Instead of producing Ranking objects, RankingMap just populates
them now, allowing developers to re-use objects and avoid
unnecessary allocations.
Also rename isInterceptedByDnd() to meetsInterruptionFilter(),
since DND is not a concept anymore.
Bug: 15415840
Bug: 16099064
Change-Id: If9861cbdf14593e641a4d4ffd1b967647eb8e2b8
A possible reason for empty triangle is there is no service, I'm
temporarily ignoring hasService in updateTelphonySignalStrength and
adding more debug.
Add logSSC to see history of Service State Changes.
Bug: 16148026
Change-Id: Ia463997eac7b062653b3cef00570d3fffc115ad3
Adds a new kind of alarm that represents an alarm clock and
a way to query the next scheduled alarm clock.
Deprecates Settings.System.NEXT_ALARM_FORMATTED.
Bug: 14589952
Change-Id: I297eeeff36d07adcda010afac183d0f5ee37dc99
- Fixing issue with configuration change triggering enter animation
- Using a proper target task rect when animating into a group
Change-Id: I856d29a663f5e8c000ca22fd1025c09f65032893
- Move brightness slider down.
- Make clock bigger when expanded.
- Show date in collapsed state.
- Change size of avatar depending on collapsed/expanded.
Bug: 15865202
Bug: 15381387
Change-Id: I7894edae495b5a2d12b4fe4637a9aa3fd2e58963
- Removing RecentService, determining animations just in time
- Fixing a few issues with animations of newly picked up tasks from the pool
- Moving helper classes into sub package
Change-Id: Ie10385d1f9ca79eea918b16932f56b60e2802304
- Add segmented zen-mode picker to the rocker UI.
- Add a new "no interruptions" value to the zen setting.
- Implement expandable condition subpanel on the rocker UI.
- Remove the old circle&slash icons.
- Suppress alarm sounds if in "no interruptions" mode.
- Add warning re: alarms to the condition UI.
- Allow rocker UI to display over the keyguard.
- Remove Notifications QS tile.
- Realign volume rocker to the top of the screen.
- Add support for new "days" sleepMode.
- New icon policy rules for "volume" slot.
- New important icon (star).
Associated Settings change:
I6ed56791784968adfbd684f490dbbebed285a2dd
Bug:15831713
Change-Id: I35afe38646f04d2ba0dbac11c2c6356120a33694
We are now scrolling slightly upwards if an expanding / collapsing
motion goes into the bottom stack to avoid overlapping with the
card above.
Bug: 15167388
Change-Id: I7a3ca3d80de0178de28e16b3cabe4b7ef35d933a
Previously we filtered group children when receiving fresh
notifications only and failed to filter them when receiving
initial notifications.
Bug: 16043383
Change-Id: Icdac5aacf9af2832fef044c0d0d0aa0e70721a42
When showing apps on top of keyguard, properly put up
a bouncer when a notification is clicked.
Bug: 15588412
Change-Id: I48bcc5cc17c32856c11e7ab28182cdc3f253ad98
When the stack is collapsed, the second card is padded slightly
to appear as if it was in the bottom stack.
Bug: 15169254
Change-Id: I9e9418dc057ffec01c7f56358ec60bac477497a4
- Only call userActivity in down touch event
- Use normal timeout when QS is open
- Clean up old code regarding user activity in Keyguard
Change-Id: I968eeed33fef44def37b68eb1ddc63f1a531ab35
Also made the top stack slow down a little bit smaller, such that
the speedbump doesn't jump anymore when entering it.
Bug: 15022817
Change-Id: I66c3123a043c66fd9f8aaef50e5ffade4bc17989
- A hole could occur when collapsing and expanding in the same touch
- The second card was not correctly resized if the stack was scrolled
Bug: 15996450
Change-Id: Ie779ed5d63b8c55d490c459955bafbc583bfce97