167 Commits

Author SHA1 Message Date
Chris Craik
48cb62018c Fix the build
Change-Id: I11aaa6dabdc3998155ee7f1ee58083bb88f19aad
2016-01-12 18:26:55 -08:00
Chris Craik
3daf4d3272 Switch to new rendering pipeline
bug:22480459

Change-Id: I3ca94c4b6c556ba6d133e2314ac0307e874651fa
2016-01-12 16:11:06 -08:00
Chris Craik
f158b49c88 Rename Reorderers to Builders
Change-Id: I9bb5a2e70055e2f6d14912fbd86ab72ac0d6e20c
2016-01-12 14:45:08 -08:00
Chris Craik
5ea1724be4 Rename OpReorderer to FrameReorderer
Also separate LayerReorderer into its own files.

Change-Id: Iafb6a156f760f62f831f6288fd0dadf1db25da24
2016-01-11 15:35:52 -08:00
Chris Craik
f5baedb000 Merge "Stencil support in new recorder/reorderer" 2016-01-05 17:54:47 +00:00
Chris Craik
e4db79de12 Stencil support in new recorder/reorderer
bug:22480459
bug:26358504

Adds complex (non-rectangular) clipping support, and overdraw
visualization. Doesn't support stencil clipping in layers.

Change-Id: I8d10c7f1d2769ab5756774ca672344cc09901f87
2016-01-04 17:00:03 -08:00
Doris Liu
4bbc293126 VectorDrawable native rendering - Step 3 of MANY
- Refactored VPathRenderer & VectorDrawableState
- Moved all the VD rendering into native
- Set up hooks for VD's property changes in JNI for animated VD

TODO: JNI calls can be further reduced when we convert the animation
in AVD to use RenderNodeAnimator, in which case animation will be
driven from native and therefore most of the JNI hooks for changing
VD's properties during animation will no longer be needed.

Change-Id: I52021f4d7bea057b83ace54085d870dd45acae0f
2015-12-28 16:08:38 -08:00
Chris Craik
e60a52a236 Fix build
Change-Id: I1fc72636afc070257526ce1500e96e9b39089640
2015-12-16 16:05:49 -08:00
Chris Craik
d2dfd8f128 Add TextureView support to new renderer/reorderer
bug:22480459

Change-Id: I2e4c0bc6b904706132f3f5087ededc9cac9b40fb
2015-12-16 15:35:40 -08:00
Chris Craik
27e58b4f54 Build hwui test scenes as common test code
And start using them in other non-macrobench tests

Change-Id: If155b531f3c89f97491001c06d1996df527b9f85
2015-12-07 16:41:35 -08:00
Chris Craik
8160f20b0a Reorganize hwui test directories
Now test-only common files reside in tests/common, and each test
executable type (macrobench, microbench, and unit) has a subdir there.

This change means the shared lib no longer has test code in it, and
sets up a means for scenes to be shared between tests.

Change-Id: I37b081f6977300e03fdd961b8e6439fde730605e
2015-12-02 15:25:10 -08:00
Chris Craik
9b9eca5cc5 Merge "Support projection in OpReorderer" 2015-11-25 22:14:42 +00:00
Chris Craik
8d1f2120fe Support projection in OpReorderer
bug:22480459

Change-Id: Iceb71732dc50957cfb47fa1ba9b8e18e6fc51132
2015-11-25 14:09:24 -08:00
Chris Craik
9e7fcfda28 Move BakedOpDispatcher to separate file
Change-Id: If7aad6db6b7e54a33eac9b9eddbe8cd844207282
2015-11-25 13:27:33 -08:00
Chris Craik
a1717271ca Initial text support in new reorderer/renderer
Removes obsolete drawPosText codepath, and unifies text decoration behavior.

Change-Id: I9c563249ab688a3394445a0e7fe1b9d0661f6f7c
2015-11-20 11:03:18 -08:00
John Reck
16c9d6a92e Refactor hwuitest
Yank animations out into their own files

Change-Id: Iea522ee032752019c07ff308c3a3993011054308
2015-11-19 11:35:14 -08:00
Doris Liu
804618d086 VectorDrawable native rendering - Step 2 of MANY
Introduced PathData in Java, which is effectively a thin layer around the
native instance. PathData holds the verbs and points which is being used
in path morphing/interpolation. The verbs and points can be interpreted
into skia path commands, which is now done in native and therefore saves
a handful of JNI calls during path creation.

Removed the old PathDataNode mechanism and changed the PathEvaluator
to use PathData instead.

Also added tests and a microbench. Also ran CTS tests for VectorDrawable
and AnimatedVectorDrawable, and passed all of the existing tests.

