This fixes two issues:
1. The pattern view was shown too low on the device due to shared layout
with 720dp device.
2. The time was showing on top of the transport control view (music playback widget)
Change-Id: Id8a5809f96cfbda7eb55fa91b1bea826d483373a
This also removes the temporary logging from commit
f8dafa14e058cdc2f408b59be7911abaceb73c47.
bug:6535911
Change-Id: Icf1d0438b349a0e92e7d9cefed57a252eed2b9b0
Needed a little extra help from the builder to make this
happen (like the title, you might want a different largeIcon
in the expanded view if---as in this case---it is redundant
with the big picture).
Needed to fix BigPicture template to reveal actions.
Bug: 6289107
Change-Id: I19dc62e693ee2c87cbe82f7327fe9115768b4102
-> We cache RemoteViews which populate the AdapterViews, but only
up to a total memory amount of 2MB. The remainder of the cache
is pruned out. If _every_ item is greater than 2MB, we were failing
to prune the last item, leaving the framework in a loop on a bg
thread, but holding a lock required by the main thread.
Change-Id: I0574a25a59ebec6586ae223fff6605c0fee953c3
The problem was that when dismissing the lock screen, the window manager
would briefly turn off force hiding when it started animating the transition
and then turn it back on until the transition was done.
This would cause it to briefly switch focus to the app behind and then
take focus off it. The app would find out it got focus, and re-start
input on itself, asking the input method service to do so. At this
point the input method service would ask the window manager if the
caller really had focus, and it may or may not be told no depending
on the timing. If it is told no, then it doesn't allow the focus
switch to happen at that point, ignoring the new input connection,
and ultimately when focus does really switch the IME is left talking
with an old dead input connection.
I added some code to the input connection to make sure when we are
no longer using one that we mark it inactive and can't use it. This
bug was especially difficult to track down because it would only
visibly break when a GC happened during this time, causing the weak
reference on the input connection to become null. With this change
it will now always break (though in the scenario here only if you
hit the race condition correctly).
Change-Id: I81a6164dc140c548da1a9736e42cd253e8238a80
The API allows applications to post FrameCallbacks that will
run on vsync and that are provided with the frame time.
Change-Id: Ieb39fcdd085ef8a57805b8f78e7a307f416ff21d
1. This patch has somecode that syncs input and accessibility
focus or tries to put accessibility focus on the top most
container that was missed by the previous patch.
Change-Id: I08f21670b1c6e9f363d5714b1976fb52d84baae4
Bug #6531172
Changing the surface texture would not update the layer properties
nor its transform matrix.
Change-Id: I54e155a410d7e72f1a8edf3a4ab0034bf764ae28
1. Now accessibility focus does not drag input focus and
vice versa. Having the two focuses chase each other
can lead to some pathological cases. For example, a
container is input focusable and manages input focus
for its children i.e. as soon as it gets input focus
it sets input focus to a child. Now assume input and
accessibility focus are on a child and focus search
finds the parent to take accessibility focus, now
putting accessibility focus to the parent will put
input focus there and the parent will put input focus
to the child which as a result will put accessibility
focus there, thus resulting in traversal loop.
bug:6522900
2. Fixed asymmetrical behavior of accessibility focus search
for AbsListView.
bug:6520016
3. Fixed accessibility focus search getting stuck in an
empty AbsListView.
bug:6520049
Change-Id: Ia26e5be7b5a9f340f873861ff466c787467b98dc
1. Now the user have to double tap to activate the last
item. If the last touched window is not active because
it does not take input focus the click on the last
touch explored location. Othewise the click is on the
accessibility focus location.
bug:5932640
Change-Id: Ibb7b97262a7c5f2f94abef429e02790fdc91a8dd
This change add a feature to reveal the swipe to search interface
when the home key is pressed for longer than 50ms. It progressively
reveals the interface. It still requires a bit of tuning, but all
the basic parameters are in this CL.
Change-Id: I1d3a5bb7b912265eb41da68bc9313eee1af2e415
To accommodate three lines as before, we now adjust the size
of text and icons to fit.
Also in this change:
- snazzy little shadow below BigPicture's 1U block
- restore contentText to BigPicture notifications
- make overflow match other notification text (not so big)
- fix text position jumps between 1U and expanded
notifications across all templates
Bug: 6519374 (three-line notifications cut off)
Bug: 6494982 (text jumps)
Change-Id: I717ec2dde805c25e3b949641ca7e69e4d8fc86d2
All these features have either been abandonned and left un-maintained
for years or can be replaced by systrace.
Change-Id: I42e4579a8078744047e5fe08a7a15254970b09bc
The only remotable method on TextView is setTextSize(float)
which assumes "sp" dimensions, making it tricky to get exact
text sizes.
Bug: 6519374
Change-Id: I961bbdd607ca6786c0630ff1ce19186f54f6f31f
Also show a notification when an external keyboard is connected
and does not have a keyboard layout selected yet.
Bug: 6405203
Change-Id: Id0ac6d83b3b381f8a236b2244a04c9acb203db3c