2893 Commits

Author SHA1 Message Date
Narayan Kamath
d228a03891 Merge "mNativeCanvas is long, not int." 2014-01-29 15:02:05 +00:00
Narayan Kamath
e3a6663bb2 mNativeCanvas is long, not int.
swapNativeCanvas was asking for an int field.

Change-Id: I660fb13ecfb5d3b24201676dc03c16d61c92af07
2014-01-29 12:21:32 +00:00
Narayan Kamath
d4ccffd3ba Merge "AArch64: Use long for pointers in graphics/Interpolator" 2014-01-29 12:12:27 +00:00
Narayan Kamath
887b1ca879 Merge "AArch64: Use long for pointers in SurfaceTexture" 2014-01-29 12:12:17 +00:00
Narayan Kamath
50afaefdc0 Merge "AArch64: Make Binder and Parcel 64-bit compatible" 2014-01-29 10:43:23 +00:00
Mark Salyzyn
967c5d00df Merge changes I3659193f,I8b78e4db
* changes:
  jni: Resolve build warnings
  jni: Incorporate liblog reading API
2014-01-28 21:30:40 +00:00
Ashok Bhat
5753b45516 AArch64: Use long for pointers in graphics/Camera
For storing pointers, long is used in
android/graphics/Camera class, as native
pointers can be 64-bit.

In addition, some minor changes have been done
to conform with standard JNI practice (e.g. use of
jint instead of int in JNI function prototypes)

Change-Id: Ic05ebf2051a225a1638a43f476bab6176c0b5c38
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>
2014-01-28 17:53:30 +00:00
Ashok Bhat
a0398430fc AArch64: Make graphics classes 64-bit compatible
Changes in this patch include

[x] Long is used to store native pointers as they can
    be 64-bit.

[x] Some minor changes have been done to conform with
    standard JNI practice (e.g. use of jint instead of int
    in JNI function prototypes)

[x] AssetAtlasManager is not completely 64-bit compatible
    yet. Specifically mAtlasMap member has to be converted
    to hold native pointer using long. Added a TODO to
    AssetAtlasManager.java to indicate the change required.

Change-Id: I940433f601c6db998c1a8ffff338f5361200d5ed
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Craig Barber <craig.barber@arm.com>
Signed-off-by: Kévin PETIT <kevin.petit@arm.com>
Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>
2014-01-28 17:40:38 +00:00
Mark Salyzyn
3ed8e2e679 jni: Resolve build warnings
(cherry picked from commit 087f58dd80e3296a53c6e3c74c089e9a0265f3bd)

Change-Id: I3659193f1ba1ba94561e4684cdb6627880ffc2fa
2014-01-27 15:25:51 -08:00
Mark Salyzyn
7933c2943f jni: Incorporate liblog reading API
(cherry picked from commit e11cbd441df4a1689c89b2ab91b84523c9f2fd10)

Change-Id: I8b78e4db67b6daabb975ce740fb40478df4ffcef
2014-01-27 15:25:09 -08:00
Mathieu Chartier
db52572486 Merge "Fix dest == src bugs in Matrix.cpp." 2014-01-27 17:26:48 +00:00
Narayan Kamath
745d4efc83 AssetManager cookies should be int32_t and not void*.
Cookies are really indices into vectors and arrays, so
they don't need to be void*. We choose int32_t instead
of size_t to allow their width to be well specified.

(cherry picked from commit ebfdd0f467e39c3af8d92cade78263935340acb7)
(cherry picked from commit a7fa2e592e2e579e5acdb903dba83fc074ebc215)
(cherry picked from commit a9d5701b034ed2d9771b3f0943e1add00741d7cd)

Change-Id: I2aed3db568b6fdc487bf99e2c5dd123206736fda
2014-01-27 11:20:24 +00:00
Mathieu Chartier
768480c245 Fix dest == src bugs in Matrix.cpp.
The main bug was that the AutoJavaFloatArray autoSrc was not passing in
read only. This meant that the destructor overwrote the data which
the autoDst AutoJavaFloatArray had written in it's destructor.
This case only happened if src == dest and the arrays were copies.
Also improved performance by passing in read only a few other places.

