Can't safely rewind clip allocations, since those pointers are cached by ClipArea. Instead add early rejection to handle most cases, and update tests. Change-Id: Ic32f95cf95602f427f25761a8da1583c4495f36d
192 lines
6.4 KiB
C++
192 lines
6.4 KiB
C++
/*
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* Copyright (C) 2015 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef ANDROID_HWUI_BAKED_OP_STATE_H
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#define ANDROID_HWUI_BAKED_OP_STATE_H
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#include "Matrix.h"
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#include "RecordedOp.h"
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#include "Rect.h"
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#include "Snapshot.h"
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namespace android {
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namespace uirenderer {
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namespace OpClipSideFlags {
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enum {
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None = 0x0,
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Left = 0x1,
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Top = 0x2,
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Right = 0x4,
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Bottom = 0x8,
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Full = 0xF,
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// ConservativeFull = 0x1F needed?
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};
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}
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/**
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* Holds a list of BakedOpStates of ops that can be drawn together
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*/
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struct MergedBakedOpList {
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const BakedOpState*const* states;
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size_t count;
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int clipSideFlags;
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Rect clip;
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};
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/**
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* Holds the resolved clip, transform, and bounds of a recordedOp, when replayed with a snapshot
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*/
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class ResolvedRenderState {
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public:
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ResolvedRenderState(LinearAllocator& allocator, Snapshot& snapshot,
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const RecordedOp& recordedOp, bool expandForStroke);
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// Constructor for unbounded ops without transform/clip (namely shadows)
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ResolvedRenderState(LinearAllocator& allocator, Snapshot& snapshot);
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// Constructor for primitive ops provided clip, and no transform
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ResolvedRenderState(const ClipRect* viewportRect, const Rect& dstRect);
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Rect computeLocalSpaceClip() const {
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Matrix4 inverse;
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inverse.loadInverse(transform);
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Rect outClip(clipRect());
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inverse.mapRect(outClip);
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return outClip;
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}
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const Rect& clipRect() const {
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return clipState->rect;
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}
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bool requiresClip() const {
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return clipSideFlags != OpClipSideFlags::None
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|| CC_UNLIKELY(clipState->mode != ClipMode::Rectangle);
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}
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// returns the clip if it's needed to draw the operation, otherwise nullptr
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const ClipBase* getClipIfNeeded() const {
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return requiresClip() ? clipState : nullptr;
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}
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Matrix4 transform;
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const ClipBase* clipState = nullptr;
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Rect clippedBounds;
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int clipSideFlags = 0;
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};
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/**
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* Self-contained op wrapper, containing all resolved state required to draw the op.
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*
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* Stashed pointers within all point to longer lived objects, with no ownership implied.
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*/
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class BakedOpState {
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public:
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static BakedOpState* tryConstruct(LinearAllocator& allocator,
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Snapshot& snapshot, const RecordedOp& recordedOp) {
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if (CC_UNLIKELY(snapshot.getRenderTargetClip().isEmpty())) return nullptr;
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BakedOpState* bakedState = new (allocator) BakedOpState(
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allocator, snapshot, recordedOp, false);
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if (bakedState->computedState.clippedBounds.isEmpty()) {
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// bounds are empty, so op is rejected
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allocator.rewindIfLastAlloc(bakedState);
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return nullptr;
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}
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return bakedState;
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}
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enum class StrokeBehavior {
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// stroking is forced, regardless of style on paint
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Forced,
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// stroking is defined by style on paint
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StyleDefined,
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};
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static BakedOpState* tryStrokeableOpConstruct(LinearAllocator& allocator,
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Snapshot& snapshot, const RecordedOp& recordedOp, StrokeBehavior strokeBehavior) {
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if (CC_UNLIKELY(snapshot.getRenderTargetClip().isEmpty())) return nullptr;
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bool expandForStroke = (strokeBehavior == StrokeBehavior::StyleDefined)
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? (recordedOp.paint && recordedOp.paint->getStyle() != SkPaint::kFill_Style)
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: true;
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BakedOpState* bakedState = new (allocator) BakedOpState(
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allocator, snapshot, recordedOp, expandForStroke);
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if (bakedState->computedState.clippedBounds.isEmpty()) {
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// bounds are empty, so op is rejected
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// NOTE: this won't succeed if a clip was allocated
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allocator.rewindIfLastAlloc(bakedState);
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return nullptr;
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}
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return bakedState;
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}
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static BakedOpState* tryShadowOpConstruct(LinearAllocator& allocator,
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Snapshot& snapshot, const ShadowOp* shadowOpPtr) {
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if (CC_UNLIKELY(snapshot.getRenderTargetClip().isEmpty())) return nullptr;
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// clip isn't empty, so construct the op
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return new (allocator) BakedOpState(allocator, snapshot, shadowOpPtr);
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}
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static BakedOpState* directConstruct(LinearAllocator& allocator,
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const ClipRect* clip, const Rect& dstRect, const RecordedOp& recordedOp) {
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return new (allocator) BakedOpState(clip, dstRect, recordedOp);
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}
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static void* operator new(size_t size, LinearAllocator& allocator) {
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return allocator.alloc(size);
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}
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// computed state:
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ResolvedRenderState computedState;
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// simple state (straight pointer/value storage):
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const float alpha;
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const RoundRectClipState* roundRectClipState;
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const ProjectionPathMask* projectionPathMask;
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const RecordedOp* op;
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private:
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BakedOpState(LinearAllocator& allocator, Snapshot& snapshot,
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const RecordedOp& recordedOp, bool expandForStroke)
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: computedState(allocator, snapshot, recordedOp, expandForStroke)
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, alpha(snapshot.alpha)
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, roundRectClipState(snapshot.roundRectClipState)
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, projectionPathMask(snapshot.projectionPathMask)
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, op(&recordedOp) {}
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BakedOpState(LinearAllocator& allocator, Snapshot& snapshot, const ShadowOp* shadowOpPtr)
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: computedState(allocator, snapshot)
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, alpha(snapshot.alpha)
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, roundRectClipState(snapshot.roundRectClipState)
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, projectionPathMask(snapshot.projectionPathMask)
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, op(shadowOpPtr) {}
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BakedOpState(const ClipRect* viewportRect, const Rect& dstRect, const RecordedOp& recordedOp)
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: computedState(viewportRect, dstRect)
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, alpha(1.0f)
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, roundRectClipState(nullptr)
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, projectionPathMask(nullptr)
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, op(&recordedOp) {}
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};
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}; // namespace uirenderer
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}; // namespace android
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#endif // ANDROID_HWUI_BAKED_OP_STATE_H
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