bound(values.begin(), values.end(), ConfigKey{&config, product}, ltConfigKeyRef);
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if (iter != values.end()) {
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ResourceConfigValue* value = iter->get();
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if (value->config == config && StringPiece(value->product) == product) {
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return value;
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}
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}
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ResourceConfigValue* newValue =
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values.insert(iter, util::make_unique<ResourceConfigValue>(config, product))->get();
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return newValue;
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}
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std::vector<ResourceConfigValue*> ResourceEntry::FindAllValues(const ConfigDescription& config) {
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std::vector<ResourceConfigValue*> results;
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auto iter = values.begin();
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for (; iter != values.end(); ++iter) {
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ResourceConfigValue* value = iter->get();
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if (value->config == config) {
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results.push_back(value);
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++iter;
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break;
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}
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}
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for (; iter != values.end(); ++iter) {
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ResourceConfigValue* value = iter->get();
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if (value->config == config) {
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results.push_back(value);
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}
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}
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return results;
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}
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std::vector<ResourceConfigValue*> ResourceEntry::FindValuesIf(
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const std::function<bool(ResourceConfigValue*)>& f) {
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std::vector<ResourceConfigValue*> results;
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for (auto& configValue : values) {
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if (f(configValue.get())) {
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results.push_back(configValue.get());
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}
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}
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return results;
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}
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/**
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* The default handler for collisions.
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*
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* Typically, a weak value will be overridden by a strong value. An existing
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* weak
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* value will not be overridden by an incoming weak value.
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*
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* There are some exceptions:
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*
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* Attributes: There are two types of Attribute values: USE and DECL.
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*
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* USE is anywhere an Attribute is declared without a format, and in a place
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* that would
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* be legal to declare if the Attribute already existed. This is typically in a
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* <declare-styleable> tag. Attributes defined in a <declare-styleable> are also
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* weak.
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*
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* DECL is an absolute declaration of an Attribute and specifies an explicit
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* format.
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*
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* A DECL will override a USE without error. Two DECLs must match in their
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* format for there to be
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* no error.
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*/
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ResourceTable::CollisionResult ResourceTable::ResolveValueCollision(Value* existing,
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Value* incoming) {
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Attribute* existing_attr = ValueCast<Attribute>(existing);
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Attribute* incoming_attr = ValueCast<Attribute>(incoming);
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if (!incoming_attr) {
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if (incoming->IsWeak()) {
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// We're trying to add a weak resource but a resource
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// already exists. Keep the existing.
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return CollisionResult::kKeepOriginal;
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} else if (existing->IsWeak()) {
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// Override the weak resource with the new strong resource.
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return CollisionResult::kTakeNew;
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}
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// The existing and incoming values are strong, this is an error
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// if the values are not both attributes.
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return CollisionResult::kConflict;
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}
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if (!existing_attr) {
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if (existing->IsWeak()) {
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// The existing value is not an attribute and it is weak,
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// so take the incoming attribute value.
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return CollisionResult::kTakeNew;
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}
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// The existing value is not an attribute and it is strong,
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// so the incoming attribute value is an error.
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return CollisionResult::kConflict;
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}
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CHECK(incoming_attr != nullptr && existing_attr != nullptr);
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//
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// Attribute specific handling. At this point we know both
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// values are attributes. Since we can declare and define
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// attributes all-over, we do special handling to see
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// which definition sticks.
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//
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if (existing_attr->type_mask == incoming_attr->type_mask) {
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// The two attributes are both DECLs, but they are plain attributes
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// with the same formats.
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// Keep the strongest one.
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return existing_attr->IsWeak() ? CollisionResult::kTakeNew : CollisionResult::kKeepOriginal;
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}
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if (existing_attr->IsWeak() && existing_attr->type_mask == android::ResTable_map::TYPE_ANY) {
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// Any incoming attribute is better than this.
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return CollisionResult::kTakeNew;
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}
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if (incoming_attr->IsWeak() && incoming_attr->type_mask == android::ResTable_map::TYPE_ANY) {
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// The incoming attribute may be a USE instead of a DECL.
