I believe the the synchronized block is required to allow other threads to observe changes to mPlayState in a timely manner. Change-Id: I502b7401196c42932c9667ef73eb4cae16c3da16
I believe the the synchronized block is required to allow other threads to observe changes to mPlayState in a timely manner. Change-Id: I502b7401196c42932c9667ef73eb4cae16c3da16