/* * Copyright (C) 2015 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "BakedOpRenderer.h" #include "Caches.h" #include "Glop.h" #include "GlopBuilder.h" #include "renderstate/OffscreenBufferPool.h" #include "renderstate/RenderState.h" #include "utils/GLUtils.h" #include "VertexBuffer.h" #include namespace android { namespace uirenderer { OffscreenBuffer* BakedOpRenderer::startTemporaryLayer(uint32_t width, uint32_t height) { LOG_ALWAYS_FATAL_IF(mRenderTarget.offscreenBuffer, "already has layer..."); OffscreenBuffer* buffer = mRenderState.layerPool().get(mRenderState, width, height); startRepaintLayer(buffer, Rect(width, height)); return buffer; } void BakedOpRenderer::startRepaintLayer(OffscreenBuffer* offscreenBuffer, const Rect& repaintRect) { LOG_ALWAYS_FATAL_IF(mRenderTarget.offscreenBuffer, "already has layer..."); mRenderTarget.offscreenBuffer = offscreenBuffer; // create and bind framebuffer mRenderTarget.frameBufferId = mRenderState.genFramebuffer(); mRenderState.bindFramebuffer(mRenderTarget.frameBufferId); // attach the texture to the FBO glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, offscreenBuffer->texture.id, 0); LOG_ALWAYS_FATAL_IF(GLUtils::dumpGLErrors(), "startLayer FAILED"); LOG_ALWAYS_FATAL_IF(glCheckFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE, "framebuffer incomplete!"); // Change the viewport & ortho projection setViewport(offscreenBuffer->viewportWidth, offscreenBuffer->viewportHeight); clearColorBuffer(repaintRect); } void BakedOpRenderer::endLayer() { mRenderTarget.offscreenBuffer->updateMeshFromRegion(); mRenderTarget.offscreenBuffer = nullptr; // Detach the texture from the FBO glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0); LOG_ALWAYS_FATAL_IF(GLUtils::dumpGLErrors(), "endLayer FAILED"); mRenderState.deleteFramebuffer(mRenderTarget.frameBufferId); mRenderTarget.frameBufferId = -1; } void BakedOpRenderer::startFrame(uint32_t width, uint32_t height, const Rect& repaintRect) { mRenderState.bindFramebuffer(0); setViewport(width, height); mCaches.clearGarbage(); if (!mOpaque) { clearColorBuffer(repaintRect); } } void BakedOpRenderer::endFrame() { mCaches.pathCache.trim(); mCaches.tessellationCache.trim(); #if DEBUG_OPENGL GLUtils::dumpGLErrors(); #endif #if DEBUG_MEMORY_USAGE mCaches.dumpMemoryUsage(); #else if (Properties::debugLevel & kDebugMemory) { mCaches.dumpMemoryUsage(); } #endif } void BakedOpRenderer::setViewport(uint32_t width, uint32_t height) { mRenderTarget.viewportWidth = width; mRenderTarget.viewportHeight = height; mRenderTarget.orthoMatrix.loadOrtho(width, height); mRenderState.setViewport(width, height); mRenderState.blend().syncEnabled(); } void BakedOpRenderer::clearColorBuffer(const Rect& rect) { if (Rect(mRenderTarget.viewportWidth, mRenderTarget.viewportHeight).contains(rect)) { // Full viewport is being cleared - disable scissor mRenderState.scissor().setEnabled(false); } else { // Requested rect is subset of viewport - scissor to it to avoid over-clearing mRenderState.scissor().setEnabled(true); mRenderState.scissor().set(rect.left, mRenderTarget.viewportHeight - rect.bottom, rect.getWidth(), rect.getHeight()); } glClear(GL_COLOR_BUFFER_BIT); if (!mRenderTarget.frameBufferId) mHasDrawn = true; } Texture* BakedOpRenderer::getTexture(const SkBitmap* bitmap) { Texture* texture = mRenderState.assetAtlas().getEntryTexture(bitmap->pixelRef()); if (!texture) { return mCaches.textureCache.get(bitmap); } return texture; } void BakedOpRenderer::renderGlop(const Rect* dirtyBounds, const Rect* clip, const Glop& glop) { mRenderState.scissor().setEnabled(clip != nullptr); if (clip) { mRenderState.scissor().set(clip->left, mRenderTarget.viewportHeight - clip->bottom, clip->getWidth(), clip->getHeight()); } if (dirtyBounds && mRenderTarget.offscreenBuffer) { // register layer damage to draw-back region android::Rect dirty(dirtyBounds->left, dirtyBounds->top, dirtyBounds->right, dirtyBounds->bottom); mRenderTarget.offscreenBuffer->region.orSelf(dirty); } mRenderState.render(glop, mRenderTarget.orthoMatrix); if (!mRenderTarget.frameBufferId) mHasDrawn = true; } void BakedOpRenderer::dirtyRenderTarget(const Rect& uiDirty) { if (mRenderTarget.offscreenBuffer) { android::Rect dirty(uiDirty.left, uiDirty.top, uiDirty.right, uiDirty.bottom); mRenderTarget.offscreenBuffer->region.orSelf(dirty); } } } // namespace uirenderer } // namespace android