This website requires JavaScript.
Explore
Help
Sign In
drgreen
/
android_frameworks_base
Watch
1
Star
0
Fork
0
You've already forked android_frameworks_base
Code
Issues
Pull Requests
Actions
Packages
Projects
Releases
Wiki
Activity
android_frameworks_base
/
opengl
History
Romain Guy
039857520b
Always make GL calls with a valid EGL context.
...
Bug
#5010760
Change-Id: If7500ef69683948e727df1406f458f18b11259d1
2011-07-11 15:33:51 -07:00
..
include
frameworks/base: android_native_buffer_t -> ANativeWindowBuffer
2011-05-03 16:40:14 -07:00
java
Properly refcount SurfaceTexture in the JNI layer.
2011-06-15 16:14:26 -07:00
libagl
fix libagl surface initialization
2011-05-11 13:41:09 -07:00
libagl2
frameworks/base: android_native_buffer_t -> ANativeWindowBuffer
2011-05-03 16:40:14 -07:00
libs
Always make GL calls with a valid EGL context.
2011-07-11 15:33:51 -07:00
tests
Add a simple EGL test
2011-07-08 14:40:39 -07:00
tools
/glgen
Kill the global references in the OpenGL wrappers.
2011-04-11 15:31:20 -07:00