Bug: 12570144

Change-Id: Idc8764087dc165433c584b87a0f9d4ed0ec795e8
2014-01-25 17:54:22 -08:00
Ashok Bhat
8ab665dda4 AArch64: Make Binder and Parcel 64-bit compatible
Changes include
[x] Long is used to store native pointers

[x] Added new method obtain(long obj) to Parcel. Binder
    uses this method instead of obtain(int obj).

[x] obtain(int) has been changed to throw unsupported
    operation exception.

Change-Id: I408e0f2a24deb28c9277d86670653a51eb314266
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Craig Barber <craig.barber@arm.com>
Signed-off-by: Kévin PETIT <kevin.petit@arm.com>
2014-01-23 16:25:19 +00:00
Elliott Hughes
ad076286c3 Don't confuse stat and stat64.
Bug: 11865851
Change-Id: I45e65036d86c58943b9c273777f3f8be79a6966f
2014-01-17 18:27:27 -08:00
Ashok Bhat
a2f9042f4e AArch64: Use long for pointers in graphics/Interpolator
For storing pointers, long is used in
android/graphics/Interpolator class, as native
pointers can be 64-bit.

In addition, some minor changes have been done
to conform with standard JNI practice (e.g. use
of jint instead of int in JNI function prototypes)

Change-Id: I1e181476a4fe5273ff190cf34c4a7487aa1aecf4
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>
Signed-off-by: Kévin PETIT <kevin.petit@arm.com>
2014-01-16 13:23:53 +00:00
Narayan Kamath
6ffb091719 Fix error checking in MemoryFile.
mmap returns MAP_FAILED on failures, not 0 (NULL).
Also, convert some C style casts to C++ since they
make intent clearer.

Change-Id: I367993c73e9ee576f11ebe76e530d2c2f27c662d
2014-01-16 13:18:28 +00:00
Ashok Bhat
72aa313ff4 AArch64: Use long for pointers in SurfaceTexture
Long is used in SurfaceTexture class to store
pointers as native pointers can be 64-bit.

In addition, some minor changes have been done
to conform with standard JNI practice (e.g. use
of jint instead of int in JNI function prototypes)

Change-Id: I771aa62c42bc865e644c63fd48f309782dd03e73
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Kévin PETIT <kevin.petit@arm.com>
2014-01-16 12:55:13 +00:00
Narayan Kamath
486544f763 Merge "AArch64: Use long for pointers in view/input classes" 2014-01-16 12:12:31 +00:00
Narayan Kamath
84ee7930bb Merge "AArch64: Use long for pointers in android/os/MessageQueue" 2014-01-16 12:12:15 +00:00
Narayan Kamath
98002dfb60 Merge "AArch64: Use long for pointers in graphics/PathMeasure" 2014-01-16 12:12:11 +00:00
Narayan Kamath
1b0f0be097 Merge "Make YuvToJpegEncoder more JNI compliant" 2014-01-16 12:12:01 +00:00
Narayan Kamath
bb35356dc0 Merge changes Id54087dd,I946325e4,I2a2b2e68
* changes:
  AArch64: Use long for pointers in BitmapRegionDecoder
  AArch64: Use long for pointers in Movie class
  AArch64: Add AssetInputStream.getNativeAsset
2014-01-16 12:11:58 +00:00
Narayan Kamath
138d67c847 Merge "AArch64: Use long for pointers in MotionEvent class" 2014-01-16 12:11:55 +00:00
Narayan Kamath
d85bba8ebd Merge "AArch64: Use long for pointers in VelocityTracker class" 2014-01-16 12:11:51 +00:00
Narayan Kamath
27a647bf38 Merge "AArch64: Use long for pointers in android/os/MemoryFile" 2014-01-16 12:11:47 +00:00
Narayan Kamath
f19c50d657 Merge "AArch64: Use long for pointers in KeyCharacterMap class" 2014-01-16 12:11:42 +00:00
Ashok Bhat
b091d47a2e AArch64: Use long for pointers in BitmapRegionDecoder
For storing pointers, long is used in BitmapRegionDecoder
class, as native pointers can be 64-bit.

In addition, some minor changes have been done
to conform with standard JNI practice (e.g. use
of jint instead of int in JNI function prototypes)

In addition, Graphics.cpp has been changed to work
with modified BitmapRegionDecoder.

