205 Commits

Author SHA1 Message Date
Romain Guy
c7d53494f1 Implement quickReject() and drawRect().
The OpenGL ES 2.0 renderer can now draw colored rectangles. At least there's
something on screen now.

Change-Id: I80a13ccc1dd56784edf74f2670a364f30700234a
2010-06-25 13:41:57 -07:00
Romain Guy
9d5316e3f5 Add colored rectangles implementation in OpenGLRenderer.
Drawing two rectangles one after the other discards the second one because of
Z buffering issues. This will be fixed in another changelist.

Change-Id: Ida1b3cde8a78e60cacc07e477abc44def527ff67
2010-06-24 19:30:36 -07:00
Romain Guy
85bf02fc16 Fix the simulator build.
Change-Id: Ie404f7c2c308f0657f273af19a56e8c039b61898
2010-06-22 13:11:24 -07:00
Romain Guy
e4d011201c Add libhwui, to hardware accelerate the Canvas API using OpenGL ES 2.0.
This is the initial checkin to setup the library and turn on OEGL ES 2.0
in ViewRoot, not a functional renderer.

Change-Id: I6655c54166e2967da2e21e7d6dcfba78bf113b44
2010-06-17 13:40:11 -07:00
Romain Guy
0bbae08364 Add new API to check whether a Bitmap was modified.
Bitmap.getGenerationId() can be used by caches to find out if a Bitmap has been
modified. This simply exposes an existing Skia API.

This change also adds a small test app for Canvas hardware acceleration. The new
Bitmap API is required to implement a texture cache.

Change-Id: I8547b146cd14c8afe1a2327fcd6d71b1b1cb68fc
2010-06-15 18:03:40 -07:00