/* * Copyright (C) 2015 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef AAPT_LINKER_REFERENCELINKER_H #define AAPT_LINKER_REFERENCELINKER_H #include "android-base/macros.h" #include "Resource.h" #include "ResourceValues.h" #include "ValueVisitor.h" #include "link/Linkers.h" #include "process/IResourceTableConsumer.h" #include "process/SymbolTable.h" #include "xml/XmlDom.h" namespace aapt { /** * Resolves all references to resources in the ResourceTable and assigns them * IDs. * The ResourceTable must already have IDs assigned to each resource. * Once the ResourceTable is processed by this linker, it is ready to be * flattened. */ class ReferenceLinker : public IResourceTableConsumer { public: ReferenceLinker() = default; /** * Returns true if the symbol is visible by the reference and from the * callsite. */ static bool IsSymbolVisible(const SymbolTable::Symbol& symbol, const Reference& ref, const CallSite& callsite); /** * Performs name mangling and looks up the resource in the symbol table. * Returns nullptr if the symbol was not found. */ static const SymbolTable::Symbol* ResolveSymbol(const Reference& reference, NameMangler* mangler, SymbolTable* symbols); /** * Performs name mangling and looks up the resource in the symbol table. If * the symbol is not visible by the reference at the callsite, nullptr is * returned. out_error holds the error message. */ static const SymbolTable::Symbol* ResolveSymbolCheckVisibility( const Reference& reference, NameMangler* name_mangler, SymbolTable* symbols, CallSite* callsite, std::string* out_error); /** * Same as resolveSymbolCheckVisibility(), but also makes sure the symbol is * an attribute. * That is, the return value will have a non-null value for * ISymbolTable::Symbol::attribute. */ static const SymbolTable::Symbol* ResolveAttributeCheckVisibility( const Reference& reference, NameMangler* name_mangler, SymbolTable* symbols, CallSite* callsite, std::string* out_error); /** * Resolves the attribute reference and returns an xml::AaptAttribute if * successful. * If resolution fails, outError holds the error message. */ static Maybe CompileXmlAttribute( const Reference& reference, NameMangler* name_mangler, SymbolTable* symbols, CallSite* callsite, std::string* out_error); /** * Writes the resource name to the DiagMessage, using the * "orig_name (aka )" syntax. */ static void WriteResourceName(DiagMessage* out_msg, const Reference& orig, const Reference& transformed); /** * Transforms the package name of the reference to the fully qualified package * name using * the xml::IPackageDeclStack, then mangles and looks up the symbol. If the * symbol is visible * to the reference at the callsite, the reference is updated with an ID. * Returns false on failure, and an error message is logged to the * IDiagnostics in the context. */ static bool LinkReference(Reference* reference, IAaptContext* context, SymbolTable* symbols, xml::IPackageDeclStack* decls, CallSite* callsite); /** * Links all references in the ResourceTable. */ bool Consume(IAaptContext* context, ResourceTable* table) override; private: DISALLOW_COPY_AND_ASSIGN(ReferenceLinker); }; } // namespace aapt #endif /* AAPT_LINKER_REFERENCELINKER_H */