Change-Id: Id54087dd3bfb29577e8b762e70946793369dc701
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>
2014-01-15 14:23:22 +00:00
Ashok Bhat
dcaf5593dd AArch64: Use long for pointers in Movie class
For storing pointers, long is used in Movie class,
as native pointers can be 64-bit.

In addition, some minor changes have been done
to conform with standard JNI practice (e.g. use
of jint instead of int in JNI function prototypes)

Change-Id: I946325e4af6cb9282012bebdaee89e1117d8797b
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>
2014-01-15 14:22:56 +00:00
Ashok Bhat
075e9a19ce AArch64: Use long for pointers in media classes
For storing pointers, long is used in media classes,
as native pointers can be 64-bit.

In addition, some minor changes have been done
to conform with standard JNI practice (e.g. use
of jint instead of int in JNI function prototypes)

Change-Id: Idc4ca0124d03df7f9cef412488abafd020e5e774
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>
Signed-off-by: Kévin PETIT <kevin.petit@arm.com>
2014-01-15 13:09:27 +00:00
Ashok Bhat
39029b2990 Make YuvToJpegEncoder more JNI compliant
Minor changes have been done to conform with standard
JNI practice (e.g. use of jint instead of int in JNI
function prototypes)

Change-Id: I4015138921cc18ecae52daaa6710b3c9efd68e87
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>
2014-01-13 15:14:05 +00:00
Ashok Bhat
0c10cc6052 AArch64: Use long for pointers in graphics/PathMeasure
For storing pointers, long is used in
android/graphics/PathMeasure class, as native
pointers can be 64-bit.

In addition, some minor changes have been done
to conform with standard JNI practice (e.g. use
of jint instead of int in JNI function prototypes)

Change-Id: I4599a9d5f7dcf9c39838db96d9033059114d3a49
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>
2014-01-13 14:50:50 +00:00
Ashok Bhat
63a3715323 AArch64: Use long for pointers in android/os/MessageQueue
Long is used in android/os/MessageQueue class to store
pointers as native pointers can be 64-bit.

In addition, some minor changes have been done
to conform with standard JNI practice (e.g. use
of jint instead of int in JNI function prototypes)

Change-Id: I7e901b8515a5b5e3afe1dadaaf3e5c186955c2a0
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Kévin PETIT <kevin.petit@arm.com>
2014-01-10 15:36:16 +00:00
Ashok Bhat
c20cadbdad AArch64: Use long for pointers in android/os/MemoryFile
Long is used in android/os/MemoryFile class to store
pointers as native pointers can be 64-bit.

In addition, some minor changes have been done
to conform with standard JNI practice (e.g. use
of jint instead of int in JNI function prototypes)

Change-Id: I07afc010524c16b5c852273b89becb0c08ff27d7
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Kévin PETIT <kevin.petit@arm.com>
2014-01-10 15:14:46 +00:00
Ashok Bhat
a931d5218c AArch64: Use long for pointers in view/input classes
For storing pointers, long is used in view/input classes,
as native pointers can be 64-bit.

In addition, some minor changes have been done
to conform with standard JNI practice (e.g. use
of jint instead of int in JNI function prototypes)

Change-Id: Iafda9f4653c023bcba95b873637d935d0b569f5d
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>
Signed-off-by: Kévin PETIT <kevin.petit@arm.com>
2014-01-09 15:12:04 +00:00
Ashok Bhat
96804bc8fb AArch64: Use long for pointers in VelocityTracker class
For storing pointers, long is used in VelocityTracker class,
as native pointers can be 64-bit.

Change-Id: I8c454663a97745c7440bb6f99ef49d28e9026876
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
2014-01-08 18:48:19 +00:00
Ashok Bhat
99a1ef2b7f AArch64: Use long for pointers in MotionEvent class
For storing pointers, long is used in MotionEvent class,
as native pointers can be 64-bit.

Change-Id: I88ebfef26070b7f49c14945cad37aa3db209ec90
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Craig Barber <craig.barber@arm.com>
Signed-off-by: Kévin PETIT <kevin.petit@arm.com>
2014-01-08 18:31:59 +00:00
Ashok Bhat
0c3f921016 AArch64: Use long for pointers in KeyCharacterMap class
For storing pointers, long is used in KeyCharacterMap class,
as native pointers can be 64-bit.

