149 Commits

Author SHA1 Message Date
Jason Sams
bd2197fb00 Add script to script call support. Add exception to catch out of bound index data when added to TriangleMeshBuilder. 2009-10-07 18:14:01 -07:00
Mike Reed
a78b0a2d9e add (hidden) setHasAlpha() to allow clients like the view's cache to hint that a bitmap is opaque.
Knowing that a 32bit bitmap is opaque is a performance boost for some blits.
2009-10-07 11:38:05 -07:00
Jason Sams
516c319115 Implement data push from scripts. Fixes the problem where apps would have to poll to monitor a scripts state.
Fix bug in StoreState where state could be overridden by the default unless the script used more than one state.

Change only impacts renderscript and renderscript apps.
2009-10-06 13:58:47 -07:00
Jason Sams
7f047786d9 Update the SimpleMesh API to support new attribute types. Also spilt add/set commands to avoid permutation explosion. 2009-10-02 18:18:35 -07:00
Mike Reed
bbed0d68c8 hide setGammaForText, which is only used for calibrating new devices 2009-10-01 09:34:45 -04:00
Dianne Hackborn
29e4a3c566 Update from API review.
Change-Id: I16b1c566f91167aac9615ac59dd297a154c828ea
2009-09-30 23:21:02 -07:00
Mike Reed
4e03999ca2 if we have a single value for roundrect radius, manually clamp it before drawing.
Skia will clamp the radius independently in X and Y to ensure it is not larger than 1/2 the width (or height).
If the caller to our drawable gives us a single value, we'll assume they want it to be circular, and not an oval.
To do that, we clamp it up front, so we get (possibly smaller) circular corners, rather than potentially
elliptical ones.

This makes the progress bar look "nicer" when it is very thin in one dimension.
2009-09-29 17:02:26 -04:00
Dianne Hackborn
c20a9608f3 Whoops, these shouldn't be public.
Change-Id: I66057b1fb63b97ad79cea7056849274c6a7b3ed4
2009-09-29 11:38:01 -07:00
Android (Google) Code Review
490d5222ae Merge change I6cacaa0d into eclair
* changes:
  Hack to fix issue #2125365: Sports Trivia compatability with Eclair
2009-09-29 13:44:47 -04:00
Jason Sams
5235cf3f41 Fix but processing raster state pragma.
rename stateFragmentStore to stateStore
2009-09-28 18:12:56 -07:00
Dianne Hackborn
afa78967b8 Hack to fix issue #2125365: Sports Trivia compatability with Eclair
Adds a mechanism to tell Paint the scaling factor its target
canvas will have, for it to compute font metrics based on the
correct font size.  Only TextView uses this, but that is enough
for the large majority of apps.

Change-Id: I6cacaa0dd26d40ee3ad959bed0028678d6e9016e
2009-09-28 17:33:54 -07:00
Jason Sams
3c0dfbab80 Improve logging code to dump more detaild rs object info. Fix bug with predefined elements not being recreated for contexts after one was destroyed. Add stricter type enforcement. 2009-09-27 17:50:38 -07:00
Jason Sams
66b2771d74 Reduce debugging spew and add props to selectivly re-enable it.
change-id: Ib59ed5d7a9d479ccd1af456029735dbc65ae1efe
2009-09-25 15:25:00 -07:00
Jason Sams
a9e7a05b84 Improve renderscript context teardown. Track object in the system and then force their cleanup by releasing all user references once destroy context is called. Java layer will no longer send destroy notifications for objects garbage collected once a context is destroyed. 2009-09-25 14:51:22 -07:00
Joe Onorato
5fda65f182 Add a method to destroy the RS object. 2009-09-25 09:12:16 -07:00
Jason Sams
65e7aa56f5 Implement pause/resume for the RS thread. 2009-09-24 17:38:20 -07:00
Jason Sams
6b9dec00af Remove depricated triangleMesh. 2009-09-23 18:07:45 -07:00
Dianne Hackborn
de0dfb7b65 Fix issue #2125720 Weather Forecast Widget - graphics do not scale
I forgot to add the new density field to the Bitmaps' parcelable data.

Change-Id: I77cf3e93e356297e0caed6fc71b62b5cd8f79124
2009-09-23 14:26:02 -07:00
Android (Google) Code Review
5dd7c726f4 Merge change 26667 into eclair
* changes:
  Add raster object to control point and line params. Add flag to force SW rendering.
2009-09-23 17:00:22 -04:00
Jason Sams
ebfb436a49 Add raster object to control point and line params. Add flag to force SW rendering. 2009-09-23 13:57:02 -07:00
Dianne Hackborn
b8a9f12802 Fix #2101821: Cut labels of menu items in "SnapTell" market app.
Ummmm...  this turns out to be pretty bad.  NinePatchDrawable was not
scaling its reported padding for compatibility mode, causing spacing
to be off.  All over the place.  This change should improve things quite
a bit (and magically makes nearly all of the menu flaws go away).

