automerge: 465d123
* commit '465d123464eadf180b618164b2ed23702bca3d86':
AAPT: attributes showing up after v21 attributes would be removed for pre-21 devices
There was an inconsistency in the indexing when removing attributes
in layouts. Now we account for that shift that happens when you delete
an attribute.
Bug:18707321
Change-Id: I656eee3fb614168fa8ceeff379e8594708961dad
Private attributes are typically placed after public
attributes in the resource table. Each time a new version
of the Android framework is released, new public attributes
take the place of the private attributes, and the private
attributes are shifted after the new public ones.
This means that any apps built against the newer SDK
may inadvertently be using private attributes on older
devices.
This change moves all private attributes to a completely
different type ID, so there will never be collisions across
versions.
These private attributes are automatically moved to a synthesized
type only for the system resources.
Bug:18263655
Change-Id: I7a850512953fadcc9f3524d509cea30249782db8
In cases where resource packages are generated which does
not have public resources for all resource types - NULL
pointers sneaks into the mOrderedConfigs vector causing
the aapt tool to crash. The solution in this fix simply
ignores the NULL elements when later processing the sorted
vector.
The NULL elements are inserted during applyPublicEntryOrder
function call
Change-Id: I8b7135932e2d235018da2e2f7e09f0d22f1b2f59
- char16_t is a distinct type, so stay consistent
with it throughout the code base.
- char16_t is defined as minimum size of 16 bits.
Since we mmap and cast data structures onto raw memory,
we need a precise definition (uint16_t), so we cast between
that (and static_assert that they are the same size).
Change-Id: I869c32637543bbcfb39d2643e7d9df10d33acd3c
AAPT keeps around a few pieces of state that are disjoint, so
simply adding to a collection won't add the resource to the final
flattened output. Instead, we create the resource from the top
and then copy over the values into the newly created resource.
Bug:17647890
Change-Id: I214263e84c18f9370c6e6a5aa53aa2d833fc842d
XML files like layouts are now scanned and checked
for v21 attributes. If those kinds of attributes
are found, then we remove them in the original
version and synthesize a new xml file under the
v21 configuration.
Bug:17520380
Change-Id: Icf984cb96134180a2e35349c1dbf2cef9a8f0bda
AAPT has traditionally assigned resource IDs to public attributes,
and then followed those public definitions with private attributes.
--- PUBLIC ---
| 0x01010234 | attr/color
| 0x01010235 | attr/background
--- PRIVATE ---
| 0x01010236 | attr/secret
| 0x01010237 | attr/shhh
Each release, when attributes are added, they take the place of the private
attributes and the private attributes are shifted down again.
--- PUBLIC ---
| 0x01010234 | attr/color
| 0x01010235 | attr/background
| 0x01010236 | attr/shinyNewAttr
| 0x01010237 | attr/highlyValuedFeature
--- PRIVATE ---
| 0x01010238 | attr/secret
| 0x01010239 | attr/shhh
Platform code may look for private attributes set in a theme. If an app
compiled against a newer version of the platform uses a new public
attribute that happens to have the same ID as the private attribute
the older platform is expecting, then the behavior is undefined.
We get around this by detecting any newly defined attributes (in L),
copy the resource into a -v21 qualified resource, and delete the
attribute from the original resource. This ensures that older platforms
don't see the new attribute, but when running on L+ platforms, the
attribute will be respected.
We still need to address this problem in the platform moving forward,
as this will only help us in the transition from pre L to L.
Bug:17520380
Change-Id: Ia2a985798b50006c21c7c3431d30d9598f27cd91
We never checked the return value when adding a nested
symbol, which would be NULL if the symbol name was invalid.
External bug: https://code.google.com/p/android/issues/detail?id=75876
Change-Id: I5211f4d4b87897d52f2b6e5907113d31930bb92d
When compiling in C++ mode, the compiler will complain about conversions
from uint16_t to char16_t. Be consistent in using char16_t for strings.
Change-Id: I052b6176ced635162920b31560052d9a64f92764
Mipmaps are never filtered, and so they will always
end up in the base APK. Make sure they get omitted from
any split.
