Joe Onorato
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d7b3774da6
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Let java put #defines into renderscript
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2009-08-09 22:58:20 -07:00 |
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Jason Sams
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1bada8cd6e
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Begin implementing SimpleMesh and fix some bugs with refcounting and java object destruction tracking.
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2009-08-09 17:05:13 -07:00 |
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Jason Sams
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9bee51c42e
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Remove useless slot from ProgramVertex. Optimize GL state setup.
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2009-08-05 13:57:03 -07:00 |
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Jason Sams
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22534176fb
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Split ProgramFragment and ProgramStore from RenderScript.java. Update Element and Type to new cached builder for easier app developement.
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2009-08-04 17:05:43 -07:00 |
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Jason Sams
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bd1c3ad0cd
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Implement the jni bindings for Adapter2D. Fix a refcount bug in the native adapter implementation. Use adapters in Film to border the mipmaps.
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2009-08-03 16:03:08 -07:00 |
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Romain Guy
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584a375df6
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First pass at implementing the Grass live wallpaper in RenderScript.
This change also adds second(), minute() and hour() to the RS library.
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2009-07-30 19:11:51 -07:00 |
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Jason Sams
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b0ec1b46d6
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Add "boxed" bitmap uploads which simply place a non-pow2 bitmap into the smallest larger pow texture. The added space is filled black.
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2009-07-28 12:02:16 -07:00 |
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Jason Sams
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8af858e9b6
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Unbreak build by making the build of renderscript again conditional on BUILD_RENDERSCRIPT until we can figure out why the build servers see an error that does not reproduce locally.
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2009-07-23 16:10:46 -07:00 |
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Jason Sams
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e29d471e5c
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Move the java and jni renderscript files to the proper location.
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2009-07-23 15:19:03 -07:00 |
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