Previous logic in GradientDrawable around rebuilding the gradient path
was incorrect, but it happened to work because of when it was called
(after ensureValidRect() in the draw() method). Further reliance on this
logic outside of the drawing cycle (in the new getOutline() method) caused
the side-effect to surface as we now clear the dirty flag without actually
rebuilding the gradient.
Fix avoids resetting the flag outside of ensureValidRect() where it belongs.
Issue #15508378 Quantum ui having issues with viewing comments on facebook app
Change-Id: Ia944d3de7e3c0920fed040188e8c1cc1bcce498d
This is to work-around the issue that TvInputManagerService does not
receive package change callbacks from PackageMonitor.
In ATV emulator build, the background thread is blocked at
android_location_GpsLocationProvider_init(), and PackageMonitor that uses
background thread fails to handle broadcast intent.
Bug: 15767453
Change-Id: Ieef00cedf1357d57e4217ec202d50655ba3aa35a
In an intent disambiguation dialog from a managed profile,
when the intent can be forwarded to the personal space:
show the icon of the parent next to "Personal apps".
And put it at the bottom of the dialog.
Change-Id: I523222aac5dde9653e784eb26cf23cdaf018b86c
- Fixed case where we weren't deleting task data after it was removed via a package event
- Reducing time for dismiss button to appear
- Working around animation issue where we appear to see frames before the animation starts (perhaps it is posted now?)
Change-Id: I1dc0e203485f517e7384b0f7ee08979bfd286013
Now track supplicant state and wifi signal strength.
Output looks like this:
+12m45s235ms (1) 095 +wifi_full_lock +wifi_running wifi_signal_strength=3 wifi_suppl=scanning
+12m46s095ms (1) 095 -wifi_full_lock wifi_suppl=associated
+12m46s469ms (2) 095 wifi_suppl=completed +proc=u0a74:"com.google.android.videos"
+12m52s103ms (1) 095 +wifi_full_lock wifi_suppl=disconn
Also modify history dump so that when we hit a RESET or START
command, we clear our previous history data, so the next event
will include new data. This means if you are scanning through
the output, you must at this point clear any binary stats you
have like "running" or "wake_lock" or else you will continue to
think they are on until whatever point later they get turned on
and then back off.
And a small bug fix in proc stats that would cause the system
process to crash.
Change-Id: Ibec416a1ef786d428bd0d1d86e6e3296c41f7648
bug:15570351
Pos Z composited children are drawn before the primary restore for a
RenderNode. This means that without an additional save/restore (which
wraps the content) they aren't protected from transformations/clips
that happen within the ViewGroup's DisplayList.
Also changes RenderNode to use OpenGLRenderer tag for displaylist
dumping consistency, and simplifies the entry points into RenderNode
drawing, since the distinction between tree root vs tree internal is
no longer important.
Change-Id: I2621eba0592c74d71f85a91a4ab3d0da2d7468d3