161 Commits

Author SHA1 Message Date
Mathias Agopian
81384bf927 don't emit GL commands when sf is in freeze mode
We were emitting GL commands, calling composition complete and releasing clients
without ever calling eglSwapBuffers(), which is completely wrong on non-direct
renders. This could cause transient drawing artifacts when unfreezing the
screen (upon orientaion change for instance) and could also block the clients
for ever as they are waiting for their previous buffer to be rendered.
2009-09-27 22:47:32 -07:00
Mathias Agopian
c4646e654a Allways dump the list of allocated buffers when an allocation fails.
Hopefully this will help us understand cases of failures such as [2148405]
2009-09-27 18:44:09 -07:00
Mathias Agopian
f2d28b7485 minor SurfaceFlinger code cleanup and remove unnecessary tests 2009-09-24 14:57:26 -07:00
Mathias Agopian
cc934763c3 turn dithering off if it's not needed 2009-09-23 19:16:27 -07:00
Mathias Agopian
44cac13465 fix [2142193] disable GL_LINEAR when not needed 2009-09-23 18:55:02 -07:00
Mathias Agopian
2e4b68d57b fix [2133214] STOPSHIP: revert I4a06bb4f: workaround for [2113743] Sholes: frozen then runtime restart going to list view
Revert "workaround for [2113743] Sholes: frozen then runtime restart going to list view"

This reverts commit 4a06bb4f3355b0ef2b76aa883704da9d154c44ae.
2009-09-23 16:59:57 -07:00
Andy McFadden
fa0a4bde3f Work around gcc 4.0.3 bug.
This appears to fix the sim-eng build on the gDapper build machines.

Basic problem is that LayerBuffer::OverlaySource has a constructor that
calls SurfaceFlinger.signalEvent().  SurfaceFlinger lists LayerBuffer
as a friend, but that's not enough to convince gcc that the embedded
OverlaySource class is also a friend.  I don't see a way to make them
friendly, so I marked signalEvent() as public.
2009-09-21 14:33:20 -07:00
Mathias Agopian
4a06bb4f33 workaround for [2113743] Sholes: frozen then runtime restart going to list view 2009-09-20 17:08:45 -07:00
Mathias Agopian
ac7f13bc1a fix [2129080] Soft reboot after clicking around and then rubbing the screen 2009-09-17 19:23:59 -07:00
Mathias Agopian
b1a1874625 Android side of the fix for [2121211] Sholes has stutter during animations
a new method, compostionComplete() is added to the framebuffer hal, it is used by surfaceflinger to signal the driver that the composition is complete, BEFORE it releases its client. This gives a chance to the driver to
2009-09-17 16:18:16 -07:00
Mathias Agopian
bcef9ac35d add basic time stats for surfaces lock time 2009-09-17 01:35:28 -07:00
Benny Wong
e38212a22f Overlay could not set position or rotation immediately after created, it should be triggered by signalEvent().
Originally from: https://partner.source.android.com/g/#change,1074
2009-09-16 20:24:21 -07:00
Mathias Agopian
af369f6280 disable backbuffer preservation when possible, which may improve performance a bit 2009-09-16 20:15:42 -07:00
Mathias Agopian
7cf03bace8 fix [2119400] sholes: artifacting when switching orientation 2009-09-16 18:27:24 -07:00
Mathias Agopian
2c68dd0483 fix again [2102410] Home Screen is not displayed in the background in Landscape Mode 2009-09-16 17:00:19 -07:00
Mathias Agopian
8ae0384a78 revert to black video background, since we don't need the color-key anylonger 2009-09-15 19:31:28 -07:00
Mathias Agopian
64a7c6bf5b add support for RGBX_8888 surfaces in SurfaceFlinger 2009-09-14 18:10:30 -07:00
Mathias Agopian
53973fda84 fix [2117464] SF can crash when calling dumpsys 2009-09-14 15:59:16 -07:00
Mathias Agopian
248b5bd51e fix [2112575] stuck on DequeueCondition for a surface that doesn't exist anymore
this also fixes part of [2111536] Device is soft rebooted after ending the call through voice dialer
2009-09-10 19:41:18 -07:00
Mathias Agopian
24d237db94 add a debug property to disable h/w composition. debug.sf.hw, when set to 0 will disable h/w composition 2009-09-09 19:20:10 -07:00
Mathias Agopian
e7c11d770a fix [2102410] Home Screen is not displayed in the background in Landscape Mode
the blurring code now handles NPOT textures.
2009-09-09 17:47:15 -07:00
Mathias Agopian
a280496bd2 fix [2037525] Fail to start camera after adb sync new Camera
we ended-up locking a Mutex that had been destroyed.
This happened because we gave an sp<Source> to the outside world,
and were called after LayerBuffer had been destroyed.

