Unconditional delete for raw pointers.
Use "if (sp != 0)" not "if (sp.get() != 0)" or "if (sp != NULL)".
Use "if (raw != NULL)" not "if (raw)".
Change-Id: I531a8da7c37149261ed2f34b862ec4896a4b785b
Other:
- add a comment to nextUniqueId
- made ThreadBase::mId const, since it is only assigned in constructor.
Change-Id: I4e8b7bec4e45badcde6274d574b8a9aabd046837
This is just documentation, as C++ method const-ness doesn't mean anything
for a binder API. Instead, here const means "no side effects".
Change-Id: Iaa9cd2fe477db10ae9a40cac4f79f0faa9b4e5e6
The client callback threads had mutexes called AudioTrackThread::mLock
and ClientRecordThread::mLock. These mutexes were only used by start()
and stop(), and were unused by the thread itself. But start() and
stop() already have their own protection provided by AudioTrack::mLock
and AudioRecord::mLock. So the thread mutexes can be removed.
Change-Id: I098406d381645d77fba06a15511e179a327848ef
Also remove defaults in startToneCommand(), they're not needed and the
default for tone type was nonsense.
Change-Id: I70fa8cee4f3dbb8c66ceb3719c8d3d2f447f05b9
Was a mix of audio_source_t, uint8_t, and int.
Related fixes:
- fix comments in MediaRecorder.java
- AudioPolicyService server side was not checking source parameter at
all, so if the client wrapper was bypassed, invalid values could be
passed into audio HAL
- JNI android_media_AudioRecord_setup was checking source for positive
values, but not negative values. This test is redundant, since already
checked at Java and now checked by AudioPolicyService also, but might
as well make it correct.
Change-Id: Ie5e25d646dcd59a86d7985aa46cfcb4a1ba64a4a
Was int or uint32_t.
When AudioFlinger::format can't determine the correct format,
return INVALID rather than DEFAULT.
Init mFormat to INVALID rather than DEFAULT in the constructor.
Subclass constructors will set mFormat to the correct value.
Change-Id: I9b62640aa107d24d2d27925f5563d0d7407d1b73
get() is almost always unnecessary, except in a LOG.
Also no need to check for != 0 before calling get().
Change-Id: Ib06e7a503f86cf102f09acc1ffb2ad085025516d
frameworks/base/media/libmedia/autodetect.cpp:22: warning: 'typedef' was ignored in this declaration
Change-Id: I8c7404b9f5aa515c0fe92a5a46f24248d6fe96bf
Remove unnecessary includes of AudioTrack.h.
Use forward declaration of class names in preference to #include when possible.
Change-Id: I12982811fa75c2c7695d8bbfa595a7aaec047dc0
Always read and write track volumes atomically. In most places this was
already being done, but there were a couple places where the left and
right channels were read independently.
Changed constant MAX_GAIN_INT to be a uint32_t instead of a float.
It is always used as a uint32_t in comparisons and assignments.
Use MAX_GAIN_INT in more places.
Now that volume is always accessed atomically, removed the union
and alias for uint16_t volume[2], and kept only volumeLR.
Removed volatile as it's meaningless.
In AudioFlinger, clamp the track volumes read from shared memory
before applying master and stream volume.
Change-Id: If65e2b27e5bc3db5bf75540479843041b58433f0
Improve volume management by keeping track of volume for each type
of device independently.
Volume for each stream (MUSIC, RINGTONE, VOICE_CALL...) is now maintained
per device.
The main changes are:
- AudioService now keeps tracks of stream volumes per device:
volume indexes are kept in a HashMap < device , index>.
active device is queried from policy manager when a volume change request
is received
initalization, mute and unmute happen on all device simultaneously
- Settings: suffixes is added to volume keys to store each device
volume independently.
- AudioSystem/AudioPolicyService/AudioPolicyInterface: added a device argument
to setStreamVolumeIndex() and getStreamVolumeIndex() to address each
device independently.
- AudioPolicyManagerBase: keep track of stream volumes for each device
and apply volume according to current device selection.
Change-Id: I61ef1c45caadca04d16363bca4140e0f81901b3f