For the pinned stack animation, we have the special mode where setSurfaceBoundaries computes additional scaling factors to force the window to occupy the stack size (which we animate). We need to make sure prepareSurfaceLocked also respects these scaling factors or we have issues when switching in and out of the fullscreen stack. Bug: 28899837 Change-Id: I72ccba54b38993693ff6771882fb99ef82af5827
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