Instead we now give a wp<LayerBuffer> to the outside and have it
do the destruction.
2009-09-09 00:50:29 -07:00
Mathias Agopian
b34d143bce rename Mutexes to make the code easier to follow 2009-09-08 22:48:24 -07:00
Mathias Agopian
dc54f416a4 delete old and unused source files 2009-09-07 16:33:36 -07:00
Mathias Agopian
9779b221e9 fix [2068105] implement queueBuffer/lockBuffer/dequeueBuffer properly
Rewrote SurfaceFlinger's buffer management from the ground-up.
The design now support an arbitrary number of buffers per surface, however the current implementation is limited to four. Currently only 2 buffers are used in practice.

The main new feature is to be able to dequeue all buffers at once (very important when there are only two). 

A client can dequeue all buffers until there are none available, it can lock all buffers except the last one that is used for composition. The client will block then, until a new buffer is enqueued.

The current implementation requires that buffers are locked in the same order they are dequeued and enqueued in the same order they are locked. Only one buffer can be locked at a time.

eg. Allowed sequence:   DQ, DQ, LOCK, Q, LOCK, Q
eg. Forbidden sequence: DQ, DQ, LOCK, LOCK, Q, Q
2009-09-07 16:32:45 -07:00
Mathias Agopian
ffae4fcc78 attempt to fix [2099362] Possible SurfaceFlinger crash 2009-09-04 19:50:23 -07:00
Mathias Agopian
7164b8d645 fix [2098939] Smooth gradients show banding on Sholes 2009-09-04 17:27:16 -07:00
Rebecca Schultz Zavin
c8546781ff Add colorkey to gl clear operation
Signed-off-by: Rebecca Schultz Zavin <rebecca@android.com>
2009-09-02 15:57:42 -07:00
Mathias Agopian
a8d49178f9 dumpsys SurfaceFlinger will now always dump SF's state, even if SF is deadlocked
(in this case the state is dumped without the proper locks held which could result to a crash)

in addition, the last transaction and swap times are printed to the dump as well as the time spent
*currently* in these function. For instance, if SF is unresponsive because eglSwapBuffers() is stuck,
this will show up here.
2009-08-26 16:55:50 -07:00
Mathias Agopian
18b6b49ea5 fix a bug that caused the PixelFormat viewed by Surface to be wrong.
what happened is that the efective pixel format is calculated by SF but Surface nevew had access to it directly.
in particular this caused query(FORMAT) to return the requested format instead of the effective format.
2009-08-19 17:46:26 -07:00
Mathias Agopian
b2f8450db8 fix [2063336] Surface.lockSurface throws IllegalArgumentException when out of memory 2009-08-19 17:10:18 -07:00
Mathias Agopian
c4915de8bb fix a bug that could cause a window to be hidden in some cases.
this would happen is the window is made visible but the client didn't render yet into it. This happens often with SurfaceView.
Instead of filling the window with solid black, SF would simply ignore it which could lead to more disturbing artifacts.

