/* * Copyright (C) 2016 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include #include #include #include namespace android { namespace uirenderer { class GlFunctorLifecycleListener; namespace skiapipeline { /** * This drawable wraps a OpenGL functor enabling it to be recorded into a list * of Skia drawing commands. */ class GLFunctorDrawable : public SkDrawable { public: GLFunctorDrawable(Functor* functor, GlFunctorLifecycleListener* listener, SkCanvas* canvas) : mFunctor(functor) , mListener(listener) , mBounds(canvas->getLocalClipBounds()) {} virtual ~GLFunctorDrawable(); void syncFunctor() const; protected: virtual SkRect onGetBounds() override { return mBounds; } virtual void onDraw(SkCanvas* canvas) override; private: Functor* mFunctor; sp mListener; const SkRect mBounds; }; }; // namespace skiapipeline }; // namespace uirenderer }; // namespace android