Change-Id: Ia166f5172ff031fe18b154327967f911a62caec1
2015-11-18 13:38:23 -08:00
Chris Craik
98787e6c9b Finish shadow support in new reorderer/renderer
Now passes alphas and light radius, and correctly transforms light
center for layers.

Also fixes begin-frame/layer clears to be damage rect aware.

Change-Id: I3b1415cd7bf1518c510145ebebdb745f494a2542
2015-11-16 11:21:18 -08:00
Chris Craik
9fded232a9 Recycle OffscreenBuffers
Change-Id: Ia2e219026f211a5308ecf8209c5f986bb888aadd
2015-11-12 13:05:35 -08:00
Doris Liu
f59cb788ba Add microbench for PathParser
Change-Id: I95d6c3153480e3ea56032ffe73707110186fbb0f
2015-11-10 16:43:16 -08:00
Doris Liu
30bcf69df9 VectorDrawable native rendering - Step 1 of MANY
Implement path parsing from string to skia path in native. The parsing
contains two main stages:
1) Parse string into a list of nodes that contains one operation (such
   as move) and a vector of floats as params for that operation.
2) Interpret the operations defined in the nodes into SkPath operations,
   and create a skia path

Also provided unit test for parsing a string path into a list of nodes,
and then to a skia path.

Change-Id: I0ce13df5e3bb90987dcdc80fe8b039af175ad2e2
2015-11-10 15:46:06 -08:00
John Reck
704bed0da7 add DeviceInfo
This reverts commit 096895550b9d5430d7a001d491566decf4f9791b.

Change-Id: Ib2ed1e96d8f7f88302f5e27fe735687194553104
2015-11-05 10:13:23 -08:00
John Reck
41925b1ccd Merge "Revert "add DeviceInfo"" 2015-11-05 01:39:37 +00:00
John Reck
096895550b Revert "add DeviceInfo"
This reverts commit b2442896e3a226c7ebe9d47fa80b257e98a6a34d.

Change-Id: I50f6555451f71067505245333c8e558b5e3b2b3b
2015-11-05 01:38:25 +00:00
John Reck
5655c7cdd3 Merge "add DeviceInfo" 2015-11-04 21:50:36 +00:00
John Reck
b2442896e3 add DeviceInfo
Change-Id: I4c122278a7e88b6f47c4dd3c5fc553df7d3c900d
2015-11-04 13:46:49 -08:00
John Reck
967bb181c1 Merge "Fix GCC build" 2015-11-04 17:24:07 +00:00
John Reck
c90ed759cf Fix GCC build
Change-Id: I990993b8b751bdaf41ce4db1aa7e28823f296777
2015-11-04 07:39:44 -08:00
Chris Craik
0b7e8245db Initial HW layer support in new reorderer/renderer
Shares vast majority of clipped savelayer code, with only minor
differences in lifecycle.

Doesn't yet handle fill region, resize, or window transform.

Change-Id: Iabdd71811590d2b937eb11e1b01ce556ade54a5a
2015-11-02 12:59:38 -08:00
Chris Craik
76ace115f7 Add FatVector
FatVector uses an inlined allocation to avoid malloc costs for small
vectors, especially those which are constructed/destructed frequently.

Change-Id: I9809dfd1255cfe98b4ce2b1124ca0fd6ca33dfe0
2015-10-29 13:22:06 -07:00
Leon Scroggins III
550780745f Merge six commits from master-skia to master
Include external/skia/include/private
use SrcConstraint for drawBitmapRect
clean up to allow removal of flags for SCALAR_DIV and IMAGEINFO_FIELDS
don't call DEPRECATED getDevice()
update to newer API for drawBitmapRect
asABitmap is deprecated, used isABitmap

Change-Id: I519f54f97321a7a365ea81a3b78cb03b9bdca021
previous-Change-Id: I12208855a95948897077b1c1549eb35416cc801e
previous-Change-Id: I5044f0f61315fe48c60d7af5e261a7d0ed574f56
previous-Change-Id: Ic34a3ba77b3f9e091fa7aaba75018a307abacdab
previous-Change-Id: I79f8dd779920565d1204f7fe67b3286b1bbf4e9b
previous-Change-Id: Ic04d1f8274f6a862ea00f8d241363cf31f5ec1ec
previous-Change-Id: I9e4ae257a1976c74302b6a73f17405174ae58cec
2015-10-28 13:41:38 -04:00
John Reck
7bd3721bc6 Merge "Add ShadowBench" 2015-10-23 15:19:47 +00:00
Tom Hudson
64bb63f0ee Merge "Remove direct dependency of external/skia on frameworks/native" 2015-10-23 14:17:11 +00:00
Tom Hudson
b2f5bd2d60 Remove direct dependency of external/skia on frameworks/native
Moves all code that needs to link with libgui or libui into
frameworks/native/hwui/utils/TestWindowContext. This allows us to
run Skia automated tests against a HWUI backend to watch for
performance or correctness regressions on Android.

