There is a long history in Android, on both GED and non GED devices
of GPS providers ignoring the minTime parameter making location updates
every second. The problem is usually poor GPS drivers that claim to
do scheduling but then do not.
By making the minTime parameter strict (instead of a hint) we can add
a CTS test to ensure that udpates to not occur too frequently. I believe
this is the desired behavior from apps. If apps want to take advantage
of more frequent updates when another application asks for those updates
then it can use the passive provider.
The CTS test for GPS has already been submitted (as part of CTS Verifier).
Bug: 6424983
Change-Id: I163b9e44ea7ab71530b86fc2282614e0150e90f1
When somebody makes a quick setWifiEnabled calls in back to back succession,
we were missing setting the last state because we were only doing that
when wifi was in a particular state from a state machine's perspective.
This was done to handle the interaction b/w airplane and wifi and was
done in the wrong way. That part is now moved to the code which detects
airplane mode changes.
In the longer term, I want to move the whole persisting code as part of
wifi state machine which is more aware of the exact states wifi is in.
Bug: 6504534
Change-Id: I452f3f4efdeb84458dcfd280269e09ffa3844f05
Handle canceled key events correctly and don't synthesize
key events in that case.
Unfortunately, the state machine was confused by some sequences
of key events that it might receive from the input dispatcher
when new activities take focus during a long-press on the headset key.
The audio service may receive a cancel event intended for the old
window, followed by a repeated down and finally an up for the new window.
Simplified this down to just two booleans.
Bug: 6484717
Change-Id: I9587d0a5e282419ef4d7c17665940682aacea96a
Bug: 6490959
Fixes the issue where we will show the old tap highlight
if webkit isn't quick enough to respond
Change-Id: Icd9864d276b6ad311e3f3dc4deaa7085e3769006
Bug 6507332
The IME must be informed whenever the selection or composing
region changes so that it can adjust its replacement regions
and suggestions.
Change-Id: I484b112a2fede6528b0bc506711284b59bd886d1
Add functionality in AudioManager/AudioService to register a
media button receiver for telephony that, when registered, gets
priority for media button key events during a phone call or
when ringing.
Bug 6484717
Change-Id: I0835fc02cb24d06ca59af5a32c3ba0ae93e54442
When XT stats are available, transition to prefer them over DEV,
since they aren't subject to hardware driver bugs. Only switches at
the first atomic XT bucket, and adds a Settings.Secure flag to force
back to DEV if needed. Includes tests to cover transition.
Fix tests where device overlay would change which network types
reflected data usage. Test both history and summary APIs. Fixed
collection timestamps to reflect full buckets.
Bug: 6504744
Change-Id: Idd7f3b2fdb064c36547c85c51c214fd938c59b7e
On wifi-only devices we now show the null wifi RSSI if wifi
is enabled but not connected.
Bug: 6449811
Change-Id: Ib0cb11bcbef86d44ec633690806cff38796ffc3e
Make the WebCoreWatchdog aware of the WebViews it is monitoring
(rather than the Activity context which may become stale) and
ensure that the code for the prompt dialog is run on the UI
thread.
Bug: 6420310
Change-Id: Ied003938edb04858c85bcc2491c4b2c4c0ede6eb
Also move the shade up and forward to overlap the (now
empty) status bar.
As a side effect, DISABLE_SYSTEM_INFO now works for phones.
Bug: 6418617
Change-Id: I3b129e4bb26d3aba55403bf03baf8f4c8ad0ff46
Removing the code that delays a surface destruction when
WindowManager.FLAG_KEEP_SURFACE_WHILE_ANIMATING is set. The lock
screen that continued to animate after destroySurfaceLocked is no
longer used and this code was causing problems.
Also mDrawState was being set to NO_SURFACE in destroySurfaceLocked
even if the surface ended up not being destroyed. Later when it was
reused the false value of mDrawState was messing things up.
The screen lock bug referenced below no longer levaes the user stuck
with a black lockscreen. However it occasionally powers back up in the
launcher screen rather than the lock screen.
Fixes bug 6485955.
Change-Id: I684104c7e7c39c161a5118aa890889fbae92e635
The sample was doing something dumb: instead of binding the texture unit
to the shader's sampler, it was binding the texture name. Oops.
Change-Id: I13450dacbbd2dad362a2573aebb95e8eb87b25f0