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// Keep the existing attribute.
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return CollisionResult::kKeepOriginal;
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}
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return CollisionResult::kConflict;
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}
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static StringPiece ValidateName(const StringPiece& name) {
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if (!IsValidResourceEntryName(name)) {
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return name;
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}
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return {};
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}
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static StringPiece SkipValidateName(const StringPiece& /*name*/) {
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return {};
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}
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bool ResourceTable::AddResource(const ResourceNameRef& name,
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const ConfigDescription& config,
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const StringPiece& product,
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std::unique_ptr<Value> value,
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IDiagnostics* diag) {
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return AddResourceImpl(name, {}, config, product, std::move(value), ValidateName,
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ResolveValueCollision, diag);
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}
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bool ResourceTable::AddResource(const ResourceNameRef& name,
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const ResourceId& res_id,
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const ConfigDescription& config,
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const StringPiece& product,
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std::unique_ptr<Value> value,
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IDiagnostics* diag) {
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return AddResourceImpl(name, res_id, config, product, std::move(value), ValidateName,
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ResolveValueCollision, diag);
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}
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bool ResourceTable::AddFileReference(const ResourceNameRef& name,
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const ConfigDescription& config,
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const Source& source,
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const StringPiece& path,
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IDiagnostics* diag) {
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return AddFileReferenceImpl(name, config, source, path, nullptr, ValidateName, diag);
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}
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bool ResourceTable::AddFileReferenceAllowMangled(
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const ResourceNameRef& name, const ConfigDescription& config,
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const Source& source, const StringPiece& path, io::IFile* file,
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IDiagnostics* diag) {
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return AddFileReferenceImpl(name, config, source, path, file, SkipValidateName, diag);
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}
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bool ResourceTable::AddFileReferenceImpl(const ResourceNameRef& name,
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const ConfigDescription& config, const Source& source,
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const StringPiece& path, io::IFile* file,
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NameValidator name_validator, IDiagnostics* diag) {
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std::unique_ptr<FileReference> fileRef =
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util::make_unique<FileReference>(string_pool.MakeRef(path));
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fileRef->SetSource(source);
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fileRef->file = file;
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return AddResourceImpl(name, ResourceId{}, config, StringPiece{}, std::move(fileRef),
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name_validator, ResolveValueCollision, diag);
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}
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bool ResourceTable::AddResourceAllowMangled(const ResourceNameRef& name,
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const ConfigDescription& config,
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const StringPiece& product,
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std::unique_ptr<Value> value,
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IDiagnostics* diag) {
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return AddResourceImpl(name, ResourceId{}, config, product, std::move(value), SkipValidateName,
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ResolveValueCollision, diag);
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}
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bool ResourceTable::AddResourceAllowMangled(const ResourceNameRef& name,
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const ResourceId& id,
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const ConfigDescription& config,
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const StringPiece& product,
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std::unique_ptr<Value> value,
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IDiagnostics* diag) {
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return AddResourceImpl(name, id, config, product, std::move(value), SkipValidateName,
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ResolveValueCollision, diag);
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}
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bool ResourceTable::AddResourceImpl(const ResourceNameRef& name, const ResourceId& res_id,
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const ConfigDescription& config, const StringPiece& product,
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std::unique_ptr<Value> value, NameValidator name_validator,
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const CollisionResolverFunc& conflictResolver,
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IDiagnostics* diag) {
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CHECK(value != nullptr);
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CHECK(diag != nullptr);
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const StringPiece bad_char = name_validator(name.entry);
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if (!bad_char.empty()) {
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diag->Error(DiagMessage(value->GetSource()) << "resource '" << name
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<< "' has invalid entry name '" << name.entry
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<< "'. Invalid character '" << bad_char << "'");
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return false;
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}
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ResourceTablePackage* package = FindOrCreatePackage(name.package);
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if (res_id.is_valid_dynamic() && package->id && package->id.value() != res_id.package_id()) {
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diag->Error(DiagMessage(value->GetSource())
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<< "trying to add resource '" << name << "' with ID " << res_id
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<< " but package '" << package->name << "' already has ID "
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<< std::hex << (int)package->id.value() << std::dec);
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return false;
