Rob Tsuk
6552afa878
am ccc956b2: am 41a8043b: Merge "Add a way to override Xfermode DO NOT MERGE" into lmp-mr1-dev
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* commit 'ccc956b2b4602dca28f7c79d1155df29bcc0d696':
Add a way to override Xfermode DO NOT MERGE
2014-11-12 23:49:19 +00:00
ztenghui
5679d937ff
am ab6515f6: am 4e50ee4f: Merge "Shadow: Fix the crash in spot shadow" into lmp-mr1-dev
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* commit 'ab6515f6214a09e23deee4b432b41d1849ae403f':
Shadow: Fix the crash in spot shadow
2014-11-12 23:49:08 +00:00
Rob Tsuk
41a8043b30
Merge "Add a way to override Xfermode DO NOT MERGE" into lmp-mr1-dev
2014-11-12 21:42:00 +00:00
Dan Albert
b28ff487fb
resolved conflicts for merge of 5e6cf242 to lmp-mr1-dev-plus-aosp
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Change-Id: If21bd328a5c8ea3474abfe624e910d4830c72dc9
2014-11-12 13:24:42 -08:00
ztenghui
4e50ee4f42
Merge "Shadow: Fix the crash in spot shadow" into lmp-mr1-dev
2014-11-12 21:16:31 +00:00
Dan Albert
5e6cf24213
Merge "Move frameworks/base over to libc++."
2014-11-12 21:11:49 +00:00
ztenghui
3932063bc7
Shadow: Fix the crash in spot shadow
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Fix the crash from searching for closest umbra vertex by initialized the
starting index correctly.
Fix another potential crash related to ray intersection by introducing epsilon.
b/18315089
Change-Id: I9ac9a781a885701a8388714d44f79a1d905e5d33
2014-11-12 12:58:08 -08:00
Rob Tsuk
4678dcc552
Add a way to override Xfermode DO NOT MERGE
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Add a non-public API to Canvas/GLES20Canvas to provide a way to draw
the touch ripple animation without using a save layer.
Change-Id: I6e2095adffe515194f669fb75bb67abf813bd518
2014-11-12 12:25:24 -08:00
Dan Albert
ff1d8a6635
Move frameworks/base over to libc++.
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Bug: 15193147
Change-Id: I96109d2d383f0c8a4aaa611f29fcf887afb3c69e
2014-11-12 11:22:20 -08:00
Andreas Gampe
7be350d2cf
am b93f8d02: Merge "Frameworks/base: Wall Werror in common_time"
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* commit 'b93f8d02f886d078b268fe5fd61a95f6911c2644':
Frameworks/base: Wall Werror in common_time
2014-11-12 17:42:50 +00:00
Andreas Gampe
b93f8d02f8
Merge "Frameworks/base: Wall Werror in common_time"
2014-11-12 17:35:15 +00:00
Andreas Gampe
4c57eda9f4
Frameworks/base: Wall Werror in common_time
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Turn on warnings and errors in common_time.
Fix a code path in CommonTimeServer::handleSyncResponse in which
and uninitialized variable is returned.
Change-Id: I2f80f063c625f032266647d0507f573370202707
2014-11-12 08:04:43 -08:00
Andreas Gampe
6ca82929b1
am c6e992a1: Merge "Frameworks/base: Wall Werror in libs/input"
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* commit 'c6e992a1bc1bc02be9770ad2c384b6b7e5a0db0b':
Frameworks/base: Wall Werror in libs/input
2014-11-11 04:56:54 +00:00
Andreas Gampe
1272887050
resolved conflicts for merge of 1d03b816 to lmp-mr1-dev-plus-aosp
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Change-Id: Ib673768fe5fc03615626ef4b10590e5317f22172
2014-11-10 20:54:07 -08:00
Andreas Gampe
c6e992a1bc
Merge "Frameworks/base: Wall Werror in libs/input"
2014-11-11 02:38:08 +00:00
Andreas Gampe
1d03b816fe
Merge "Frameworks/base: Wall Werror in libs/hwui"
2014-11-11 02:37:46 +00:00
Andreas Gampe
1e19674107
Frameworks/base: Wall Werror in libs/hwui
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Turn on -Wall -Werror in libs/hwui. Fix errors.
Change-Id: I74962d08c889712dacbd0d86d6760fc10802b6bd
2014-11-10 15:58:04 -08:00
Andreas Gampe
6b83b76dd1
Frameworks/base: Wall Werror in libs/input
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Enable -Wall -Werror in libs/input. Mask warnings from Skia.