Change-Id: Idc1b39874202e96b9231d7801e6707003787659b
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>
Signed-off-by: Kévin PETIT <kevin.petit@arm.com>
2014-01-08 18:19:21 +00:00
Ashok Bhat
58b8b24256 AArch64: Use long for pointers in App/Backup
For storing pointers, long is used, as
native pointers can be 64-bit.

In addition, some minor changes have been done
to conform with standard JNI practice (e.g. use
of jint instead of int in JNI function prototypes)

Change-Id: I7aee49dc26cf6c86af8f1d882e9cd1cc145a1977
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>
Signed-off-by: Kévin PETIT <kevin.petit@arm.com>
2014-01-08 11:54:01 +00:00
Ashok Bhat
738702d28a AArch64: Use long for pointers
For storing pointers, long is used in CursorWindow
and SQLiteConnection classes as native pointers can
be 64-bit.

Change-Id: Ia686006a7b8bdc7b95e5de0d0a294b155034a921
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>
Signed-off-by: Kévin PETIT <kevin.petit@arm.com>
2014-01-08 11:53:21 +00:00
Ashok Bhat
4838e33812 AArch64: Use long for pointers in hardware classes
For storing pointers, long is used in hardware classes,
as native pointers can be 64-bit.

In addition, some minor changes have been done
to conform with standard JNI practice (e.g. use
of jint instead of int in JNI function prototypes)

Change-Id: Icdeb67f9273fb2d8f6d88ca68d7f7d0950796fc1
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>
Signed-off-by: Kévin PETIT <kevin.petit@arm.com>
2014-01-08 10:17:21 +00:00
Ashok Bhat
27285821b7 AArch64: Use long for pointers in DisplayEventReceiver
For storing pointers, long is used as
native pointers can be 64-bit.

In addition, some minor changes have been done
to conform with standard JNI practice (e.g. use
of jint instead of int in JNI function prototypes)

Change-Id: I3c0855373c0e4bedc172adb82b103586de9219dc
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
2014-01-07 12:48:43 +00:00
Brian Carlstrom
82b007d757 Track Looper decoupling from ALooper
Change-Id: I54f4d36f105e60eaaa453ae60f591d634c681fd7
2013-12-18 17:56:35 -08:00
Greg Hackmann
c978799c4a Merge "Add /dev/rtc backend to SystemClock" 2013-12-17 18:11:06 +00:00
Greg Hackmann
b7bbca2d6a Add /dev/rtc backend to SystemClock
On devices without /dev/alarm, use the settimeofday() syscall and the
standard RTC_SET_TIME ioctl (which are collectively equivalent to the
ANDROID_ALARM_SET_RTC ioctl).

Change-Id: I3c1d741099e253186e43c9369b62603b214b9c9a
Signed-off-by: Greg Hackmann <ghackmann@google.com>
2013-12-16 16:23:52 -08:00
Kristian Monsen
f5fabdf83d Fix one and hide the other warnings from core/jni
Most of the warnings are unused parameter from skia functions.

Change-Id: I9df57718d117c26b96163f751ccb056ca86ac072
2013-12-11 21:58:53 -08:00
Narayan Kamath
d21752dff4 Merge "Reimplement ZipFileRO in terms of libziparchive." 2013-12-11 11:41:10 +00:00
Elliott Hughes
4a72b3064c Merge "fix possible buffer overrun and memory leak" 2013-12-11 01:29:28 +00:00
Narayan Kamath
afd31e0829 Reimplement ZipFileRO in terms of libziparchive.
This lets us share zip archive processing code with both
the runtime (Art, dalvik) and critical java code
(StrictJarFile).

This change also moves several utility methods to ZipUtils
and dedups code across several zip inflation methods.

One of the side effects of this change is that several
processing loops are now O(n) instead of O(n^2).

bug: 10193060

Change-Id: I3c7188496837a47246c4f342e45485a70fef3169
2013-12-09 16:23:16 +00:00
The Android Open Source Project
ebcb32f58a Merge commit 'bac61807d3bcfff957b358cb9ad77850bd373689' into HEAD
Change-Id: I29374270c8e0c2f2859efaf1d55af9f73da0f8d7
2013-12-05 13:10:46 -08:00