/* * Copyright (C) 2015 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef AAPT_LINKER_REFERENCELINKER_H #define AAPT_LINKER_REFERENCELINKER_H #include "Resource.h" #include "ResourceValues.h" #include "ValueVisitor.h" #include "link/Linkers.h" #include "process/IResourceTableConsumer.h" #include "process/SymbolTable.h" #include "xml/XmlDom.h" #include namespace aapt { /** * Resolves all references to resources in the ResourceTable and assigns them IDs. * The ResourceTable must already have IDs assigned to each resource. * Once the ResourceTable is processed by this linker, it is ready to be flattened. */ struct ReferenceLinker : public IResourceTableConsumer { /** * Returns true if the symbol is visible by the reference and from the callsite. */ static bool isSymbolVisible(const SymbolTable::Symbol& symbol, const Reference& ref, const CallSite& callSite); /** * Performs name mangling and looks up the resource in the symbol table. Returns nullptr * if the symbol was not found. */ static const SymbolTable::Symbol* resolveSymbol(const Reference& reference, NameMangler* mangler, SymbolTable* symbols); /** * Performs name mangling and looks up the resource in the symbol table. If the symbol is * not visible by the reference at the callsite, nullptr is returned. outError holds * the error message. */ static const SymbolTable::Symbol* resolveSymbolCheckVisibility(const Reference& reference, NameMangler* nameMangler, SymbolTable* symbols, CallSite* callSite, std::string* outError); /** * Same as resolveSymbolCheckVisibility(), but also makes sure the symbol is an attribute. * That is, the return value will have a non-null value for ISymbolTable::Symbol::attribute. */ static const SymbolTable::Symbol* resolveAttributeCheckVisibility(const Reference& reference, NameMangler* nameMangler, SymbolTable* symbols, CallSite* callSite, std::string* outError); /** * Resolves the attribute reference and returns an xml::AaptAttribute if successful. * If resolution fails, outError holds the error message. */ static Maybe compileXmlAttribute(const Reference& reference, NameMangler* nameMangler, SymbolTable* symbols, CallSite* callSite, std::string* outError); /** * Writes the resource name to the DiagMessage, using the "orig_name (aka )" * syntax. */ static void writeResourceName(DiagMessage* outMsg, const Reference& orig, const Reference& transformed); /** * Transforms the package name of the reference to the fully qualified package name using * the xml::IPackageDeclStack, then mangles and looks up the symbol. If the symbol is visible * to the reference at the callsite, the reference is updated with an ID. * Returns false on failure, and an error message is logged to the IDiagnostics in the context. */ static bool linkReference(Reference* reference, IAaptContext* context, SymbolTable* symbols, xml::IPackageDeclStack* decls, CallSite* callSite); /** * Links all references in the ResourceTable. */ bool consume(IAaptContext* context, ResourceTable* table) override; }; } // namespace aapt #endif /* AAPT_LINKER_REFERENCELINKER_H */