Change-Id: I0deeffde07fcf3a09eadec2852e9bf5666b55ee8
2014-11-10 15:55:11 -08:00
Elliott Hughes
984d81c393
am c34e6359: Merge "bionic\'s struct stat is now POSIX-compliant."
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* commit 'c34e63598e318c9aa0debde09730a26c64bc1203':
bionic's struct stat is now POSIX-compliant.
2014-11-10 22:10:21 +00:00
Elliott Hughes
4da9dc5a62
bionic's struct stat is now POSIX-compliant.
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One less hack needed...
Bug: 18298106
Change-Id: I1e9e5ebf329bd6cbaf3445201f182793ee4871ce
2014-11-10 10:48:25 -08:00
Andreas Gampe
5bbb52e8a4
am 189bf056: Merge "Frameworks/base: Fix more warnings"
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* commit '189bf05616b854f0319c7329a96e63ad374fd6c0':
Frameworks/base: Fix more warnings
2014-11-09 00:48:11 +00:00
Andreas Gampe
189bf05616
Merge "Frameworks/base: Fix more warnings"
2014-11-09 00:37:42 +00:00
Andreas Gampe
25df5fba3a
Frameworks/base: Fix more warnings
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Exposed by switching the target to Clang, and GCC 4.9 used by
MIPS.
Change-Id: Icb79285ab2306c39c2d381e53ea2e643ee2d2947
2014-11-07 22:24:57 -08:00
Andreas Gampe
1897a8e2fb
am 9ade8c1a: Merge "Frameworks/base: Wall Werror in libs/storage"
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* commit '9ade8c1ad59a40f1a2fdbe88074d05aa97a95aff':
Frameworks/base: Wall Werror in libs/storage
2014-11-08 02:11:03 +00:00
Andreas Gampe
9ade8c1ad5
Merge "Frameworks/base: Wall Werror in libs/storage"
2014-11-08 01:14:59 +00:00
Andreas Gampe
83892ecb5c
Merge "resolved conflicts for merge of 487ae9b8 to lmp-mr1-dev-plus-aosp" into lmp-mr1-dev-plus-aosp
2014-11-07 23:15:30 +00:00
Andreas Gampe
dc9c109af8
resolved conflicts for merge of 487ae9b8 to lmp-mr1-dev-plus-aosp
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Change-Id: I395f184d885a7ef30aa113ab01fcaacc94243008
2014-11-07 15:14:02 -08:00
John Reck
f1923c368c
am 8dda03a0: am ca93f69c: Merge "Have an actual fallback if the surface is lost" into lmp-mr1-dev
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* commit '8dda03a08603f45b3c2c90633491ce2c1fea266b':
Have an actual fallback if the surface is lost
2014-11-07 22:55:32 +00:00
John Reck
ca93f69c96
Merge "Have an actual fallback if the surface is lost" into lmp-mr1-dev
2014-11-07 22:41:03 +00:00
Andreas Gampe
2204f0bf56
Frameworks/base: Wall Werror in libs/androidfw
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Turn on -Wall -Werror in libs/androidfw. Fix warnings. Refactor
some code.
Change-Id: I66fe54ace433c15dee5de328b149ca142f74b2dd
2014-11-07 13:35:05 -08:00
John Reck
aa95a88327
Have an actual fallback if the surface is lost
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Bug: 17516789
This will force a relayout/reinitialize pass if the Surface
is lost mid-render instead of crashing on the next frame
Change-Id: If08bfa16f740728fa7c05904fa11e26f07b81e2e
2014-11-07 11:02:07 -08:00
John Reck
cabf8a7064
am f7d3ce6a: am 4b19b7aa: Merge "Fix wrong-thread issue" into lmp-mr1-dev
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* commit 'f7d3ce6a3ca88b23a227e29a5fa3285e24f7b2b1':
Fix wrong-thread issue
2014-11-07 18:48:43 +00:00
John Reck
4b19b7aaff
Merge "Fix wrong-thread issue" into lmp-mr1-dev
2014-11-07 18:34:55 +00:00
John Reck
12f5e34332
Fix wrong-thread issue
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Bug: 18259560
Change-Id: Ic63a86efba9c86f21defac0695a73db8b09ae284
2014-11-07 10:31:53 -08:00
ztenghui
86f289fb50
am 0b70c09c: am 7ae6fc81: Merge "A better looking and faster spot shadow." into lmp-mr1-dev
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* commit '0b70c09c1df3a5c359b8a93a8ac08e945805b693':
A better looking and faster spot shadow.
