This takes care of the conditions where the bluez audio drivers
are not up and we try to make the call to connect the sink.
This would get rid of the hack in Settings app.
Adds support for formerly-unimplemented methods:
glCurrentPaletteMatrixOES
glLoadPaletteFromModelViewMatrixOES
glMatrixIndexPointerOES
glWeightPointerOES
The bulk of the changes are related to implementing the two PointerOES
methods, which are implemented pretty much the same way as the existing
Pointer methods were implemented.
This change also changes the way glPointSizePointerOES is implemented,
making it act like all the other Pointer methods. (Previously it was
not handling non-direct-buffer arguments correctly.)
Fixes bug 2308625 "Support matrix palette skinning
in JSR239 and related APIs"
Also updated GLLogWraper to fix two bugs in GLLogWrapper that were
discovered while testing matrix palette skinning support:
a) Handle trying to print the contents of null-but-enabled buffers.
(It's not legal to draw with null-but-enabled buffers, and
in fact some OpenGL drivers will crash if you try to render in this
state, but there's no reason the GLLogWrapper should crash while trying
to debug this situation.
b) Don't read off the end of a vertex buffer with non-zero position when
printing the entire contents of the vertex buffer. Now we only print from
the current position to the end of the buffer.
This is a very simply implementation: upon receiving an IPC, if the handling
thread is at a background priority (the driver will have taken care of
propagating this from the calling thread), then stick it in to the background
scheduling group. Plus an API to turn this off for the process, which is
used by the system process.
This also pulls some of the code for managing scheduling classes out of
the Process JNI wrappers and in to some convenience methods in thread.h.
Merge commit '6d42d80653f2c41f3e72a878a1d9a6f9693b89f7' into eclair-mr2
* commit '6d42d80653f2c41f3e72a878a1d9a6f9693b89f7':
Fix issue 2304669: VoiceIME: starting and canceling voice IME yields persistent "error 8" state on future attempts and breaks voice search.
Fixed AudioFlinger::openInput() broken in change ddb78e7753be03937ad57ce7c3c842c52bdad65e
so that an invalid IO handle (0) is returned in case of failure.
Applied the same correction to openOutput().
Modified RecordThread start procedure so that a failure occuring during the first read from audio input stream is detected and causes
the record start to fail.
Modified RecordThread stop procedure to make sure that audio input stream fd is closed before we exit the stop function.
Fixed AudioRecord JAVA and JNI implementation to take status of native AudioRecord::start() into account
and not change mRecordingState to RECORDSTATE_RECORDING if start fails.
Merge commit 'd3bc1994b0c2c5e9c60fa748de47eebbe1984fda' into eclair-mr2
* commit 'd3bc1994b0c2c5e9c60fa748de47eebbe1984fda':
Don't accidentally signal multiple exceptions in setThreadPriority()
After signalling an exception due to set_sched_policy() failing (probably
because the thread in question had exited before this function was called), we
proceeded to call setpriority() anyway, and raised *another* exception when it
also failed. We don't do this any more; we just bail after signalling the first
exception.
Change-Id: I397b6a93c73d3f0870176e26759f2bec33e56205
Merge commit '0a42b811aea490a9a605b75f0320101f6eafd283' into eclair-mr2
* commit '0a42b811aea490a9a605b75f0320101f6eafd283':
base: process: Abort setting the process group if one of the threads fails to switch
The lights support is only needed by PowerManagerService and NotificationManagerService, so we do not need a Binder API for it.
Move backlight and notification light support to new LightsService class.
The camera flash is now handled directly by the camera HAL, so the flash Hardware service flash support is obsolete.
Change-Id: I086d681f54668e7f7de3e8b90df3de19d59833c5
Signed-off-by: Mike Lockwood <lockwood@android.com>
Merge commit 'ad431ad8631d8b19b04193ff1f89a955a7643c60' into eclair-mr2
* commit 'ad431ad8631d8b19b04193ff1f89a955a7643c60':
Fix pairings lost on reboot.
Binary XML file line #37: Error inflating class <unknown> after adding a secondary account
Now that I have these debug logs, I want to keep them since they will make
debugging these kinds of issues a lot easier in the future. (Note in this
case there was no problem in the framework.)
Change-Id: If2b0bbeda4706b7c5dc1ba4a5db04b74f40e1543
This change fixes a corner case where a callback may not get handled until
a second callback arrives. This can happen because there is a significant
section of the wait_for_event function where the mutex is not locked, and
the sPendingCallbacks member could be updated. We now check to see if
there is a pending callback to handle before we wait for another callback.
