/* * Copyright (C) 2012 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "Layer.h" #include "renderstate/RenderState.h" #include "utils/Color.h" #include "utils/MathUtils.h" namespace android { namespace uirenderer { Layer::Layer(RenderState& renderState, sk_sp colorFilter, int alpha, SkBlendMode mode) : mRenderState(renderState) , mColorFilter(colorFilter) , alpha(alpha) , mode(mode) { // TODO: This is a violation of Android's typical ref counting, but it // preserves the old inc/dec ref locations. This should be changed... incStrong(nullptr); renderState.registerLayer(this); texTransform.setIdentity(); transform.setIdentity(); } Layer::~Layer() { mRenderState.unregisterLayer(this); } void Layer::postDecStrong() { mRenderState.postDecStrong(this); } SkBlendMode Layer::getMode() const { if (mBlend || mode != SkBlendMode::kSrcOver) { return mode; } else { return SkBlendMode::kSrc; } } static inline SkScalar isIntegerAligned(SkScalar x) { return MathUtils::isZero(roundf(x) - x); } // Disable filtering when there is no scaling in screen coordinates and the corners have the same // fraction (for translate) or zero fraction (for any other rect-to-rect transform). static bool shouldFilterRect(const SkMatrix& matrix, const SkRect& srcRect, const SkRect& dstRect) { if (!matrix.rectStaysRect()) return true; SkRect dstDevRect = matrix.mapRect(dstRect); float dstW, dstH; if (MathUtils::isZero(matrix.getScaleX()) && MathUtils::isZero(matrix.getScaleY())) { // Has a 90 or 270 degree rotation, although total matrix may also have scale factors // in m10 and m01. Those scalings are automatically handled by mapRect so comparing // dimensions is sufficient, but swap width and height comparison. dstW = dstDevRect.height(); dstH = dstDevRect.width(); } else { // Handle H/V flips or 180 rotation matrices. Axes may have been mirrored, but // dimensions are still safe to compare directly. dstW = dstDevRect.width(); dstH = dstDevRect.height(); } if (!(MathUtils::areEqual(dstW, srcRect.width()) && MathUtils::areEqual(dstH, srcRect.height()))) { return true; } // Device rect and source rect should be integer aligned to ensure there's no difference // in how nearest-neighbor sampling is resolved. return !(isIntegerAligned(srcRect.x()) && isIntegerAligned(srcRect.y()) && isIntegerAligned(dstDevRect.x()) && isIntegerAligned(dstDevRect.y())); } void Layer::draw(SkCanvas* canvas) { GrRecordingContext* context = canvas->recordingContext(); if (context == nullptr) { SkDEBUGF(("Attempting to draw LayerDrawable into an unsupported surface")); return; } SkMatrix layerTransform = getTransform(); //sk_sp layerImage = getImage(); const int layerWidth = getWidth(); const int layerHeight = getHeight(); if (layerImage) { SkMatrix textureMatrixInv; textureMatrixInv = getTexTransform(); // TODO: after skia bug https://bugs.chromium.org/p/skia/issues/detail?id=7075 is fixed // use bottom left origin and remove flipV and invert transformations. SkMatrix flipV; flipV.setAll(1, 0, 0, 0, -1, 1, 0, 0, 1); textureMatrixInv.preConcat(flipV); textureMatrixInv.preScale(1.0f / layerWidth, 1.0f / layerHeight); textureMatrixInv.postScale(layerImage->width(), layerImage->height()); SkMatrix textureMatrix; if (!textureMatrixInv.invert(&textureMatrix)) { textureMatrix = textureMatrixInv; } SkMatrix matrix; matrix = SkMatrix::Concat(layerTransform, textureMatrix); SkPaint paint; paint.setAlpha(getAlpha()); paint.setBlendMode(getMode()); paint.setColorFilter(getColorFilter()); const bool nonIdentityMatrix = !matrix.isIdentity(); if (nonIdentityMatrix) { canvas->save(); canvas->concat(matrix); } const SkMatrix& totalMatrix = canvas->getTotalMatrix(); SkRect imageRect = SkRect::MakeIWH(layerImage->width(), layerImage->height()); SkSamplingOptions sampling; if (getForceFilter() || shouldFilterRect(totalMatrix, imageRect, imageRect)) { sampling = SkSamplingOptions(SkFilterMode::kLinear); } canvas->drawImage(layerImage.get(), 0, 0, sampling, &paint); // restore the original matrix if (nonIdentityMatrix) { canvas->restore(); } } } } // namespace uirenderer } // namespace android