John Reck
ecb8785efc
am 1099d64b: am 09a0c7c8: Merge "Free prefetched layers on TRIM_MEMORY" into lmp-dev
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* commit '1099d64b40f555da92a7aee56c55a20a6f5c24f8':
Free prefetched layers on TRIM_MEMORY
2014-08-29 18:52:48 +00:00
Adam Lesinski
ec187b726b
am 1ec1f85d: am 995c771f: Merge "Fix memory leak in ResTable" into lmp-dev
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* commit '1ec1f85d6ebab39f3aad6f426e0fe0aeca2b04bb':
Fix memory leak in ResTable
2014-08-29 18:49:14 +00:00
Adam Lesinski
343cabb316
am 60f193fb: am e0cfbb61: Merge "Stamp platform version code into app Apks" into lmp-dev
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* commit '60f193fbe905f65750503cdaf8616d31c85016d6':
Stamp platform version code into app Apks
2014-08-29 18:48:33 +00:00
John Reck
dff9957cc2
Free prefetched layers on TRIM_MEMORY
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Bug: 17208461
Change-Id: I831c10d29d5920274b90e11a67d6cd106972a058
2014-08-29 09:59:43 -07:00
Adam Lesinski
a9aa9f0458
Merge "Fix memory leak in ResTable" into lmp-dev
2014-08-29 05:27:49 +00:00
Adam Lesinski
b32063822b
Merge "Stamp platform version code into app Apks" into lmp-dev
2014-08-29 01:54:15 +00:00
Adam Lesinski
7f668d03ce
Fix memory leak in ResTable
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We were basically never cleaning any of the
cached bags... oops :S
Bug:16683269
Change-Id: Ic0a44218f660e16fbaac8df1d61ce6f1fdb0018b
2014-08-28 18:32:32 -07:00
John Reck
3296b922da
am cfa308dc: am f26df60e: Merge "Track buildLayer calls, destroy if unused" into lmp-dev
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* commit 'cfa308dc1e42320d31414fa7050db3ffb778cdc2':
Track buildLayer calls, destroy if unused
2014-08-28 23:26:30 +00:00
John Reck
80068b735e
Merge "Track buildLayer calls, destroy if unused" into lmp-dev
2014-08-28 23:04:32 +00:00
John Reck
998a6d8189
Track buildLayer calls, destroy if unused
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Bug: 17208461
Change-Id: Ibdb104a493285d77a6891c5e74e38a52c7014da9
2014-08-28 15:55:26 -07:00
Chris Craik
cdf4813881
am c00a7298: am 19b7a03f: Merge "Update transform isolation to handle command chunks" into lmp-dev
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* commit 'c00a7298d10781ee009f4f240e761bf84eccbe1b':
Update transform isolation to handle command chunks
2014-08-28 17:51:53 +00:00
John Reck
1e1d8a5e15
am d4e0267a: am f29b2624: Merge "Fix log line" into lmp-dev
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* commit 'd4e0267a61d2af8d275f59faea74a3e68945b1fd':
Fix log line
2014-08-28 17:36:44 +00:00
Chris Craik
bf939b2671
Merge "Update transform isolation to handle command chunks" into lmp-dev
2014-08-28 17:27:24 +00:00
John Reck
778cef5b30
am 16c66174: am 2b21f462: Merge "Actually end animators on tree destruction" into lmp-dev
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* commit '16c661747022d0861d98a1d3145780912f5b809c':
Actually end animators on tree destruction
2014-08-28 17:09:34 +00:00
John Reck
c7e2993628
Fix log line
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Change-Id: I290491f559281c7b3d1d132495ea2fffcfaf4725
2014-08-28 09:56:20 -07:00
John Reck
d0cd9db316
Actually end animators on tree destruction
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Bug: 17313962
Change-Id: I66b86d50b415f9aa33da23297f22e2cf7f96f565
2014-08-28 08:43:39 -07:00
John Reck
59f71093fe
am 969f3860: am ad0faa70: Merge "Animator stuff" into lmp-dev
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* commit '969f3860d940bdcaa66441d561448cca92ebd8ea':
Animator stuff
2014-08-28 03:39:21 +00:00
John Reck
4c5a27b5f6
Merge "Animator stuff" into lmp-dev
2014-08-28 01:38:58 +00:00
Adam Lesinski
ad2d07d2d9
Stamp platform version code into app Apks
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The versionCode of theframework resources that an app is built against
gets stamped inside an app's AndroidManifest.xml in the <manifest>
tag as "platformBuildVersionCode" and "platformBuildVersionName"
attributes.