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}
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ResourceTableType* type = package->FindOrCreateType(name.type);
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if (res_id.is_valid_dynamic() && type->id && type->id.value() != res_id.type_id()) {
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diag->Error(DiagMessage(value->GetSource())
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<< "trying to add resource '" << name << "' with ID " << res_id
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<< " but type '" << type->type << "' already has ID "
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<< std::hex << (int)type->id.value() << std::dec);
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return false;
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}
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ResourceEntry* entry = type->FindOrCreateEntry(name.entry);
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if (res_id.is_valid_dynamic() && entry->id && entry->id.value() != res_id.entry_id()) {
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diag->Error(DiagMessage(value->GetSource())
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<< "trying to add resource '" << name << "' with ID " << res_id
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<< " but resource already has ID "
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<< ResourceId(package->id.value(), type->id.value(),
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entry->id.value()));
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return false;
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}
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ResourceConfigValue* config_value = entry->FindOrCreateValue(config, product);
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if (!config_value->value) {
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// Resource does not exist, add it now.
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config_value->value = std::move(value);
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} else {
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switch (conflictResolver(config_value->value.get(), value.get())) {
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case CollisionResult::kTakeNew:
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// Take the incoming value.
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config_value->value = std::move(value);
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break;
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case CollisionResult::kConflict:
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diag->Error(DiagMessage(value->GetSource())
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<< "duplicate value for resource '" << name << "' "
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<< "with config '" << config << "'");
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diag->Error(DiagMessage(config_value->value->GetSource())
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<< "resource previously defined here");
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return false;
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case CollisionResult::kKeepOriginal:
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break;
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}
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}
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if (res_id.is_valid_dynamic()) {
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package->id = res_id.package_id();
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type->id = res_id.type_id();
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entry->id = res_id.entry_id();
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}
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return true;
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}
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bool ResourceTable::SetSymbolState(const ResourceNameRef& name, const ResourceId& res_id,
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const Symbol& symbol, IDiagnostics* diag) {
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return SetSymbolStateImpl(name, res_id, symbol, ValidateName, diag);
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}
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bool ResourceTable::SetSymbolStateAllowMangled(const ResourceNameRef& name,
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const ResourceId& res_id,
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const Symbol& symbol,
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IDiagnostics* diag) {
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return SetSymbolStateImpl(name, res_id, symbol, SkipValidateName, diag);
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}
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bool ResourceTable::SetSymbolStateImpl(const ResourceNameRef& name, const ResourceId& res_id,
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const Symbol& symbol, NameValidator name_validator,
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IDiagnostics* diag) {
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CHECK(diag != nullptr);
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const StringPiece bad_char = name_validator(name.entry);
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if (!bad_char.empty()) {
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diag->Error(DiagMessage(symbol.source) << "resource '" << name << "' has invalid entry name '"
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<< name.entry << "'. Invalid character '" << bad_char
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<< "'");
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return false;
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}
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ResourceTablePackage* package = FindOrCreatePackage(name.package);
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if (res_id.is_valid_dynamic() && package->id && package->id.value() != res_id.package_id()) {
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diag->Error(DiagMessage(symbol.source)
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<< "trying to add resource '" << name << "' with ID " << res_id
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<< " but package '" << package->name << "' already has ID "
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<< std::hex << (int)package->id.value() << std::dec);
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return false;
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}
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ResourceTableType* type = package->FindOrCreateType(name.type);
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if (res_id.is_valid_dynamic() && type->id && type->id.value() != res_id.type_id()) {
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diag->Error(DiagMessage(symbol.source)
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<< "trying to add resource '" << name << "' with ID " << res_id
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<< " but type '" << type->type << "' already has ID "
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<< std::hex << (int)type->id.value() << std::dec);
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return false;
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}
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ResourceEntry* entry = type->FindOrCreateEntry(name.entry);
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if (res_id.is_valid_dynamic() && entry->id && entry->id.value() != res_id.entry_id()) {
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diag->Error(DiagMessage(symbol.source)
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<< "trying to add resource '" << name << "' with ID " << res_id
|
|
<< " but resource already has ID "
|
|
<< ResourceId(package->id.value(), type->id.value(), entry->id.value()));
|
|
return false;
|
|
}
|
|
|
|
if (res_id.is_valid_dynamic()) {
|
|
package->id = res_id.package_id();
|
|
type->id = res_id.type_id();
|
|
entry->id = res_id.entry_id();
|
|
}
|
|
|
|
// Only mark the type state as public, it doesn't care about being private.