BUG=23556017
TEST=After this change, we can remove libui and frameworks/native/include
from external/skia/Android.mk
R=djsollen@google.com

Change-Id: I6f02a5ff98101e448606a1e892686e2c648b6c8a
2015-10-23 10:07:03 -04:00
John Reck
82f5e0c5cd Add ShadowBench
Drop -O3 & -ffast-math as they don't
help on clang and just hit SIGBUS issues

Change-Id: I8e9a8f4cd9ddf136103a6b7f69902e9f3a730c57
2015-10-22 17:13:07 -07:00
Chris Craik
0a24b146cd Add initial OpReorderer benchmarks
Change-Id: I6ca8ea89be2159331b2ad7031769c65f54161918
2015-10-20 17:19:33 -07:00
Chris Craik
5fbd9db67a Use null GL for unit tests/microbench
Change-Id: Ie6234f03d8561b71fc2ebd149ddd7334f275d7c5
2015-10-19 15:52:28 -07:00
Chris Craik
81a1d2a159 Add LinearStdAllocator
Also fixes microbench DisplayListData leak.

Change-Id: I1c46f6d0d38650327f3df90e7b278fa7765083dc
2015-10-15 17:14:45 -07:00
Chris Craik
b565df13a9 Initial commit of new Canvas operation recording / replay
Done:
- drawRect, drawBitmap, drawColor, drawPaint, drawRenderNode, drawRegion
- Recording with new DisplayList format
- batching & reordering
- Stateless op reorder
- Stateless op rendering
- Frame lifecycle (clear, geterror, cleanup)

Not done:
- SaveLayer (clipped and unclipped)
- HW layers
- Complex clipping
- Ripple projection
- Z reordering
- Z shadows
- onDefer prefetching (text + task kickoff)
- round rect clip
- linear allocation for std collections
- AssetAtlas support

Change-Id: Iaf98c1a3aeab5fa47cc8f9c6d964420abc0e7691
2015-10-14 16:10:40 -07:00
John Reck
4a4bc892e8 Microbench hackery
Change-Id: I35428350e16982824bb4e8a0015a4cb98b1c0799
2015-10-12 15:45:01 -07:00
John Reck
e702c9cd6a Shove the tests into a different file
Also add descriptions because those are nice

Change-Id: I2d0480acf17af2700c8b7fb7228203e16a068f6b
2015-10-07 12:57:20 -07:00
Chris Craik
6e6646c037 Unify extensions parsing behavior
Removes remnants of EGL extension support, and persistence of
GL extension list.

Change-Id: I35aec12d900bdb33549ea47654bb8146f350ef48
2015-09-21 13:14:20 -07:00
Chris Craik
9557106c6f Add CanvasState tests
Change-Id: Idcd022f6e4015e074d8e73b4c116e0788fd4f045
2015-09-02 12:55:52 -07:00
John Reck
e248bd1b2c Serializing display lists
This is a WIP prototype

Change-Id: Id4bfcf2b7bf905221c3734b7b6887c9b2efd37e6
2015-08-26 16:29:15 -07:00
Derek Sollenberger
4c5efe9290 Add ninePatch support to Canvas.h
Change-Id: Ic095291fe55911c6501c1bdefa4b8da973c77319
2015-08-18 15:32:57 -04:00
John Reck
773bbe0357 Revert "Add ninePatch support to Canvas.h"
This reverts commit edca320a2b42011f98c308fdf25fc0494c6a5454.

Change-Id: I30ee93cfc1cac391ce152f03e9e13a1ad24dc91b
2015-08-17 15:24:09 -07:00
John Reck
d2e7214179 Makefile re-jiggering
Change-Id: I6a8d7c9ecbc4f1af8bc4a6e1409787f215d6fc5b
2015-08-17 13:29:10 -07:00
John Reck
849911a9c4 Move Canvas
Change-Id: I83d557af30fc2d5c69d06eedc0f4d52ac41c4210
2015-01-20 12:39:05 -08:00
John Reck
a2732a2bf9 Stop pretending USE_OPENGL_RENDERER is a thing
Change-Id: I732b490431fe90eafa00a00f3b5429f0d3a067e6
2014-12-18 14:12:27 -08:00
John Reck
35cf58ab28 Split hwui's makefile
Change-Id: I7ad1a692e708cad052e8ca5b412c17e25992862c
2014-12-18 13:14:40 -08:00