/* * Copyright (C) 2015 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "ConfigDescription.h" #include "Resource.h" #include "ResourceUtils.h" #include "ValueVisitor.h" #include "process/SymbolTable.h" #include "util/Util.h" #include #include namespace aapt { void SymbolTable::appendSource(std::unique_ptr source) { mSources.push_back(std::move(source)); // We do not clear the cache, because sources earlier in the list take precedent. } void SymbolTable::prependSource(std::unique_ptr source) { mSources.insert(mSources.begin(), std::move(source)); // We must clear the cache in case we did a lookup before adding this resource. mCache.clear(); } const SymbolTable::Symbol* SymbolTable::findByName(const ResourceName& name) { if (const std::shared_ptr& s = mCache.get(name)) { return s.get(); } // We did not find it in the cache, so look through the sources. for (auto& symbolSource : mSources) { std::unique_ptr symbol = symbolSource->findByName(name); if (symbol) { // Take ownership of the symbol into a shared_ptr. We do this because LruCache // doesn't support unique_ptr. std::shared_ptr sharedSymbol = std::shared_ptr(symbol.release()); mCache.put(name, sharedSymbol); if (sharedSymbol->id) { // The symbol has an ID, so we can also cache this! mIdCache.put(sharedSymbol->id.value(), sharedSymbol); } return sharedSymbol.get(); } } return nullptr; } const SymbolTable::Symbol* SymbolTable::findById(ResourceId id) { if (const std::shared_ptr& s = mIdCache.get(id)) { return s.get(); } // We did not find it in the cache, so look through the sources. for (auto& symbolSource : mSources) { std::unique_ptr symbol = symbolSource->findById(id); if (symbol) { // Take ownership of the symbol into a shared_ptr. We do this because LruCache // doesn't support unique_ptr. std::shared_ptr sharedSymbol = std::shared_ptr(symbol.release()); mIdCache.put(id, sharedSymbol); return sharedSymbol.get(); } } return nullptr; } const SymbolTable::Symbol* SymbolTable::findByReference(const Reference& ref) { // First try the ID. This is because when we lookup by ID, we only fill in the ID cache. // Looking up by name fills in the name and ID cache. So a cache miss will cause a failed // ID lookup, then a successful name lookup. Subsequent look ups will hit immediately // because the ID is cached too. // // If we looked up by name first, a cache miss would mean we failed to lookup by name, then // succeeded to lookup by ID. Subsequent lookups will miss then hit. const SymbolTable::Symbol* symbol = nullptr; if (ref.id) { symbol = findById(ref.id.value()); } if (ref.name && !symbol) { symbol = findByName(ref.name.value()); } return symbol; } std::unique_ptr ResourceTableSymbolSource::findByName( const ResourceName& name) { Maybe result = mTable->findResource(name); if (!result) { if (name.type == ResourceType::kAttr) { // Recurse and try looking up a private attribute. return findByName(ResourceName(name.package, ResourceType::kAttrPrivate, name.entry)); } return {}; } ResourceTable::SearchResult sr = result.value(); std::unique_ptr symbol = util::make_unique(); symbol->isPublic = (sr.entry->symbolStatus.state == SymbolState::kPublic); if (sr.package->id && sr.type->id && sr.entry->id) { symbol->id = ResourceId(sr.package->id.value(), sr.type->id.value(), sr.entry->id.value()); } if (name.type == ResourceType::kAttr || name.type == ResourceType::kAttrPrivate) { const ConfigDescription kDefaultConfig; ResourceConfigValue* configValue = sr.entry->findValue(kDefaultConfig); if (configValue) { // This resource has an Attribute. if (Attribute* attr = valueCast(configValue->value.get())) { symbol->attribute = std::make_shared(*attr); } else { return {}; } } } return symbol; } bool AssetManagerSymbolSource::addAssetPath(const StringPiece& path) { int32_t cookie = 0; return mAssets.addAssetPath(android::String8(path.data(), path.size()), &cookie); } static std::unique_ptr lookupAttributeInTable(const android::ResTable& table, ResourceId id) { // Try as a bag. const android::ResTable::bag_entry* entry; ssize_t count = table.lockBag(id.id, &entry); if (count < 0) { table.unlockBag(entry); return nullptr; } // We found a resource. std::unique_ptr s = util::make_unique(); s->id = id; // Check to see if it is an attribute. for (size_t i = 0; i < (size_t) count; i++) { if (entry[i].map.name.ident == android::ResTable_map::ATTR_TYPE) { s->attribute = std::make_shared(false); s->attribute->typeMask = entry[i].map.value.data; break; } } if (s->attribute) { for (size_t i = 0; i < (size_t) count; i++) { const android::ResTable_map& mapEntry = entry[i].map; if (Res_INTERNALID(mapEntry.name.ident)) { switch (mapEntry.name.ident) { case android::ResTable_map::ATTR_MIN: s->attribute->minInt = static_cast(mapEntry.value.data); break; case android::ResTable_map::ATTR_MAX: s->attribute->maxInt = static_cast(mapEntry.value.data); break; } continue; } android::ResTable::resource_name entryName; if (!table.getResourceName(mapEntry.name.ident, false, &entryName)) { table.unlockBag(entry); return nullptr; } Maybe parsedName = ResourceUtils::toResourceName(entryName); if (!parsedName) { return nullptr; } Attribute::Symbol symbol; symbol.symbol.name = parsedName.value(); symbol.symbol.id = ResourceId(mapEntry.name.ident); symbol.value = mapEntry.value.data; s->attribute->symbols.push_back(std::move(symbol)); } } table.unlockBag(entry); return s; } std::unique_ptr AssetManagerSymbolSource::findByName( const ResourceName& name) { const android::ResTable& table = mAssets.getResources(false); const std::u16string package16 = util::utf8ToUtf16(name.package); const std::u16string type16 = util::utf8ToUtf16(toString(name.type)); const std::u16string entry16 = util::utf8ToUtf16(name.entry); uint32_t typeSpecFlags = 0; ResourceId resId = table.identifierForName(entry16.data(), entry16.size(), type16.data(), type16.size(), package16.data(), package16.size(), &typeSpecFlags); if (!resId.isValid()) { return {}; } std::unique_ptr s; if (name.type == ResourceType::kAttr) { s = lookupAttributeInTable(table, resId); } else { s = util::make_unique(); s->id = resId; } if (s) { s->isPublic = (typeSpecFlags & android::ResTable_typeSpec::SPEC_PUBLIC) != 0; return s; } return {}; } static Maybe getResourceName(const android::ResTable& table, ResourceId id) { android::ResTable::resource_name resName = {}; if (!table.getResourceName(id.id, true, &resName)) { return {}; } return ResourceUtils::toResourceName(resName); } std::unique_ptr AssetManagerSymbolSource::findById(ResourceId id) { const android::ResTable& table = mAssets.getResources(false); Maybe maybeName = getResourceName(table, id); if (!maybeName) { return {}; } uint32_t typeSpecFlags = 0; table.getResourceFlags(id.id, &typeSpecFlags); std::unique_ptr s; if (maybeName.value().type == ResourceType::kAttr) { s = lookupAttributeInTable(table, id); } else { s = util::make_unique(); s->id = id; } if (s) { s->isPublic = (typeSpecFlags & android::ResTable_typeSpec::SPEC_PUBLIC) != 0; return s; } return {}; } std::unique_ptr AssetManagerSymbolSource::findByReference( const Reference& ref) { // AssetManager always prefers IDs. if (ref.id) { return findById(ref.id.value()); } else if (ref.name) { return findByName(ref.name.value()); } return {}; } } // namespace aapt