- Refactor DragState to take Display instead of DisplayContent.
- Rename xxxAnimationLw methods in WindowManagerPolicy to xxxPostLayout
to reflect animation refactoring.
Change-Id: I502f2aa45a699ad395a249a12abf9843294623f0
Added more complete support for logical displays with
support for mirroring, rotation and scaling.
Improved the overlay display adapter's touch interactions.
A big change here is that the display manager no longer relies
on a single-threaded model to maintain its synchronization
invariants. Unfortunately we had to change this so as to play
nice with the fact that the window manager wants to own
the surface flinger transaction around display and surface
manipulations. As a result, the display manager has to be able
to update displays from the context of any thread.
It would be nice to make this process more cooperative.
There are already several components competing to perform
surface flinger transactions including the window manager,
display manager, electron beam, overlay display window,
and mouse pointer. They are not manipulating the same surfaces
but they can collide with one another when they make global
changes to the displays.
Change-Id: I04f448594241f2004f6f3d1a81ccd12c566bf296
Environment.getUserSystemDirectory(int userId)
Use it all relevant places that was hardcoding it.
Also, wipe out the user's system directory when user is removed, otherwise old state
might be transferred to a new user.
Change-Id: I788ce9c4cf9624229e65efa7047bc0c019ccef0a
Replaced all remaining places that used it with explicit user
specification.
While doing this, I ran into stuff that was creating PendingIntent
objects (that now need to specify the explicit user they are for),
which are also posting notifications... but have no way to specify
the user for the notification.
So the notification manager in the system process now also gets a
formal concept of a user associated with the notification, which
is passed in to all the necessary aidl calls. I also removed the
old deprecated aidl interface for posting/cancelling notifications,
since we now always need a user supplied.
There is more work that needs to be done here, though. For example
I think we need to be able to specify USER_ALL for a notification that
should be shown to all users (such as low storage or low battery).
Along with that, the PendingIntent creation needs to be tweaked to
be able to handle USER_CURRENT by evaluating the user at the point the
pending intent is sent.
That's for another change, however.
Change-Id: I468e14dce8def0e13e0870571e7c31ed32b6310c
Send the Intent.ACTION_PACKAGE_VERIFIED to all verifiers when
verification is complete (either one verifier verified the package or a
timeout occurred). Details of what occurred is in a new extra,
PackageManager.EXTRA_VERIFICATION_RESULT.
Bug: 7048930
Change-Id: I4f9855a29b0eb6d77f469891402c69e2e8922945
You can now use ALL and CURRENT when sending broadcasts, to specify
where the broadcast goes.
Sticky broadcasts are now correctly separated per user, and registered
receivers are filtered based on the requested target user.
New Context APIs for more kinds of sending broadcasts as users.
Updating a bunch of system code that sends broadcasts to explicitly
specify which user the broadcast goes to.
Made a single version of the code for interpreting the requested
target user ID that all entries to activity manager (start activity,
send broadcast, start service) use.
Change-Id: Ie29f02dd5242ef8c8fa56c54593a315cd2574e1c
System services holding this permission have external storage bound
one level higher, giving them access to all users' files.
Bug: 7003520
Change-Id: Ib2bcb8455740c713ebd01f71c9a2b89b4e642832
If the watchdog detects a problem the system server process
is killed, that is followed by a crash. Because the crash is
done after the system server process is killed, the crash
don't contain info about the system server.
This improvement will make sure that the system is crashed
before the system server process is killed.
Behavior is only changed for eng and userdebug builds.
Change-Id: I9f1c8fd8b03d0114032ed44fb582705ad0b49733
Wifi can have a quick disconnection followed by a reconnection. We used to
create a new DHCP state machine thread for every new connection and
never really waited until it quit after disconnect. This may have lead to
situations where repeated disconnect/reconnects resulted in multiple dhcp
start calls.
We now keep the statemachine after a disconnect and only shut it at supplicant
stop.
Bug: 6417686
Change-Id: Icf66efdc654be886e3eb46c81f09f8cce536f2f6
Split the DisplayManager into two parts. One part is bound
to a Context and takes care of Display compatibility and
caching Display objects on behalf of the Context. The other
part is global and takes care of communicating with the
DisplayManagerService, handling callbacks, and caching
DisplayInfo objects on behalf of the process.
Implemented support for enumerating Displays and getting
callbacks when displays are added, removed or changed.
Elaborated the roles of DisplayManagerService, DisplayAdapter,
and DisplayDevice. We now support having multiple display
adapters registered, each of which can register multiple display
devices and configure them dynamically.
Added an OverlayDisplayAdapter which is used to simulate
secondary displays by means of overlay windows. Different
configurations of overlays can be selected using a new
setting in the Developer Settings panel. The overlays can
be repositioned and resized by the user for convenience.
At the moment, all displays are mirrors of display 0 and
no display transformations are applied. This will be improved
in future patches.
Refactored the way that the window manager creates its threads.
The OverlayDisplayAdapter needs to be able to use hardware
acceleration so it must share the same UI thread as the Keyguard
and window manager policy. We now handle this explicitly as
part of starting up the system server. This puts us in a
better position to consider how we might want to share (or not
share) Loopers among components.
Overlay displays are disabled when in safe mode or in only-core
mode to reduce the number of dependencies started in these modes.
Change-Id: Ic2a661d5448dde01b095ab150697cb6791d69bb5
When the second user downloads a new wallpaper service, Wallpaper
service needs to query the correct user's package state to figure
out if it is available and bind to it.
Change-Id: Ifb95db1c859887f996f5b2e821b4b46510ee7016
Let apps bindService() across user boundaries if they hold the
INTERACT_ACROSS_USERS_FULL permission.
Bug: 7012034
Change-Id: I2047d8318e1de47bfae7470d1dbc6fe5cfe44fdc
The activity manager now keeps track of which users are running.
Initially, only user 0 is running.
When you switch to another user, that user is started so it is
running. It is only at this point that BOOT_COMPLETED is sent
for that user and it is allowed to execute anything.
You can stop any user except user 0, which brings it back to the
same state as when you first boot the device. This is also used
to be able to more cleaning delete a user, by first stopping it
before removing its data.
There is a new broadcast ACTION_USER_STOPPED sent when a user is
stopped; system services need to handle this like they currently
handle ACTION_PACKAGE_RESTARTED when individual packages are
restarted.
Change-Id: I89adbd7cbaf4a0bb72ea201385f93477f40a4119
Store the userId in the PendingIntentRecord.Key, so that it doesn't match
an identical pending intent from another user.
Change-Id: Icfc39e0f717c902dc3a60bdf5283a3402bbd2eaa
Ensure that only applications with
android.Manifest.permission.PACKAGE_VERIFICATION_AGENT can call application
verification APIs, like PackageManager.verifyPendingInstall and
PackageManager.extendVerificationTimeout
Bug: 7049083
Change-Id: I5fc28b37e864d67cd319a1ed9d03a90dd15ad052
We now notify the user of a captive portal before switching to the network as default.
This allows background applications to continue to work until the user confirms he
wants to sign in to the captive portal.
Also, moved out captive portal handling out of wifi as a seperate component.
Change-Id: I7c7507481967e33a1afad0b4961688bd192f0d31