Jason Sams
516c319115
Implement data push from scripts. Fixes the problem where apps would have to poll to monitor a scripts state.
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Fix bug in StoreState where state could be overridden by the default unless the script used more than one state.
Change only impacts renderscript and renderscript apps.
2009-10-06 13:58:47 -07:00
Jason Sams
7f047786d9
Update the SimpleMesh API to support new attribute types. Also spilt add/set commands to avoid permutation explosion.
2009-10-02 18:18:35 -07:00
Jason Sams
5235cf3f41
Fix but processing raster state pragma.
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rename stateFragmentStore to stateStore
2009-09-28 18:12:56 -07:00
Jason Sams
3c0dfbab80
Improve logging code to dump more detaild rs object info. Fix bug with predefined elements not being recreated for contexts after one was destroyed. Add stricter type enforcement.
2009-09-27 17:50:38 -07:00
Jason Sams
66b2771d74
Reduce debugging spew and add props to selectivly re-enable it.
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change-id: Ib59ed5d7a9d479ccd1af456029735dbc65ae1efe
2009-09-25 15:25:00 -07:00
Jason Sams
a9e7a05b84
Improve renderscript context teardown. Track object in the system and then force their cleanup by releasing all user references once destroy context is called. Java layer will no longer send destroy notifications for objects garbage collected once a context is destroyed.
2009-09-25 14:51:22 -07:00
Joe Onorato
5fda65f182
Add a method to destroy the RS object.
2009-09-25 09:12:16 -07:00
Jason Sams
65e7aa56f5
Implement pause/resume for the RS thread.
2009-09-24 17:38:20 -07:00
Jason Sams
6b9dec00af
Remove depricated triangleMesh.
2009-09-23 18:07:45 -07:00
Jason Sams
ebfb436a49
Add raster object to control point and line params. Add flag to force SW rendering.
2009-09-23 13:57:02 -07:00
Jason Sams
768bc02d81
Implement more type checks on Allocations.
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Add tracking for allocations created using the "sized" helper.
Add more param validation for data upload calls.
2009-09-21 19:41:04 -07:00
Jason Sams
be2e84193f
Implement renderscript Invokables.
2009-09-16 15:04:38 -07:00
Jason Sams
5f43fd289a
Implement Object readback.
2009-09-15 12:39:22 -07:00
Jason Sams
ea84a7c517
Remove "predefined" elements from Java layer. Static elements continue to exist but are no longer treated as a special version of element.
2009-09-04 14:42:41 -07:00
Jason Sams
2525a81522
Improve structure support using symbol lookup of named structures in scripts to allow them to appear as just pointers to structs.
2009-09-03 15:43:13 -07:00
Romain Guy
650a3eb7d6
Load bitmap resources entirely from native code.
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Change-Id: I6660baec241794c40611bce79b7f9ce9479e52ba
2009-08-31 14:06:43 -07:00
Jason Sams
07ae406237
Implement async data/subData. Implement TriangleMeshBuilder in SimpleMesh which replaces TriangleMesh. Update Film to use new builder.
2009-08-27 20:23:34 -07:00
Jason Sams
67c6844ea0
Remove bogus comments and logging.
2009-08-25 17:09:59 -07:00
Jason Sams
f5b4596a38
Implement java interface for RS shutdown and fix shutdown deadlock with the command fifo.
2009-08-25 14:49:07 -07:00
Jason Sams
b13ada5071
Add support for selecting the color bit depth and if the application used a depth buffer.
2009-08-25 11:44:30 -07:00
Jason Sams
d8e4161f11
Allow null to be re-bound as a root script. This was always legal from native and just a limitation of the java binding for the API.
2009-08-20 17:22:40 -07:00
Jason Sams
25ffcdc9d7
Point Sprites
2009-08-20 16:11:03 -07:00
Romain Guy
484d57f435
Move the sky
2009-08-19 12:10:03 -07:00
Jason Sams
730ee65d4d
Implement OOB destroy method that can be called from the java finalizer removing the need to explicitly destroy objects.
