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android_frameworks_base
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android_frameworks_base
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opengl
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Jack Palevich
83835359e5
Clarify the default algorithm used to choose an EGLConfig.
...
Explicitly default to an RGB_565 android.view.Surface.
2010-03-06 10:55:24 -08:00
..
include
…
java
Clarify the default algorithm used to choose an EGLConfig.
2010-03-06 10:55:24 -08:00
libagl
get rid off the YUV formats at the libui layer
2010-02-16 17:33:37 -08:00
libs
fix [2189862] Race condition in eglIntialize and eglDestroy
2010-02-05 16:17:01 -08:00
tests
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tools
/glgen
…