This change allows the user to select-n-scroll. While a user
is in select mode, and they try to scroll, the textbox will
scroll in the direction of the selection, and expand the selection.
There was a recent change to OpenCORE that broke the MediaPlayer::decode()
function for all OpenCORE supported formats (MP3, AAC, and AMR-NB/WB). The
affect is that SoundPool is unreliable for all of these formats. This patch
changes the logic in the AudioCache object that processes messages from the
media player. The old logic was fragile. This change should make it more
robust against changes.
...in setup wizard ->Wifi setup screen.
We were stopped waiting for the wallpaper to draw, which it would never do
because it had been obscured and thus hidden.
Change-Id: Ia48b3f2a46ca970f143cbaee99f5f2a054378986
With this change, isBluetoothDock API can be used anytime and is not in tied
to dock state. The Dock State is a sticky intent so users
can query for the dock state.
Dr No: Eastham
Bug: 2133530
this was introduced by a recent change. when we try to figure out the size of
the yuv->rgb temporary buffer, the output resolution has not been computed yet
and an invalid buffer size is used. most of the time the allocation fails
and the system reverts to "standard" GL will uses onle the Y plane.
the allocation of the temporary buffer is moved to onDraw(), the first
time it is called, by that time, the window is positioned properly.
* changes:
Partially fix bug 2111240 Detect docking / undocking event by reporting to the AudioPolicyManager a new forced usage AudioSystem::FOR_DOCK which can take the FORCE_NONE, FORCE_BT_DOCK or FORCE_WIRED_ACCESSORY values. This CL is complemented by an update of the APM to take into account the FOR_DOCK usage.
- removed the parcelling ability from Entity and EntityIterator and made them public
- added an EntityIterator abstract implementation that allow easy wrapping of a Cursor
- changed the VCard code to use the new APIs
Ideally, I would like to allow Activities in the same package to intercept mime
types but there is no way to get the current Activity information from a generic
Context object. For now, skip resolved Activities that are in the same package.
Bug: 2314904
This obsoletes the following:
- The need to run SearchDialog in the system process.
- The global search mode code in SearchDialog.
- The GlobalSearch package.
- The search widget built into Launcher.
I will remove these in future changes.
Change-Id: I154386b1d6be73cfeab8376b6959a1dc5483e5f0
Adds support for formerly-unimplemented methods:
glCurrentPaletteMatrixOES
glLoadPaletteFromModelViewMatrixOES
glMatrixIndexPointerOES
glWeightPointerOES
The bulk of the changes are related to implementing the two PointerOES
methods, which are implemented pretty much the same way as the existing
Pointer methods were implemented.
This change also changes the way glPointSizePointerOES is implemented,
making it act like all the other Pointer methods. (Previously it was
not handling non-direct-buffer arguments correctly.)
Fixes bug 2308625 "Support matrix palette skinning
in JSR239 and related APIs"
Also updated GLLogWraper to fix two bugs in GLLogWrapper that were
discovered while testing matrix palette skinning support:
a) Handle trying to print the contents of null-but-enabled buffers.
(It's not legal to draw with null-but-enabled buffers, and
in fact some OpenGL drivers will crash if you try to render in this
state, but there's no reason the GLLogWrapper should crash while trying
to debug this situation.
b) Don't read off the end of a vertex buffer with non-zero position when
printing the entire contents of the vertex buffer. Now we only print from
the current position to the end of the buffer.
Provide a new method, GLSurfaceView.setEGLContextClientVersion. Clients
call this method to define which level of OpenGL ES support they want.
This method only affects the default behavior of GLSurfaceView. If clients
have supplied their own EGLContextFactory or EGLConfigChooser then they
are on their own if they want to create an OpenGL ES 2.0 context.
This API is currently hidden.
Update the gl2_java test to use this new API.
Update the gl2_java test's AndroidManifest.xml file to indicate that
it requires OpenGL ES 2.0.