Take into account whether the screen off timeout is very short.
If so, we use a shorter dim timeout. Don't allow the dim
time to be more than 20% of the total screen on time so that
the screen remains bright at least 80% of the time even when
the timeout is short.
Bug: 7273646
Change-Id: Iccea764b90f0d8b1df7009d26160c6bcf6eabe5b
We can't accurately detect whether the device is resting
on a wireless charger unless it is actually charging.
So we need to tweak the screen on when plugged / unplugged
policy accordingly to avoid spurious wakeups.
Bug: 7234284
Change-Id: I624b559e2e92b8813b12090bc20eca5f5158997e
Some of the BatteryService state was being locked
sometimes and it wasn't at all consistent.
Bug: 7158734
Change-Id: I46e75f66fde92c5a577a80a6bd99c9573066f3c1
Removing one window causes its subwindows to also be removed.
We have to be careful when traversing the window list
because multiple windows may be removed at a time so we
don't get IndexOutOfBoundsException due to the window
list changing in unexpected ways.
Bug: 7273702
Change-Id: I0ed9ba00c325ad178ab28919ce2e763cb6fd38ba
Added a new API to determine whether the display supports
protected buffers so that an application can choose a different
content stream or change how it decodes the content so
that it will be viewable on the display.
At present, wifi display does not fully support protected
buffers although this may be enhanced in the future.
Bug: 6986623
Change-Id: If53a53d72b0ec92753cc4b29f99fcb131e00449b
Includes telephony, WindowManager, PackageManager, and debugging
settings. Update API to point towards moved values.
Bug: 7231764, 7231252, 7231156
Change-Id: I5828747205708872f19f83a5bc821ed0a801cb79
1. If tocuh exploration and screen magnification are enabled and the screen
is currently magnified, gesture detection does not work well. The reason
is because we are transforming the events if the screen is magnified before
passing them to the touch explorer to compensate for the magnification so
the user can poke what he thinks he pokes. However, when doing gesture
detection/velocity computing this compensating shrinks the gestured shape/
decreases velocity leading to poor gesture reco/incorrect velocity.
This change adds a onRawMotionEvent method in the event transformation chain
which will process the raw touch events. In this method of the touch explorer
we are passing events to the gesture recognized and the velocity tracker.
2. Velocity tracker was not cleared on transitions out of touch exploring state
which is the only one that uses velocity.
bug:7266617
Change-Id: I7887fe5f3c3bb6cfa203b7866a145c7341098a02
Display controller should always stay in sync with peer list to avoid
showing incorrect available status on peers which would
cause connectivity issues.
Bug: 7268307
Change-Id: If04644339c1ee3f567939e4441dd6f6a45e4179a
1. The accessibility layer announces user switches. Even though
the initial switch to the owner on a singe user device is a
valid use switch we should not announce it for accessibility.
bug:7264693
Change-Id: Idf022fab6b74c84b7a96bc4ed7c7fee2b83029a6
Mostly (turned off) debug output. Main fix is to resume the next
activity if we are pausing while sleeping and the top activity is
not the now pausing activity. Also helped things by fixing a problem
where removing a task would leave around dead destroy timeout
messages.
Change-Id: I9d550c216b4d7e2afe3d93553bb680cec41e2ed1
* changes:
Enable hardware acceleration for pointer location overlay.
Disable use of twilight mode for auto-brightness.
Use new API to override user activity timeout from keyguard.
Added a new WindowManager.LayoutParams inputFeatures flag
to disable automatic user activity behavior when an input
event is sent to a window.
Added a new WindowManager.LayoutParams field userActivityTimeout.
Bug: 7165399
Change-Id: I204eafa37ef26aacc2c52a1ba1ecce1eebb0e0d9
WindowManager was notifying DisplayManager of content if any window
existed on a display. Now the window must be visible and we must not
be showing a Dream or the Keyguard.
Bug: 7214060.
Change-Id: I9ce4a49aabfbac22ff1e39a837199ce35b9f7503
Oops, looks like we were spinning up a secondary thread to run some
tasks that will just happen on the main thread regardless. Removed
the secondary thread and fixed up initialisation order regarding
mHandler and things that post to it. Also reordered GPS and
PASSIVE provider initialisation order since GPS depends on PASSIVE.
This should be both safer and easier to read.
Bug: 7248029
Change-Id: I8630caf0a7bd1b2c401603075676f13dda5be4fa
Bug: 7255777
Bug: 7263657
When userId is neither CURRENT nor ALL, the correct list of receivers
was not being built, due to a typo in ActivityManagerService;
Change-Id: Ib1dc627f0dbd1c91d02c718d2e4d2384ad687d1f
This takes the easy way around notifying the correct users
about GPS state transitions by notifying ALL the users(!).
I've also laid groundwork for proper multiuser support in
LocationManager and did a tiny bit of cleanup in
GpsNetInitiatedHandler while I was looking at notifications.
Bug: 7213552
Change-Id: I2d6dc65c459e55d110ac0f5f79ae7a87ad638ede
Headsets are now detected from calls coming in from the input switch
subsystem if a config.xml value is set to true.
Bug: 6548391.
Change-Id: I79259d2742e157b106a746474f32ffd1c171ddf3
...#testScreenLayout failures on JO
This doesn't actually fix it; I have concluded that the test is broken
(the platform is correctly reporting that this is a NOT LONG device
because in portrait once you account for the status bar and system
bar our size is 880dp high and 600dp wide, which is not enough for us
to be in the LONG config).
However while working on this I noticed that the code for computing
the configuration of the external display was wrong. I have fixed
that by putting this code for computing these parts of the configuration
in a common place that both the window manager and external display
code can use.
Change-Id: Ic6a84b955e9ec345a87f725203a29e4712dac0ad
1. A recently added check was preventing touch exploration being
disabled when the last touch exploring service was turned off.
As a consequence enabling explore by touch was initializing the
input filter with the magnification and the not disabled
screen magnification features.
bug:7256223
Change-Id: I9ed5457705d625805462e4d316b2c8a5af9aabca