Jason Sams e5f2f66f8c Move gfx samples to test directory for compatibility testing.
Change-Id: Iede1c0a14abf9aa3f31ab219fba3bf3a15ef8c90
2012-05-16 15:43:25 -07:00

9 lines
123 B
GLSL

varying vec3 worldNormal;
void main() {
lowp vec4 col = textureCube(UNI_Tex0, worldNormal);
gl_FragColor = col;
}