* commit 'c25972950c2ea62fb085524dbe737c2bf0f08f4a':
SurfaceTexture: fix a couple tests
EGL: default to swap interval 1
SurfaceTexture: clean up some tests
This change makes SurfaceMediaSource add the VIDEO_ENC usage bit when
allocating its GraphicBuffers rather than the HW_TEXTURE bit.
Change-Id: Ie20e225c894fdbc31cad6bb82b3b64c7e98074eb
This change explicitly sets swap interval 1 on the window when an
EGLSurface is created to render to it.
Change-Id: I91eb29dbee3ae4a55076b921f084d503fbe94e03
the working theory here is that a Surface object has become non-promotable
because it lost its last reference; later Surface::readFromParcel is called
the previous surface is found in the cache, but can't be promoted. this causes
a new Surface object to be created which will promptly try to connect to the
CPU_API -- this in turn will fail because the previous (now dead) surface is
still connected.
To fix this, we make sure to disconnect from the SurfaceTexture when
Surface[TextureClient] is destroyed.
Change-Id: I422234868a05d7b7d283e9d5a85f7ab79e65d8a9
On AudioTrack and AudioRecord stop or failed start, restore the priority
and cgroup of the caller to their previous values, rather than forcing
to NORMAL. Dependent on new thread APIs.
Also fixes bug where priority was set to AUDIO but cgroup not set.
Change-Id: Ib83893918fb4fdf57c6b87884b51038997a631d8
Stop using system properties to publish information about
the key character map path. Instead, we can retrieve it
on demand by asking the window manager.
It was possible to exhaust the supply of system properties
when repeatedly adding and removing input devices.
Bug: 5532806
Change-Id: Idd361a24ad7db2edc185c8546db7fb05f9c28669
* commit '716747f7cb29b45e41c2870f12d39095f4ed80c8':
Fix for issue 5309336 -add videoeditor maximum prefetch YUV frames in media_profiles.xml to limit the total memory usage.
Surface Texture dequeue logic is modified to return the oldest of the
free buffers to Client on dequeue call.
Currently dequeue method is returning the first buffer index which is free.
The parsing is done in ascending order of the buffer slot indices.
This leads to returning the buffer which has been just queued to composer,
and hence display, and this defeats the purpose of having minimum dequeue count
as 2 in asynchrnouse mode.
This is fixed by checking all the free slots and returning the oldest buffer.
Change-Id: Ibbac10593c3994c278c601af0480b171635ecdd4
Signed-off-by: Sunita Nadampalli <sunitan@ti.com>
-add videoeditor maximum prefetch YUV frames in media_profiles.xml to limit the total memory usage.
Change-Id: I41ffbc192fcce4c7635e5b0a1f2835852e5ee509
Use const references to keys and values where appropriate to avoid
copying them unnecessarily.
Deleted some dead code.
Simplified a few pieces that were doing unnecessary redundant work.
Change-Id: Ib2145b7094a40db2d679e05dafe050fe1e87b846
Was mistakenly assuming that Parcel::writeFileDescriptor took
ownership of the fd that was passed in. It does not!
Added some comments and a default parameter to allow the caller
to specify whether it wishes the Parcel to take ownership.
Bug: 5563374
Change-Id: I5a12f51d582bf246ce90133cce7690bb9bca93f6
This change adds serialization and deserialization functionality to
BlobCache, conforming to the Flattenable interface.
Change-Id: Ibc99cb1c3d015f363d57d0713eabccec07ff975e
This change removes the mutex from the BlobCache class. The caller must
be responsible for thread synchronization in order to properly implement
the Flattenable interface, which is coming soon. Otherwise would be the
potential for the cache contents to change between the call to the
getFlattenedSize and flatten methods. Because the caller must do this
synchronization anyway there's no reason to also some synchronization
inside BlobCache.
Change-Id: Ie1f4f6f82b78744f46a41ce863cac0cad276a20e
Suppose applications call autoFocus in CAF picture mode. If
CAF is in the middle of scanning, the picture is very likely to
be blurry. Change focus callback to return when the scanning
finishes.
bug:5514415
Change-Id: Ibcb8f92a5263d7dbd7cce54df3617fb21c6255d4
This change moves the ANativeWindow connect and disconnect logic from
MediaPlayer to MediaPlayerService::Client.
Bug: 5502654
Change-Id: Ifc43b98b01ad8f35d62d7ece43110724ec7fda3d
This change makes OMXCodec push RGB 565 buffers filled with black to an
ANativeWindow when tearing down after decoding to protected gralloc
buffers. This allows the OMX tear down to zero out any protected
buffers that were used without the possibility that the buffer is still
being used by SurfaceFlinger or HWComposer.
Bug: 5483222
Change-Id: I8acedd81a7bb67dfdc2fd15733e3375b6ce8d560