Bug:17207635
Change-Id: Id573c3dffcbca38eec9c0eb3e89f4a547e3361d3
2014-08-27 18:28:49 -07:00
John Reck
119907cd25
Animator stuff
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Bug: 17228458
Change-Id: Id884a429a512f9cd2be0ed16dbd0f10e92b4440d
2014-08-27 17:44:25 -07:00
Chris Craik
c3e75f9d54
Update transform isolation to handle command chunks
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bug:15570351
Prevent drawing transformations on a ViewGroup's canvas from directly
affecting the transformation of the children through the renderer,
since it's already baked into mTransformFromParent at record time.
Change-Id: I6310a2260dfe4def0bde1fd2c5b93791a645d586
2014-08-27 15:43:42 -07:00
Chris Craik
287d2314da
am f55719bc: am 7d3073a4: Merge "Crash instead of leaking layers/textures between GL contexts" into lmp-dev
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* commit 'f55719bcbaeb3b5b57759211e3ea0c99d21c27aa':
Crash instead of leaking layers/textures between GL contexts
2014-08-27 04:20:30 +00:00
Chris Craik
1d47742333
Crash instead of leaking layers/textures between GL contexts
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bug:17208461
Change-Id: I4d58f301cf0f5e8145e808a5d6ade4de7801970b
2014-08-26 17:30:15 -07:00
ztenghui
a0b6f1c236
am acd21c96: am fadaa2cb: Merge "Correctly detect the wrong Z value for the light" into lmp-dev
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* commit 'acd21c96a5c7734d3fd949b0ccbba3b910e48d95':
Correctly detect the wrong Z value for the light
2014-08-26 18:31:37 +00:00
ztenghui
bed17d21b0
Merge "Correctly detect the wrong Z value for the light" into lmp-dev
2014-08-26 18:18:31 +00:00
ztenghui
3bd3fa1f1d
Correctly detect the wrong Z value for the light
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b/17221975
Change-Id: I2b46da95ad12ca5260d7fe9514a75558b6b6393b
2014-08-26 10:45:27 -07:00
Adam Lesinski
6d41a45679
am 1d3ecf16: am 1c959e92: Merge "Introduce anydpi density resource qualifier" into lmp-dev
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* commit '1d3ecf16766d92ef3d847f1420b9a622e871f6cd':
Introduce anydpi density resource qualifier
2014-08-26 17:23:35 +00:00
Adam Lesinski
d691f31e51
Merge "Introduce anydpi density resource qualifier" into lmp-dev
2014-08-26 17:03:44 +00:00
John Reck
7dd9776fa8
am d73a1aa3: am fec7508b: Merge "DO NOT MERGE Copy shaders" into lmp-dev
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* commit 'd73a1aa3b97d9cd9792dec4a58ab6150b76afb31':
DO NOT MERGE Copy shaders
2014-08-26 15:13:50 +00:00
John Reck
1698297daf
Merge "DO NOT MERGE Copy shaders" into lmp-dev
2014-08-26 14:53:34 +00:00
Chris Craik
c53e7c8578
am b0640084: am 6210c6dc: Merge "Create z reordering boundaries around dispatchDraw" into lmp-dev
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* commit 'b06400847cdfae6da8d3d4d5b52e2ff29d06cb7a':
Create z reordering boundaries around dispatchDraw
2014-08-26 04:56:01 +00:00
Adam Lesinski
31245b4f06
Introduce anydpi density resource qualifier
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This is meant to be used with scaleable vector
drawables, and are chosen as the best match unless
there is a configuration that matches the density
requested exactly.
Bug:17007265
Change-Id: Ic3288d0236fe0bff20bb1599aba2582c25b0db32
2014-08-25 17:47:30 -07:00
Chris Craik
8afd0f245c
Create z reordering boundaries around dispatchDraw
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bug:16012254
This means rendernodes with a Z will no longer be drawn at the end of
their parent's DisplayList, but at the end of the associated reorder
region (DisplayListData::Chunk).
Change-Id: Ia033fee9d9a4db567b2a8d5e90fc57a4d0a64544
2014-08-25 15:35:40 -07:00
John Reck
c1469f39b5
DO NOT MERGE Copy shaders
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Bug: 16733996
Change-Id: I84afc1b24a23dd6ddf5ab48fb2bfcbe779f8d3e3
2014-08-25 15:27:11 -07:00
Jeff Sharkey
daa88714a1
am 9f3ddd55: am e3218d35: Merge "Installing splits into ASECs!" into lmp-dev
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* commit '9f3ddd551393b4fbc421156b8f700cae7dbd6a3b':
Installing splits into ASECs!