2014-11-07 00:17:09 +00:00
ztenghui
7ae6fc81ef
Merge "A better looking and faster spot shadow." into lmp-mr1-dev
2014-11-06 23:59:17 +00:00
ztenghui
d2dcd6fded
A better looking and faster spot shadow.
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1. This improve the looking, the star shape (spike) on long action bar is gone.
Shadow is more smooth now.
2. The performance is better, too. For averaging around rect, round rect and
circle, the spot shadow itself is 3 times faster. On N7 v1, it could be less than
0.1 ms.
b/14976551
b/16712006
Change-Id: I61ed546ee56e7c8dbe504dfcaef12d084904b4b8
2014-11-06 15:09:46 -08:00
John Reck
be70c7713d
am 327cb318: Merge "Yank ResourceCache out of Caches" into lmp-mr1-dev automerge: 9c13b8c
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* commit '327cb3184d5f5d9f22db9ab18a07bb71081bb446':
Yank ResourceCache out of Caches
2014-11-06 19:22:28 +00:00
John Reck
a35778c799
Yank ResourceCache out of Caches
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Bug: 17947547
Pull the ResourceCache (aka, ref-counting side channel) out of
Caches so that DisplayListRenderer doesn't use Caches, avoiding
the risk of instantiating Caches on the wrong thread or
without a GL context
Change-Id: I7d63b70b3b0a0163308c5dedd6ef255eadebe8fd
2014-11-06 09:45:10 -08:00
Rob Tsuk
fce461eada
am db6a1358: am 6c96cbf5: Merge "Log shader source when it fails to compile" into lmp-mr1-dev
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* commit 'db6a1358d45430a952aa746f8dfd452d12d7e4be':
Log shader source when it fails to compile
2014-11-05 22:31:05 +00:00
Rob Tsuk
6c96cbf581
Merge "Log shader source when it fails to compile" into lmp-mr1-dev
2014-11-05 22:22:52 +00:00
Rob Tsuk
fd15f47554
Log shader source when it fails to compile
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So that there will be something to diagnose when such failures occur during
stability tests.
Bug: 18092655
Change-Id: I9a9d8d33b34273a477f2a9dbcf092887dcbc91c0
2014-11-05 13:26:19 -08:00
Adam Lesinski
685d363d7a
Merge commit 'fb96e54' into manualmerge
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Conflicts:
tools/aapt/Resource.cpp
Change-Id: I4147c3550e9426f3429146eaeb16f10ba76b5b15
2014-11-05 12:30:25 -08:00
Adam Lesinski
69ecfa9034
Merge "Add error checking to aapt for split generation" into lmp-mr1-dev
2014-11-05 19:15:57 +00:00
Rob Tsuk
6bd8d825b2
am c4aea977: am e6c0bda5: Merge "Make points drawn with default paint visible" into lmp-mr1-dev
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* commit 'c4aea977cd35c423132382cf0ae1f3238e2c7d10':
Make points drawn with default paint visible
2014-11-04 15:29:10 +00:00
Rob Tsuk
e6c0bda5dd
Merge "Make points drawn with default paint visible" into lmp-mr1-dev
2014-11-04 15:20:00 +00:00
Adam Lesinski
3fd340028f
Merge commit '78be0498' into manualmerge
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Conflicts:
libs/androidfw/ResourceTypes.cpp
tools/aapt/Android.mk
tools/aapt/StringPool.cpp
tools/aapt/StringPool.h
Change-Id: I9d69efdfb892032895ace12159d193304f02dc6c
2014-11-03 18:06:22 -08:00
Rob Tsuk
b7c26562d0
Make points drawn with default paint visible
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When no stroke width is set, use 0.5 instead of 0.25 to make
sure the resulting rectangle spans at least one pixel.
Bug: 15455111
Change-Id: Id0a4b6d014c542ffc98b13a032f88ae0ce69b3a1
2014-11-04 00:31:45 +00:00
Adam Lesinski
de7de47fef
Add error checking to aapt for split generation
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Change-Id: Ica627db6a671f6a6c35f98bfd9c03598ffe103ce
2014-11-03 15:55:44 -08:00
Adam Lesinski
668f0a356c
Merge "Fix issues that will be present in C++11" into lmp-mr1-dev
2014-11-03 23:38:43 +00:00