in theory the window manager should not display a window before it has been drawn into, but it does happen occasionnaly.
2009-08-13 19:08:00 -07:00
Mathias Agopian
317a6280cc Surface::GPU and Surface::HARDWARE are now deprecated; they will be set automatically if needed.
this also ripples into the window manager API by making some constant there deprecated as well.
2009-08-13 18:19:32 -07:00
Mathias Agopian
42fd8050ba make sure EGL_ANDROID_swap_rectangle is actually supported before using it 2009-08-12 21:24:53 -07:00
Mathias Agopian
88e3e6bd04 Better error handling in EGL extensions 2009-08-12 21:18:15 -07:00
Mathias Agopian
2ec8458c5f second take, hopefully this time it doesn't break one of the builds: "SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything." 2009-08-11 23:44:13 -07:00
Mathias Agopian
5cec4742b3 second take, hopefully this time it doesn't break one of the builds: "SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything." 2009-08-11 23:32:29 -07:00
Fred Quintana
64e89a8aff Revert "SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything."
This reverts commit 8b76a0ac6fbf07254629ed1ea86af014d5abe050.
2009-08-11 20:49:35 -07:00
Mathias Agopian
8b76a0ac6f SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything.
This change makes SurfaceHolder.setType(GPU) obsolete (it's now ignored).
Added an API to android_native_window_t to allow extending the functionality without ever breaking binary compatibility. This is used to implement the new set_usage() API. This API needs to be called by software renderers because the default is to use usage flags suitable for h/w.
2009-08-11 16:12:56 -07:00
Mathias Agopian
4523b76803 enable HW acceleration for the Dim Surface on 8k devices 2009-08-10 21:13:06 -07:00
Mathias Agopian
1d40f50de5 remove unused and confusing comment 2009-08-07 19:08:18 -07:00
Mathias Agopian
9ca4dd6011 minor code clean-up 2009-08-07 16:38:10 -07:00
Mathias Agopian
265d9c076a added two EGL helpers for selecting a config matching a certain pixelformat or native window type 2009-08-06 16:05:39 -07:00
Mathias Agopian
cb21c37853 free surface buffers before trying to allocate new ones, so we have more chance of success 2009-08-03 15:08:16 -07:00
Mathias Agopian
f293b2ff78 NPOT EGLimage without GL_ARB_texture_non_power_of_two would be improperly scalled
The current gralloc allocates buffer memory for render targets that will typically have NPOT dimensions. Assuming that the vendor driver supports converting the resulting NPOT android_native_buffer_t to a NPOT EGLImage, SurfaceFlinger calls glEGLImageTargetTexture2DOES(), and uses glGetError() to test whether the GL can support creating an EGL target texture with the specified NPOT EGLImage. If it is supported, the DIRECT_TEXTURE flag remains set, otherwise it is cleared.

Tangentially, if the driver advertises the GL_ARB_texture_non_power_of_two extension, the NPOT_EXTENSION flag is set, otherwise it is cleared.

If the driver supported creating an EGL target texture from a NPOT source EGLImage, it implicitly creates a NPOT texture. This does not need any glScalef() texture coordinate correction in LayerBase::drawWithOpenGL(). However, the same driver may not advertise the GL_ARB_texture_non_power_of_two extension nor generally support NPOT textures that were not derived from EGLImages. So SurfaceFlinger may flag only DIRECT_TEXTURE, not NPOT_EXTENSION.

Therefore, the test in LayerBase::drawWithOpenGL() should only perform the glScalef() if neither NPOT_EXTENSION or DIRECT_TEXTURE are flagged. Otherwise scaling is applied to NPOT EGL target textures when none is required.
2009-07-30 12:19:10 -07:00
Android (Google) Code Review
b2b28f3122 am 1521cd6e: Merge change 8015 into donut
Merge commit '1521cd6e657ba4efa9382ab73d3cbba3bdf50ead'

* commit '1521cd6e657ba4efa9382ab73d3cbba3bdf50ead':
  Reset the mDpiX and mDpiY values when qemu.sf.lcd_density is defined.
2009-07-29 14:47:41 -07:00
Mathias Agopian
c915d0a33c fix [1985856] Seg fault when using the soft keyboard in the Messaging app 2009-07-28 19:17:54 -07:00
Android (Google) Code Review
1521cd6e65 Merge change 8015 into donut
* changes:
  Reset the mDpiX and mDpiY values when qemu.sf.lcd_density is defined.
2009-07-28 16:16:38 -07:00
David 'Digit' Turner
d75fe9aa83 Reset the mDpiX and mDpiY values when qemu.sf.lcd_density is defined.
This will make android.view.Display return corresponding values for
the screen's DPI.
2009-07-29 00:38:58 +02:00
Mathias Agopian
33863dd9e1 resolved conflicts for merge of ac38dfc5 to master 2009-07-28 14:20:21 -07:00