This a merger of two commits submitted to AOSP by
the following authors:
ashok.bhat@arm.com, david.butcher@arm.comacraig.barber@arm.com, kevin.petit@arm.com and
marcus.oakland@arm.com
Due to the very large number of internal conflicts, I
have chosen to cherry-pick this change instead
of letting it merge through AOSP because the merge
conflict resolution would be very hard to review.
Commit messages below:
================================================
AArch64: Make graphics classes 64-bit compatible
Changes in this patch include
[x] Long is used to store native pointers as they can
be 64-bit.
[x] Some minor changes have been done to conform with
standard JNI practice (e.g. use of jint instead of int
in JNI function prototypes)
[x] AssetAtlasManager is not completely 64-bit compatible
yet. Specifically mAtlasMap member has to be converted
to hold native pointer using long. Added a TODO to
AssetAtlasManager.java to indicate the change required.
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Craig Barber <craig.barber@arm.com>
Signed-off-by: Kévin PETIT <kevin.petit@arm.com>
Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>
==================================================================
AArch64: Use long for pointers in graphics/Camera
For storing pointers, long is used in
android/graphics/Camera class, as native
pointers can be 64-bit.
In addition, some minor changes have been done
to conform with standard JNI practice (e.g. use of
jint instead of int in JNI function prototypes)
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>
===================================================================
Change-Id: Id5793fa0ebc17ee8b1eecf4b3f327977fdccff71
This a merger of two commits submitted to AOSP by
the following authors:
ashok.bhat@arm.com, david.butcher@arm.comacraig.barber@arm.com, kevin.petit@arm.com and
marcus.oakland@arm.com
Due to the very large number of internal conflicts, I
have chosen to cherry-pick this change instead
of letting it merge through AOSP because the merge
conflict resolution would be very hard to review.
Commit messages below:
================================================
AArch64: Make graphics classes 64-bit compatible
Changes in this patch include
[x] Long is used to store native pointers as they can
be 64-bit.
[x] Some minor changes have been done to conform with
standard JNI practice (e.g. use of jint instead of int
in JNI function prototypes)
[x] AssetAtlasManager is not completely 64-bit compatible
yet. Specifically mAtlasMap member has to be converted
to hold native pointer using long. Added a TODO to
AssetAtlasManager.java to indicate the change required.
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Craig Barber <craig.barber@arm.com>
Signed-off-by: Kévin PETIT <kevin.petit@arm.com>
Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>
==================================================================
AArch64: Use long for pointers in graphics/Camera
For storing pointers, long is used in
android/graphics/Camera class, as native
pointers can be 64-bit.
In addition, some minor changes have been done
to conform with standard JNI practice (e.g. use of
jint instead of int in JNI function prototypes)
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>
===================================================================
Change-Id: Ib3eab85ed97ea3e3c227617c20f8d213f17d4ba0
The main bug was that the AutoJavaFloatArray autoSrc was not passing in
read only. This meant that the destructor overwrote the data which
the autoDst AutoJavaFloatArray had written in it's destructor.
This case only happened if src == dest and the arrays were copies.
Also improved performance by passing in read only a few other places.
Bug: 12570144
Change-Id: Idc8764087dc165433c584b87a0f9d4ed0ec795e8
* commit '6706888e24aee04c2c914c44e5ef5b1510cf8013':
AArch64: Use long for pointers in BitmapRegionDecoder
AArch64: Use long for pointers in Movie class
AArch64: Add AssetInputStream.getNativeAsset
Instead of attempting to mmap the entire file, create an
SkFILEStream from a FILE.
BUG:11669944
BUG:11028218
Change-Id: If67da91484acc79f9f3dde6d05201409c0c75e41
setIsOpaque() has been removed from ToT Skia.
Update setters for mIsPremultiplied and hasAlpha to take the
other into consideration.
Change-Id: I1b36b0b0ce7126031eb7b769b563c17dcd4b306a
For storing pointers, long is used in BitmapRegionDecoder
class, as native pointers can be 64-bit.
In addition, some minor changes have been done
to conform with standard JNI practice (e.g. use
of jint instead of int in JNI function prototypes)
In addition, Graphics.cpp has been changed to work
with modified BitmapRegionDecoder.
