Split the DisplayManager into two parts. One part is bound
to a Context and takes care of Display compatibility and
caching Display objects on behalf of the Context. The other
part is global and takes care of communicating with the
DisplayManagerService, handling callbacks, and caching
DisplayInfo objects on behalf of the process.
Implemented support for enumerating Displays and getting
callbacks when displays are added, removed or changed.
Elaborated the roles of DisplayManagerService, DisplayAdapter,
and DisplayDevice. We now support having multiple display
adapters registered, each of which can register multiple display
devices and configure them dynamically.
Added an OverlayDisplayAdapter which is used to simulate
secondary displays by means of overlay windows. Different
configurations of overlays can be selected using a new
setting in the Developer Settings panel. The overlays can
be repositioned and resized by the user for convenience.
At the moment, all displays are mirrors of display 0 and
no display transformations are applied. This will be improved
in future patches.
Refactored the way that the window manager creates its threads.
The OverlayDisplayAdapter needs to be able to use hardware
acceleration so it must share the same UI thread as the Keyguard
and window manager policy. We now handle this explicitly as
part of starting up the system server. This puts us in a
better position to consider how we might want to share (or not
share) Loopers among components.
Overlay displays are disabled when in safe mode or in only-core
mode to reduce the number of dependencies started in these modes.
Change-Id: Ic2a661d5448dde01b095ab150697cb6791d69bb5
This change refactors keyguard to be more modular and maintainable. More
specifically, it replaces the top-level view with just one device-dependent
view that contains two views: a widget area and a security area.
The widget area can be populated with custom widgets.
The security area contains the current security method as dictated by
the stored password quality.
This change contains both the old and the new keyguard with the old keyguard
still enabled. The new keyguard will be enabled in a subsequent change.
Change-Id: Id75286113771ca1407e9db182172b580f870b612
Ensure that only applications with
android.Manifest.permission.PACKAGE_VERIFICATION_AGENT can call application
verification APIs, like PackageManager.verifyPendingInstall and
PackageManager.extendVerificationTimeout
Bug: 7049083
Change-Id: I5fc28b37e864d67cd319a1ed9d03a90dd15ad052
Adds support for always-on VPN profiles, also called "lockdown." When
enabled, LockdownVpnTracker manages the netd firewall to prevent
unencrypted traffic from leaving the device. It creates narrow rules
to only allow traffic to the selected VPN server. When an egress
network becomes available, LockdownVpnTracker will try bringing up
the VPN connection, and will reconnect if disconnected.
ConnectivityService augments any NetworkInfo based on the lockdown
VPN status to help apps wait until the VPN is connected.
This feature requires that VPN profiles use an IP address for both
VPN server and DNS. It also blocks non-default APN access when
enabled. Waits for USER_PRESENT after boot to check KeyStore status.
Bug: 5756357
Change-Id: If615f206b1634000d78a8350a17e88bfcac8e0d0
Split WindowManagerImpl into two parts, the WindowManager
interface implementation remains where it is but the global
communications with the window manager are now handled by
the WindowManagerGlobal class. This change greatly simplifies
the challenge of having separate WindowManager instances
for each Context.
Removed WindowManagerImpl.getDefault(). This represents the
bulk of this change. Most of the usages of this method were
either to perform global functions (now handled by WindowManagerGlobal)
or to obtain the default display (now handled by DisplayManager).
Explicitly associate each new window with a display and make
the Display object available to the View hierarchy.
Add stubs for some new display manager API features.
Start to split apart the concepts of display id and layer stack.
since they operate at different layers of abstraction.
While it's true that each logical display uniquely corresponds to a
surface flinger layer stack, it is not necessarily the case that
they must use the same ids. Added Display.getLayerStack()
and started using it in places where it was relatively easy to do.
Change-Id: I29ed909114dec86807c4d3a5059c3fa0358bea61
Use AtomicFile for usermanager files.
Added a MANAGE_USERS permission that apps (signature permission) can use
to create/query/modify/remove users.
Change-Id: I5cf232232d0539e7508df8ec9b216e29c2351cd9