Change-Id: I20cfae1e780944bb74133940dda032efc4c55540
Signed-off-by: Fred Fettinger <fred.fettinger@motorola.com>
Signed-off-by: Jared Suttles <jared.suttles@motorola.com>
Signed-off-by: Mike Lockwood <lockwood@android.com>
Merge commit '67b692920c18f99b096dce285adc6f7439fa866c' into eclair-mr2
* commit '67b692920c18f99b096dce285adc6f7439fa866c':
Fix issue 2203561: Sholes: audio playing out of earpiece.
Create a new IAudioTrack interface to AudioFlinger when start() fails due to a broken pipe error.
Do the same if start fails due to the same error after time out in obtainBuffer().
Do not indicate that the AudioTrack is started to AudioPolicyManager if IAudioTrack start fails.
This avoids that an AudioTrack keeps a dead IAudioTrack after a media server crash.
Same modifications for AudioRecord.
Add a flag to ToneGenerator indicating that the callback thread can call Java. Without it, when the media server crashes and restarts, the AudioSystem error callback will crash in JNI if the IAudiotrack is created from AudioTrack callback thread.
Merge commit '8e312e8160ef0cae569b6127591ee72c70bfda41' into eclair-mr2
* commit '8e312e8160ef0cae569b6127591ee72c70bfda41':
process: Add debug code to log process group transitions
The typical usage pattern for the get_char helper function is:
bool thrown = false;
n = get_char(env, s, 0, 1000, &thrown);
n += get_char(env, s, 1, 100, &thrown);
n += get_char(env, s, 2, 10, &thrown);
n += get_char(env, s, 3, 1, &thrown);
if (thrown) return false;
As you can see, get_char is called multiple times before the
thrown flag is checked. If the input text contains multiple
incorrect characters, then we have to guard against throwing
the same exception multiple times. (Because doing so will
cause the Dalvik runtime to abort.)
The fix is simple: modify get_char to check if an exception
has already been thrown before throwing a new exception.
Merge commit '78a50aa1db6572ba7d9f9d91c6eb16f993c09f40' into eclair-mr2
* commit '78a50aa1db6572ba7d9f9d91c6eb16f993c09f40':
Patching in hidden API to allow app managed preview frame buffers.
Merge commit '8f89a1a360465e08e81ceca3cb3042606a98668b' into eclair-mr2
* commit '8f89a1a360465e08e81ceca3cb3042606a98668b':
Add size checks for glBufferData and glBufferSubData
Without the size checks it's possible for calls to glBufferData
and glBufferSubData to read off the end of the Buffer object's
data, which can cause page faults.
Fix end-of-line characters for the "spec" files. (That's why
every line of these files is changed.)
Enhance our code emitter to properly handle bounds checks for
possibly-null pointers.
Change-Id: I2492bffe57bded65fdbef5cf98e22cef3937e537
DrNo: eastham
Bug: 2089423
Joke: Why don't anteaters get sick? Because they're full of anty-bodies!
Hide createRfcommSocket(int channel)
Add createRfcommSocketWithServiceRecord(UUID uuid)
Rename listenUsingRfcomm(String,UUID) -> listenUsingRfcommWithServiceRecord(..)
Now we have a complete API for developers to make peer-peer RFCOMM connections
with hard-coding the limited (30) RFCOMM channels, instead using SDP lookup
of an UUID.
This commit addresses two serious bugs:
- Do not throw IOException on accepting an incoming RFCOMM connection with
BluetoothSocket. This was a regression from commit 24bb9b8af4ff6915
- Workaround failure of bluez to update SDP cache when channel changes by
trying to use the same RFCOMM channel on the server every time, instead
of picking server channels randomly. This is a pretty ugly workaround,
and we are still trying to fix the caching issue - but with this
workaround we are at least shippable and apps will work at least until
they start colliding on the 30 RFCOMM channels.
DrNo: eastham
Bug: 2158900
Joke: What did the digital watch say to his mom? "Look mom no hands."
Change-Id: Ia4879943b83afac06b6f1a3f2391cf1628afce7d
Hide listenUsingRfcommOn(int channel)
Add listenUsingRfcomm(String name, ParcelUuid uuid)
The new API automatically finds a free RFCOMM channel and registers an SDP
record with the given uuid and name. The SDP record is automatically
removed when the socket is closed, or if the application dies.
Apps are prevented from registering SDP records with the uuid of system
Bluetooth profiles, such as A2DP, HFP and OPP.
Apps are prevented from removing SDP records that they did not create. This is
tracked by pid.
TODO: Provide an API for the connecting app to look up an SDP record.
Bug: 2158900
DrNo: eastham
Joke: "What did the dog say to the tree? bark."
Change-Id: Ia92f51c34615a7270a403255ad2b8faa98c4a3f5
This happens when the the remote headset is in a bad state or is
not accepting connections. Try twice before giving up.
Change-Id: I55e15bad6b72904b8e4ccbca89e17e9bd3ddb61e