2014-08-24 19:04:07 +00:00
Jeff Sharkey
941a8ba1a6
Installing splits into ASECs!
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Sessions can now zero-copy data directly into pre-allocated ASEC
containers. Then at commit time, we compute the total size of the
final app, including any inherited APKs and unpacked libraries, and
resize the container in one step.
This supports both brand new ASEC installs and inheriting from
existing ASEC installs. To keep things simple, it currently requires
copying any inherited ASEC contents, but this could be optimized in
the future.
Expose new vold resize command, and allow read-write mounting of ASEC
containers. Move native library extraction into the installer flow,
since it needs to happen before ASEC is sealed. Move multiArch flag
into NativeLibraryHelper, instead of making everyone pass it
around. Migrate size calculation to shared location.
Separate "other" package name in public API, provide a path to a
storage device when relevant, and add more docs.
Bug: 16514385
Change-Id: I06c6ce588d312ee7e64cce02733895d640b88456
2014-08-22 16:25:04 -07:00
ztenghui
e509e1d214
am 059c9a56: am 2758bafd: Merge "Improve the spot shadow computation." into lmp-dev
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* commit '059c9a56aac1e1cbe0366b1ec6edc729afbd5855':
Improve the spot shadow computation.
2014-08-22 21:24:07 +00:00
ztenghui
190ead730f
Merge "Improve the spot shadow computation." into lmp-dev
2014-08-22 21:04:49 +00:00
ztenghui
c50a03d78a
Improve the spot shadow computation.
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Get rid of compuation of the intersection for penumbra and convex hull for umbra.
Use simple circle / normal to compute the penumbra and simple intersection for umbra.
The new way could be 2x to 4x faster from rectangle to round shape.
And this part is roughly half of the shadow computation, or 2/3 of spot shadow
computation.
This improve the spot shadow spikeness too.
b/16712006
b/14976551
Change-Id: I02911784868731369efa73f76fc915bc08248600
2014-08-22 13:51:16 -07:00
Chris Craik
3d70e3ffa5
am 375ef06d: am c5e5f0a4: Merge "Enable scissor for rounded outline clips" into lmp-dev
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* commit '375ef06d2b91f452ec26666b85c6fd155d08b408':
Enable scissor for rounded outline clips
2014-08-21 21:02:29 +00:00
Chris Craik
759f780af0
Merge "Enable scissor for rounded outline clips" into lmp-dev
2014-08-21 20:48:53 +00:00
Chris Craik
79d26c72aa
Enable scissor for rounded outline clips
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bug:17164074
Change-Id: I83ca428f4d7651c6774ab81ac390477fb90c5d38
2014-08-21 13:47:08 -07:00
John Reck
35352ebcaa
am be2c5e02: am 44de04b8: Merge "Don\'t run animators in buildLayer" into lmp-dev
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* commit 'be2c5e02f48b279175c4d3277b67f57918173ccf':
Don't run animators in buildLayer
2014-08-21 20:40:59 +00:00
John Reck
7d37344915
Merge "Don't run animators in buildLayer" into lmp-dev
2014-08-21 20:26:18 +00:00
Chris Craik
a6dd5b1216
am b26e1a9d: am e5b5ad25: Merge "Fix layer shadow transform crash" into lmp-dev
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* commit 'b26e1a9dfac88fe7ba2588adb9ff0797a1697b3a':
Fix layer shadow transform crash
2014-08-21 19:22:44 +00:00
Chris Craik
88180d269e
Merge "Fix layer shadow transform crash" into lmp-dev
2014-08-21 19:03:25 +00:00
John Reck
9eb9f6f8cb
Don't run animators in buildLayer
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Bug: 17172689
Change-Id: Ib47d589c002543327fa336718440f9f8c95524e0
2014-08-21 11:23:05 -07:00
Adam Lesinski
ad2d935763
am c931d0d8: am fcb42104: Merge "AAPT: Fix regression generating dynamic ref table for shared libraries" into lmp-dev
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* commit 'c931d0d8540f7648d5bb247fa1b03e492363debb':
AAPT: Fix regression generating dynamic ref table for shared libraries
2014-08-21 17:48:33 +00:00
Chris Craik
c71bfcaa18
Fix layer shadow transform crash
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bug:17180252
Change-Id: Ia648b8c98a217a3a4973917bf255d1397802cbbe
2014-08-21 10:18:59 -07:00
John Reck
e4ed4f74d1
am 17ed6e74: am 876f1a1a: Merge "Implement full View.buildLayer" into lmp-dev
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* commit '17ed6e74ce560916d4a06198d4f6446562d9db34':
Implement full View.buildLayer
2014-08-21 03:00:11 +00:00