Change-Id: Id54087dd3bfb29577e8b762e70946793369dc701
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>
For storing pointers, long is used in Movie class,
as native pointers can be 64-bit.
In addition, some minor changes have been done
to conform with standard JNI practice (e.g. use
of jint instead of int in JNI function prototypes)
Change-Id: I946325e4af6cb9282012bebdaee89e1117d8797b
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>
Minor changes have been done to conform with standard
JNI practice (e.g. use of jint instead of int in JNI
function prototypes)
Change-Id: I4015138921cc18ecae52daaa6710b3c9efd68e87
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>
For storing pointers, long is used in
android/graphics/PathMeasure class, as native
pointers can be 64-bit.
In addition, some minor changes have been done
to conform with standard JNI practice (e.g. use
of jint instead of int in JNI function prototypes)
Change-Id: I4599a9d5f7dcf9c39838db96d9033059114d3a49
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>
Add enums to the constructor for AssetStreamAdaptor to choose the
different behaviors used by the (former) two different classes.
The old clients of AssetStream now get the following features of
AssetStreamAdaptor
- Debugging statements on error.
- The stream is an SkStreamRewindable.
- getLength() returns the correct value, and the old way of getting
the length (read(NULL, 0)) is no longer implemented, since it is
no longer used.
- isAtEnd() returns the correct value. ToT Skia makes it pure virtual,
so some implementation is necessary.
Change-Id: I2a5395914e4f53830aaefee396556459083a1c56
Since VMRuntime.newNonMovableArray and VMRuntime.addressOf are java
methods implemented in Native, they don't necessarily return NULL
when an exception is thrown. Checking the exception instead of the
return value fixes errors which may occur if the runtime returns
garbage when an exception is pending.
Bug: 11971220
Change-Id: I70478834c9f14cc5d9e666e1e174d3fd09269719
The following functions were problematic:
const SkGlyph& getUnicharMetrics(SkUnichar, const SkMatrix*);
const SkGlyph& getGlyphMetrics(uint16_t, const SkMatrix*);
const void* findImage(const SkGlyph&, const SkMatrix*);
Replacing them with calls through SkGlyphCache solved a nasty crash
bug, so they have all been deprecated.
Bug: 11968757
Change-Id: Id746315d41aec5b211b78b172a883c2061130f08
With this patch, framework does at least some of its text rendering
using Minikin instead of TextLayoutCache. There's a lot of stuff broken
and not yet implemented, but the phone will boot.
Changes are hidden behind USE_MINIKIN, which should be set in
BoardConfig.mk for the brave. Without that, there are changes to
signatures in JNI methods and so on, but shouldn't be any visible
changes.
This commit also introduces a new abstraction for Typeface:
The new TypefaceImpl abstraction represents the functionality that
corresponds to a Java Typeface object. Currently it is backed by
SkTypeface, but in the migration to Minikin it is a FontCollection
combined with a FontStyle. This patch introduces a USE_MINIKIN
preprocessor switch, so there is no substantial change to existing
Skia-based code, but which lets us start replacing the implementation
with the Minikin version.
Change-Id: I532c4c2d32d4f4c1f349dc1db37caa112af587ea
The new Skia PDF generation APIs are a small extension to
the code that converts drawing commands to PDF (SkPDFDevice)
and this new functionality is exposed via new APIs. This
change switches to using these new APIs allowing us to
capitalize on the new perspective support for PDF
generation.
bug:11561776
Change-Id: Ief61f7ff6a5a22c27d3acbe99a48910cb679f594
This is a fix for bug 11553661. The "closest match" heuristic for
resolving a typeface when an exact match was not found changed between
JB MR2 and KK, resulting in loss of custom typeface when StyleSpan was
applied. This patch reinstates the logic that had been present. Also
reported externally as:
https://code.google.com/p/android/issues/detail?id=61771
Change-Id: Ia432fca07c4bf3b830ee2487cd8f5267a9cfb7ff
jniGetNonMovableArrayElements is not safe and is going to be deleted.
Change-Id: I6daae1e4ac9e01ca593cda522fdbeb774eef1eff
(cherry picked from commit 75a5038849cecf38aba72721272ff07cca09501f)
This patch allows HarfBuzz to select language-specific features based
on the language. It is a fix for bug 7004056.
Change-Id: I63f01b9580250728b900f19f357cefdeb9d36c72