2009-08-18 17:07:09 -07:00
Jason Sams
7ce033d797
Cleanup of object destruction. No need to have a per-class destruction function. This was a legacy of the distant past when the classes did not have a common base.
2009-08-18 14:20:07 -07:00
Romain Guy
4f7136c659
Optimized Galaxy
2009-08-17 19:59:27 -07:00
Jason Sams
334ea0c98f
Update fountain and add writable flag to script slots.
2009-08-17 13:56:09 -07:00
Romain Guy
81e4640d18
Add Galaxy wallpaper
2009-08-16 23:22:44 -07:00
Mathias Agopian
317a6280cc
Surface::GPU and Surface::HARDWARE are now deprecated; they will be set automatically if needed.
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this also ripples into the window manager API by making some constant there deprecated as well.
2009-08-13 18:19:32 -07:00
Jason Sams
fbf0b9ecda
Implement named slots and convert script.addType to script.setType to remove ordering restrictions.
2009-08-13 12:59:04 -07:00
Jason Sams
1b52aae4d9
Fix build break.
2009-08-12 18:50:44 -07:00
Jason Sams
43ee06857b
Implement reflecting Java objects into the ACC enviroment.
2009-08-12 17:54:11 -07:00
Romain Guy
b3c61e7dec
Fix the build
2009-08-11 17:49:01 -07:00
Joe Onorato
f415cf2d78
Add two addDefines methods to ScriptC.Builder. They add #defines from the fileds on a class or object that you pass in.
2009-08-10 15:15:52 -07:00
Jason Sams
40a29e8e28
Implement basic allocation readback. Add Get height, width to ScriptC_Lib.
2009-08-10 14:55:26 -07:00
Joe Onorato
d7b3774da6
Let java put #defines into renderscript
2009-08-09 22:58:20 -07:00
Jason Sams
1bada8cd6e
Begin implementing SimpleMesh and fix some bugs with refcounting and java object destruction tracking.
2009-08-09 17:05:13 -07:00
Jason Sams
9bee51c42e
Remove useless slot from ProgramVertex. Optimize GL state setup.
2009-08-05 13:57:03 -07:00
Jason Sams
110195fe9f
Seperate ProgramVertex from RenderScript.java and merge ProgramVertexAlloc into the ProgramVertex class.
2009-08-04 19:00:00 -07:00
Jason Sams
0835d42be9
Seperate Light and Sampler from RenderScript.java
2009-08-04 17:58:23 -07:00
Jason Sams
22534176fb
Split ProgramFragment and ProgramStore from RenderScript.java. Update Element and Type to new cached builder for easier app developement.
2009-08-04 17:05:43 -07:00
Jason Sams
69f0d31e57
Split ScriptC from RenderScript.java. Implement state caching in the Builder objects.
2009-08-04 12:29:40 -07:00
Jason Sams
bd1c3ad0cd
Implement the jni bindings for Adapter2D. Fix a refcount bug in the native adapter implementation. Use adapters in Film to border the mipmaps.
2009-08-03 16:03:08 -07:00
Jason Sams
b8c5a84e7c
Split RenderScript Type and Allocation into seperate classes.
2009-07-31 20:40:47 -07:00
Jason Sams
36e612a488
Begin splitting up RenderScript.java into seperate classes. First piece split off Element.
2009-07-31 16:26:13 -07:00
Romain Guy
584a375df6
First pass at implementing the Grass live wallpaper in RenderScript.
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This change also adds second(), minute() and hour() to the RS library.
2009-07-30 19:11:51 -07:00
Jason Sams
dba3ba5b5b
Implement bitmap resource loaders for utility. cleanup rolloRS and checkin maps.png which was missing.
2009-07-30 14:56:12 -07:00
Jason Sams
b0ec1b46d6
Add "boxed" bitmap uploads which simply place a non-pow2 bitmap into the smallest larger pow texture. The added space is filled black.
2009-07-28 12:02:16 -07:00
Jason Sams
e29d471e5c
Move the java and jni renderscript files to the proper location.
2009-07-23 15:19:03 -07:00