/* * Copyright (C) 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ANIMATOR_H #define ANIMATOR_H #include #include "Interpolator.h" #include "TreeInfo.h" #include "utils/VirtualLightRefBase.h" namespace android { namespace uirenderer { class RenderProperties; class RenderPropertyAnimatorImpl; class RenderPropertyAnimator : public VirtualLightRefBase { public: // Since the UI thread doesn't necessarily know what the current values // actually are and thus can't do the calculations, this is used to inform // the animator how to lazy-resolve the input value enum DeltaValueType { // The delta value represents an absolute value endpoint // mDeltaValue needs to be recalculated to be mDelta = (mDelta - fromValue) // in onAnimationStarted() ABSOLUTE = 0, // The final value represents an offset from the current value // No recalculation is needed DELTA, }; enum RenderProperty { TRANSLATION_X = 0, TRANSLATION_Y, TRANSLATION_Z, SCALE_X, SCALE_Y, ROTATION, ROTATION_X, ROTATION_Y, X, Y, Z, ALPHA, }; ANDROID_API void setInterpolator(Interpolator* interpolator); ANDROID_API void setDuration(nsecs_t durationInMs); ANDROID_API bool isFinished(); bool animate(RenderProperties* target, TreeInfo& info); protected: ANDROID_API RenderPropertyAnimator(RenderProperty property, DeltaValueType deltaType, float deltaValue); ANDROID_API virtual ~RenderPropertyAnimator(); private: RenderPropertyAnimatorImpl* mImpl; }; } /* namespace uirenderer */ } /* namespace android */ #endif /* ANIMATOR_H */