3f261e6eca
Android 12 has so many new colors. But which to use? Sounds like you might need some PAINT CHIPS! Stop by your local hardware store, where you'll find them in the paint aisle. Grab as many as you can hold---they're free! When you get home, hold them up to your app or appwidget and see how they look in different lighting and against different wallpaper. You'll be soothed by the neutrals and piqued by the accents! Test: To enable the widget and activity, use the platlogo, or: $ adb shell settings put system egg_mode_s 12345 && \ adb shell am start -a android.intent.action.MAIN \ -c com.android.internal.category.PLATLOGO Then you should be able to add the widget to the launcher, as well as: $ adb shell am start -n com.android.egg/.widget.PaintChipsActivity Bug: 177962166 Change-Id: I0f3907c86f881d92a14d7659388f6a56154d8c10
24 lines
1.1 KiB
Properties
24 lines
1.1 KiB
Properties
# Project-wide Gradle settings.
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# IDE (e.g. Android Studio) users:
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# Gradle settings configured through the IDE *will override*
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# any settings specified in this file.
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# For more details on how to configure your build environment visit
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# http://www.gradle.org/docs/current/userguide/build_environment.html
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# Specifies the JVM arguments used for the daemon process.
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# The setting is particularly useful for tweaking memory settings.
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org.gradle.jvmargs=-Xmx1536m
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# When configured, Gradle will run in incubating parallel mode.
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# This option should only be used with decoupled projects. More details, visit
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# http://www.gradle.org/docs/current/userguide/multi_project_builds.html#sec:decoupled_projects
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# org.gradle.parallel=true
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# AndroidX package structure to make it clearer which packages are bundled with the
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# Android operating system, and which are packaged with your app's APK
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# https://developer.android.com/topic/libraries/support-library/androidx-rn
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android.useAndroidX=true
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android.enableJetifier=true
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kotlin.code.style=official
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ANDROID_X_VERSION=1+
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COMPILE_SDK=android-S
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BUILD_TOOLS_VERSION=28.0.3
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