|
|
if (symbol.state == SymbolState::kPublic) {
|
|
type->symbol_status.state = SymbolState::kPublic;
|
|
}
|
|
|
|
if (symbol.allow_new) {
|
|
// This symbol can be added as a new resource when merging (if it belongs to an overlay).
|
|
entry->symbol_status.allow_new = true;
|
|
}
|
|
|
|
if (symbol.state == SymbolState::kUndefined &&
|
|
entry->symbol_status.state != SymbolState::kUndefined) {
|
|
// We can't undefine a symbol (remove its visibility). Ignore.
|
|
return true;
|
|
}
|
|
|
|
if (symbol.state == SymbolState::kPrivate &&
|
|
entry->symbol_status.state == SymbolState::kPublic) {
|
|
// We can't downgrade public to private. Ignore.
|
|
return true;
|
|
}
|
|
|
|
// This symbol definition takes precedence, replace.
|
|
entry->symbol_status.state = symbol.state;
|
|
entry->symbol_status.source = symbol.source;
|
|
entry->symbol_status.comment = symbol.comment;
|
|
return true;
|
|
}
|
|
|
|
Maybe<ResourceTable::SearchResult> ResourceTable::FindResource(const ResourceNameRef& name) {
|
|
ResourceTablePackage* package = FindPackage(name.package);
|
|
if (!package) {
|
|
return {};
|
|
}
|
|
|
|
ResourceTableType* type = package->FindType(name.type);
|
|
if (!type) {
|
|
return {};
|
|
}
|
|
|
|
ResourceEntry* entry = type->FindEntry(name.entry);
|
|
if (!entry) {
|
|
return {};
|
|
}
|
|
return SearchResult{package, type, entry};
|
|
}
|
|
|
|
std::unique_ptr<ResourceTable> ResourceTable::Clone() const {
|
|
std::unique_ptr<ResourceTable> new_table = util::make_unique<ResourceTable>();
|
|
for (const auto& pkg : packages) {
|
|
ResourceTablePackage* new_pkg = new_table->CreatePackage(pkg->name, pkg->id);
|
|
for (const auto& type : pkg->types) {
|
|
ResourceTableType* new_type = new_pkg->FindOrCreateType(type->type);
|
|
if (!new_type->id) {
|
|
new_type->id = type->id;
|
|
new_type->symbol_status = type->symbol_status;
|
|
}
|
|
|
|
for (const auto& entry : type->entries) {
|
|
ResourceEntry* new_entry = new_type->FindOrCreateEntry(entry->name);
|
|
if (!new_entry->id) {
|
|
new_entry->id = entry->id;
|
|
new_entry->symbol_status = entry->symbol_status;
|
|
}
|
|
|
|
for (const auto& config_value : entry->values) {
|
|
ResourceConfigValue* new_value =
|
|
new_entry->FindOrCreateValue(config_value->config, config_value->product);
|
|
Value* value = config_value->value->Clone(&new_table->string_pool);
|
|
new_value->value = std::unique_ptr<Value>(value);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return new_table;
|
|
}
|
|
|
|
} // namespace aapt
|