To minimize fix size, return only valid dreams from the service api.
Settings will "just work" with no changes.
Bug:7699398
Change-Id: I3eb88237a8ccc421fdb68d1de19820614b13d7b8
Implement a timeout between when the dream binds and
when the dream creates the service connection. If
the connection is not created within a certain amount of
time, stop the dream.
This fixes the current bug where a dream that crashes in
onCreate (or the ctor) can put the dream controller in a
bad state until the screen is turned off.
The timeout is equal to the service restart delay in
activity manager (ActiveServices) to avoid restarting
(and recrashing).
Bug:7596707
Change-Id: I3e11efc6af0b79ec4cb0fbc94e4e109c7602ddac
Also fix a little problem where the USER_STARTED broadcasts
were not being sent as ordered broadcasts(!).
Change-Id: I3aa3e0a9b3900967cdd2d115ee103371b0a50c41
Bug: 7368245
Log a warning if the system process calls unqualified sendBroadcast()
and other calls.
As a result of the logging above, found a few more method calls such as
bindService() that would benefit from being more explicit to avoid
future confusion and reduce the log warnings.
Change-Id: I17f15c8be9adf7becd456d6abbab606f19befdbf
Reduce reliance on Service interface overrides, instead
steering clients to the DreamService-specific lifecycle
hooks:
onAttachedToWindow .. onDreamingStarted ..
onDreamingStopped .. onDetachedFromWindow
The old Dream.java is finally gone now too.
Bug: 7281802
Change-Id: Ib7802c3397fde60ad1132fa49831da182eef4d7a
Clearly isolated the DreamManagerService and DreamController
responsibilities. DreamManagerService contains just enough logic to
manage the global synchronous behaviors. All of the asynchronous
behaviors are in DreamController.
Added a new PowerManager function called nap() to request the device
to start napping. If it is a good time to nap, then the
PowerManagerService will call startDream() on the DreamManagerService
to start dreaming.
Fixed a possible multi-user issue by explicitly tracking for
which user a dream service is being started and stopping dreams
when the current user changes. The user id is also passed to
bindService() to ensure that the dream has the right environment.
Fix interactions with docks and the UI mode manager. It is
important that we always send the ACTION_DOCK_EVENT broadcast
to the system so that it can configure audio routing and the like.
When docked, the UI mode manager starts a dock app if there is
one, otherwise it starts a dream.
This change resolves issues with dreams started for reasons other
than a user activity timeout.
Bug: 7204211
Change-Id: I3193cc8190982c0836319176fa2e9c4dcad9c01f