Fix bug in StoreState where state could be overridden by the default unless the script used more than one state. Change only impacts renderscript and renderscript apps.
67 lines
1.6 KiB
C++
67 lines
1.6 KiB
C++
/*
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* Copyright (C) 2009 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "rsContext.h"
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#include "rsThreadIO.h"
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using namespace android;
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using namespace android::renderscript;
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ThreadIO::ThreadIO()
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{
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mToCore.init(16 * 1024);
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mToClient.init(1024);
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}
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ThreadIO::~ThreadIO()
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{
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}
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void ThreadIO::shutdown()
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{
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mToCore.shutdown();
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}
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bool ThreadIO::playCoreCommands(Context *con, bool waitForCommand)
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{
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bool ret = false;
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while(!mToCore.isEmpty() || waitForCommand) {
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uint32_t cmdID = 0;
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uint32_t cmdSize = 0;
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ret = true;
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if (con->props.mLogTimes) {
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con->timerSet(Context::RS_TIMER_IDLE);
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}
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const void * data = mToCore.get(&cmdID, &cmdSize);
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if (!cmdSize) {
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// exception occured, probably shutdown.
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return false;
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}
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if (con->props.mLogTimes) {
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con->timerSet(Context::RS_TIMER_INTERNAL);
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}
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waitForCommand = false;
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//LOGV("playCoreCommands 3 %i %i", cmdID, cmdSize);
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gPlaybackFuncs[cmdID](con, data);
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mToCore.next();
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}
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return ret;
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}
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