Change-Id: Id24b082bc9bd2d3f031a58bd0de4d30b4f0de7e0
This change allows the developer to add a base package for
which to build a feature split. The generated resource types
will begin after the base APK's defined types so as not
to collide or override resources.
Multiple features can be generated by first choosing an
arbitrary order for the features. Then for each feature,
the base APK and any preceding features are specified
with the --feature-of flags.
So with a base APK 'A' and features, 'B', and 'C',
'B' would be built with
aapt package [...] --feature-of A [...]
and 'C' would be built with
aapt package [...] --feature-of A --feature-of B [...]
Change-Id: I1be66e3f8df9a737b21c71f8a93685376c7e6780
When assigning a new string pool to a package, don't release the
reference to the old memory immediately, as the cleanup code that
is called after references the old memory.
Bug: 16155257
Change-Id: I3eaeb81191b71a282a0ef82856023f09707f1b17
In order to support APK split features, the resource
table needs to support loading multiple resource
tables with the same package but potentially new set
of type IDs.
This adds some complexity as the type ID space changes
from dense and ordered to potentially sparse.
A ByteBucketArray is used to store the type IDs in
a memory efficient way that allows for fast retrieval.
In addition, the IDMAP format has changed. We no longer
need random access to the type data, since we store the
types differently. However, random access to entries of
a given type is still required.
Change-Id: If6f5be680b405b368941d9c1f2b5d2ddca964160
Build multiple APKs, each containing a disjoint subset
of configurations. These can then be loaded into the device
AssetManager and should operate as if they were never split.
Use the idea of building multiple sets of files, where each
set represents an APK. An ApkBuilder can place files
in a set based on its configuration, but you can actually
add directly to a set, in the case of the resources.arsc and
generated AndroidManifest.xml for splits.
Change-Id: Ic65d3f0ac1bbd290185695b9971d425c85ab1de3
* commit '867680342e12af59a26756f30cf817a131724943':
Skip resource files for locales en-XA and ar-XB during packaging if pseudolocalization was done automatically. This prevents attemts to add same resource twice.
during packaging if pseudolocalization was done automatically.
This prevents attemts to add same resource twice.
Change-Id: I51e17f961ac44047bf466ce4aa0d4d17f4ded0d6
Fixes accented pseudolocalization and adds RTL pseudolocale.
This change contains following modifications in the pseudolocalization logic:
1) zz_ZZ pseudolocale was removed;
2) en_XA pseudolocale was added for pseudo-accented;
3) ar_XB pseudolocale was added for pseudo-rtl;
4) Pseudo RTL localization functionality was implemented;
5) Text expansion functionality was implemented;
6) Text bracketing was implemented;
7) Couple of issues of previous implementation were fixed.
Change-Id: I9f7f27bed717e39e82717d15c398decffc8bec3c
Signed-off-by: Anton Krumin <antkrumin@google.com>
Shared libraries can now export resources for applications
to use.
Exporting resources works the same way the framework exports
resources, by defining the public symbols in res/values/public.xml.
Building a shared library requires aapt to be invoked with the
--shared-lib option. Shared libraries will be assigned a package
ID of 0x00 at build-time. At runtime, all loaded shared libraries
will be assigned a new package ID.
Currently, shared libraries should not import other shared libraries,
as those dependencies will not be loaded at runtime.
At runtime, reflection is used to update the package ID of resource
symbols in the shared library's R class file. The package name of
the R class file is assumed to be the same as the shared library's
package name declared in its manifest. This will be customizable in
a future commit.
See /tests/SharedLibrary/ for examples of a shared library and its
client.
Bug:12724178
Change-Id: I60c0cb8ab87849f8f8a1a13431562fe8603020a7
- Attributed source of problems to the correct file.
- Only verify string localizations against valid
locales.
Bug:13140015
Change-Id: I9dabc5efa0510649caee8af0c8ebb803d6f48269
- Attributed source of problems to the correct file.
- Only verify string localizations against valid
locales.
Bug:13140015
Change-Id: I9dabc5efa0510649caee8af0c8ebb803d6f48269