12 Commits

Author SHA1 Message Date
Chris Craik
9fded232a9 Recycle OffscreenBuffers
Change-Id: Ia2e219026f211a5308ecf8209c5f986bb888aadd
2015-11-12 13:05:35 -08:00
Chris Craik
1b54fb27ac Delete MAKE_ENUM_FLAGS
bug:21595702

Settle on namespace-enum for consistency. Also removes k prefix.

Change-Id: Ib89f94cb9263de40b6e4636577dca4860867d0d8
2015-06-03 13:42:21 -07:00
Chris Craik
e2bb380bc2 Use glops for text rendering
Change-Id: I5e155c8baf3149f0ff231ec3c89dbff6bb8eae92
2015-03-18 16:10:24 -07:00
Chris Craik
a6b52198b9 Glop drawBitmaps, drawPatches
Change-Id: I3f1cd3f47f97d2e0c9b9d153732e26ee0b1c58c2
2015-03-03 08:58:14 -08:00
Chris Craik
ef2507439c Glop mesh reorg, support for drawBitmapMesh
Change-Id: Iaf5550bdd93da93e59a5b838234ab5612e067387
2015-02-26 10:56:07 -08:00
John Reck
c87be99c6e C++11 style fixups
Change-Id: I356d02338820bfef41a9e278c88dafc17cfe1cf9
2015-02-20 10:58:48 -08:00
John Reck
ba6adf66d3 Initial attempt at jank-tracking stat collection
Is a bit naive, perhaps overly aggressive, but sorta works

Change-Id: I01a774e00dbe681439c02557d9728ae43c45ce50
2015-02-20 08:27:38 -08:00
Chris Craik
922d3a7f6f Glop SkiaShader support
Change-Id: I894a0b62701bd02367ab970813e4c332147351a2
2015-02-17 15:45:46 -08:00
Chris Craik
0519c810a5 Glop Bitmap and RoundRect clipping support
Change-Id: I4577546a5d2e5f084cc03f39a89db9231b8111ee
2015-02-12 12:30:59 -08:00
Chris Craik
65fe5eeb19 Move scissor state to RenderState
Change-Id: I1227a3886fb24e4d9fad79fca469794f06cfb15e
2015-01-27 17:12:39 -08:00
Chris Craik
05f3d6e511 Tessellate on worker threads
Tessellate and cache (where possible) shadow and round rect
tessellation tasks.

Change-Id: I2cfda8e11d83d51ea74af871235cf26e8f831d40
2014-06-10 01:53:17 +00:00
John Reck
52244fff29 Add CanvasProperty for drawCircle
Change-Id: Icbcc030f5033d2094e567d7c519b9d672f2aac1c
2014-05-02 13:43:46 -07:00