Change-Id: I94a8310d95b908b6f087db97d9afaed654ca6de5
2009-09-23 11:27:06 -07:00
Jason Sams
768bc02d81 Implement more type checks on Allocations.
Add tracking for allocations created using the "sized" helper.
Add more param validation for data upload calls.
2009-09-21 19:41:04 -07:00
Chih-Chung Chang
eb68c46a40 Fix 2092386: Support yuyv for camera preview format.
Change-Id: I3ef821fed2132a9faf92983324c7e036d0f5641e
2009-09-21 04:38:19 +08:00
Android (Google) Code Review
d9497f7dd9 Merge change 25394 into eclair
* changes:
  Add StateListDrawable's dither flag to the constant state.
2009-09-16 20:02:14 -04:00
Romain Guy
a41581ed40 Add StateListDrawable's dither flag to the constant state.
Change-Id: Ie377bfe3dfb83c33df3c0cc5a02810332a60a322
2009-09-16 17:01:06 -07:00
Android (Google) Code Review
07e62d1de9 Merge change 25185 into eclair
* changes:
  Implement renderscript Invokables.
2009-09-16 18:06:12 -04:00
Jason Sams
be2e84193f Implement renderscript Invokables. 2009-09-16 15:04:38 -07:00
Romain Guy
ffff38420c Build the BitmapShader if it hasn't been built yet.
This was causing a bug in the InCall UI where the background would be stretched.

Change-Id: Ie25a7d09f4779f166e267b2f921d40441ce361d2
2009-09-15 16:39:08 -07:00
Mike Reed
df4cf29715 redraw once more on a touch-up if we've been dragging, so we can redraw in high-quality mode
update dox on BlurMaskFilter
2009-09-15 16:16:05 -04:00
Android (Google) Code Review
ffa18dfac0 Merge change 25100 into eclair
* changes:
  Implement Object readback.
2009-09-15 15:40:09 -04:00
Jason Sams
5f43fd289a Implement Object readback. 2009-09-15 12:39:22 -07:00
Dianne Hackborn
c297480937 Fix issue #2116977: buttons are huge and bent
Now that we are using preloaded drawables in compatibilty mode, when
constructing them from their constant state we need to set the new
drawable's target density appropriately.

Change-Id: I3665cbea09d38b9ac5f45f8c380dc8641f86b266
2009-09-14 16:32:56 -07:00
Dianne Hackborn
8cae124af2 Various cleanup around resources and nine-patches.
Remove the stuff that doesn't use preloaded drawables when in
compatibility mode, since this works fine ever since we were able
to deal with drawables in a different density than the canvas.

Change the snapshot function on View to return a snapshot at
the same size that will actually be drawn on screen (when in
compatibility mode), to be able to show scaling artifacts and
all.

This change was original an attempt to fix issue #2101917: Text
field edges appears to be improperly rounded.  That turns out to
probably be something deeper in the graphics system, but also
included here is the debugging code I did to try to track down the
problem to make it easy to turn on again later.

Change-Id: I34bfca629639c7ff103f3989d88874112ef778d9
2009-09-11 13:31:45 -07:00
Mike Reed
211db4a287 change default for dither to true 2009-09-11 14:40:15 -04:00
Scott Main
da0a56df96 resolved conflicts for merge of e0408aa1 to eclair 2009-09-10 18:08:37 -07:00
Scott Main
df4578e8ab docs only.
add documentation to notify developers about variable
camera specifications and add some more links

Change-Id: I46ef9811af17858cbc6547f88e626becb481b043
2009-09-10 15:02:49 -07:00
Mike Reed
d9512a30d8 default dithering to ON (cheap, looks good)
officially ignore filtering (expensive, no real improvement)
2009-09-10 14:46:41 -04:00
Jason Sams
ea84a7c517 Remove "predefined" elements from Java layer. Static elements continue to exist but are no longer treated as a special version of element. 2009-09-04 14:42:41 -07:00
Jason Sams
2525a81522 Improve structure support using symbol lookup of named structures in scripts to allow them to appear as just pointers to structs. 2009-09-03 15:43:13 -07:00
Romain Guy
650a3eb7d6 Load bitmap resources entirely from native code.
Change-Id: I6660baec241794c40611bce79b7f9ce9479e52ba
2009-08-31 14:06:43 -07:00
Jason Sams
07ae406237 Implement async data/subData. Implement TriangleMeshBuilder in SimpleMesh which replaces TriangleMesh. Update Film to use new builder. 2009-08-27 20:23:34 -07:00
Jason Sams
67c6844ea0 Remove bogus comments and logging. 2009-08-25 17:09:59 -07:00
Jason Sams
f5b4596a38 Implement java interface for RS shutdown and fix shutdown deadlock with the command fifo. 2009-08-25 14:49:07 -07:00
Jason Sams
b13ada5071 Add support for selecting the color bit depth and if the application used a depth buffer. 2009-08-25 11:44:30 -07:00
Mike Reed
dbade9d6a0 expose runtime changes to gamma 2009-08-25 13:47:47 -04:00
Dianne Hackborn
4a51c20ce6 I am getting tired of the java doc warnings, so fix them.
Change-Id: I2205eebae419eaf4a0992c9f5b7cd807eb843fe1
2009-08-24 17:37:32 -07:00
Jeff Sharkey
6afa16feb3 Add dither XML flag to StateListDrawable.
We currently allow the dither="true" flag to be set on
individual <bitmap> and <nine-patch> objects, but that flag
is overridden when they are included in a <selector>.  This
change adds the dither="true" flag to StateListDrawable so
they can be dithered when desired.

Fixes http://b/issue?id=2068024
2009-08-22 22:44:00 -07:00
Jason Sams
d8e4161f11 Allow null to be re-bound as a root script. This was always legal from native and just a limitation of the java binding for the API. 2009-08-20 17:22:40 -07:00
Jason Sams
25ffcdc9d7 Point Sprites 2009-08-20 16:11:03 -07:00
Romain Guy
484d57f435 Move the sky 2009-08-19 12:10:03 -07:00