There are two problem, 1.If we have wrong bluetooth address in
global settings db, we never will update it 2. We need enable bluetooth
to get the bluetooth address for some devices. For 1, we fix it by add
a valid flag in global setting db, this flag will be set when we stored
correct address and name to db. We only load the name and address from
global setting db when this valid flag is set during power up.
For2. we will read BT address after bluetooth is at ON state.
bug 7440409
Change-Id: Ic4740b3f0b2fcd214c7ca8393f7331c140eec66d
This new widget replaces DigitalClock. It listens to all the correct
system events and offer the ability to customize the formatting
patterns in 12-hour and 24-hour modes. It also supports fixed
time zones to create world clocks.
One more step towards becoming ClockOS!
Change-Id: I677e5dfca8cd8c8d1f8c49e54d7507f4d1885bf4
Integrate from proto app
Make sure you can drag back up immediately without the delay of extra
offset on the challenge view.
There are still a few further tweaks to make here that will be
dependent on another upcoming patch.
Change-Id: I6af599e43d6be6da7b431dca5b87e39c157a54df
Also, remove ability to filter widgets by feature
in appwidget picker in anticipation of api change
Change-Id: I325de0b98f03d3a250758d504229ea27794b5330
Broken Build:
frameworks/base/core/res/res/values/symbols.xml:558: error: Symbol 'keyguard_accessibility_widget_changed' declared with <java-symbol> not defined
make: *** [out/target/common/obj/APPS/framework-res_intermediates/package-export.apk] Error 1
This reverts commit 30a3eeaa4bc8d654b6ff3beb109b6af3f347b135
Change-Id: I505c6c1f3444c80519fbee50d7dda656f5c9b76e
Integrate from proto app
Get some layout/alignment right between security views, bouncer,
etc. Expand the space available for the more cramped security views
when not in the bouncer.
Fix bug 7434391 - don't allow widget swiping in bouncer mode. Fix a
few other bouncer-related state tracking problems as well.
Use layers when moving the security view around.
Change-Id: Ied14bab8bb5c3d997c734a3ae657b766c427253f
When the referenced bug was filed, face unlock was only showing as a
tiny sliver on tablet layouts. Due to other changes in the lockscreen
branch, it was no longer a sliver, but was still an incorrect layout,
with a width much greater than height. This change makes face unlock
square for all layouts.
The face unlock RelativeLayout was replaced with a custom
FaceUnlockView derived from RelativeLayout. The new view forces a
square layout using the same technique used by LockPatternView.
Note that there is still a bug where the pattern view covers the widget
area on portrait tablet layouts. The face unlock view has this same
issue, but may resolve itself when the pattern bug is fixed.
Also note there are two other Face Unlock tablet bugs that existed
before this change (and therefore are not caused by this change):
- flash during transition from spotlight animation to camera preview
- PIN backup is upper-left instead of centered
Change-Id: I550eccfa3924f230a9dc43f0a9b59f1ea55a9273
This means that challenges may no longer wrap_content, even
vertically. But it's the only way to rationalize across
different challenges, some of which want to be a fixed size,
some match_parent, and some wrap_content.
This change also fixes some problems with the password view
as well as PIN view (usable again on sw360 devices like
Galaxy Nexus).
Bug: 7427586
Change-Id: I648e68c5159fef7cf594d4bfe8f6d4bdd5da6b6a
Proto-Id: I280b4875a9deee5dfb7409bdfa8ed0b96fbd0cff
Integrate from proto app
* New assets
* Layout changes
* Dragging behavior change for sliding challenge
* Realign camera for new padding
Change-Id: Ia177c60f59f1fc74000d95fc39b048321acf1246
- the handle size is now entirely independent of asset size
- the handle doesn't have to have a handle graphic
- the handle top/bottom sizing can each change based on
whether the challenge is visible
- now, the handle becomes very small when the challenge is
visible, and does not intrude into the challenge rect
itself (so you really need to drag downward through the
top edge of the challenge to activate the handle and close
the challenge)
- when the challenge is closed, the handle may be clicked to
open
Bug: 7428215
Change-Id: I4ca7b4d5d475337295a6a7492a831abbba288ac5
Proto-Id: Ibc8997ece27ca1e0fa4deb651bb11860f95d7b23
-> updated assets
-> Always showing outlines as per new mock
-> Enabling layers on content during fades (still need to sort out layers for frames)
-> Added carousel overscroll as per discussion with danship
-> Fading side pages in carousel
-> other small polish
Change-Id: If88686768c621a65b175a74c07cb55a69321fd97