/* * Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ANDROID_UI_CACHES_H #define ANDROID_UI_CACHES_H #ifndef LOG_TAG #define LOG_TAG "OpenGLRenderer" #endif #include #include "TextureCache.h" #include "LayerCache.h" #include "GradientCache.h" #include "PatchCache.h" #include "GammaFontRenderer.h" #include "ProgramCache.h" #include "PathCache.h" #include "TextDropShadowCache.h" namespace android { namespace uirenderer { struct CacheLogger { CacheLogger() { LOGD("Creating caches"); } }; // struct CacheLogger class Caches: public Singleton { Caches(): Singleton(), blend(false), lastSrcMode(GL_ZERO), lastDstMode(GL_ZERO), currentProgram(NULL) { } friend class Singleton; CacheLogger logger; public: bool blend; GLenum lastSrcMode; GLenum lastDstMode; Program* currentProgram; TextureCache textureCache; LayerCache layerCache; GradientCache gradientCache; ProgramCache programCache; PathCache pathCache; PatchCache patchCache; TextDropShadowCache dropShadowCache; GammaFontRenderer fontRenderer; }; // class Caches }; // namespace uirenderer #ifdef USE_OPENGL_RENDERER using namespace uirenderer; ANDROID_SINGLETON_STATIC_INSTANCE(Caches); #endif }; // namespace android #endif // ANDROID_UI_CACHES_H