- Fixing incompatible app message text color
- Fixing drag target hover color
- Fixing final frame jank when animating home from overview
- Adding animation prop setter for initial play time
Bug: 27154882
Change-Id: Ia8a90434da2174d3c78a353b881509a8b1d525ba
The existing DensityContainer already did this for density changes,
repurposed it to handle other Configuration changes. Also renamed
to AutoReinflateContainer.
Bug: 27952059
Change-Id: Ieb572abcbafe49aec73b16e1bcb8c294011afdd3
The RemoteInputView leaked through unhandled touches. To prevent this,
we now make sure the send button covers the entire area, and we catch
any touches that did not go to either the send button or the text box.
Bug: 27357771
Change-Id: Idc08d98dc7970b99c735f80088ea1eec0ec2d831
The statusbar is now behaving nicer and other
parts are behaving similar as if they had been inflated
that way. The signalclusterview is now properly recreated
ensuring that it's scaled correclty.
Fixes: 26844819
Change-Id: Id1aab629204d03c079815358e7a5eb12d2a4e557
Reinflated the brightnessmirror to have the propper layouting.
Also fixed the height of the heads up scrim.
Bug: 26844819
Change-Id: Idb24dbd40f071a2a722c59cc202ae46c5ace2da8
1. Changed list title from body1 (14sp, regular) to
body2 (14sp, bold).
2. Reduced spacing between list title and first list item
by 3dp
3. Reduced height from divider line to list by 20dp (I had
this in redlines as 20dp, but I think that added an
additional 20dp to the component so it ended up being
40dp in implementation)
4. Reduced padding between app icon and app name from 32dp
to 24dp (this is a change from original redlines so that
the text aligns 72dp from the edge of the dialog which is
a standard Material keyline)
Bug: 28169928
Change-Id: I01b92486353fa990158819a2d18b16cd910d7ded
This alters how the gear is positioned so that it is centered based
on what the minimum height of the notification or the height of a
collapsed group.
Bug: 27316874
Change-Id: I726f51ab8b18b485d1b2ea22ca7bb4dd71ee3d85
- Fixing regression where we were scrolling to front immediately on
dragging-to-dock a task, we should only scroll to the front on
configuration change.
- Accounting for the inset when calculating the final stack bounds
(similar to b/27921362)
- Fixing issue with task views being clipped as user drags a view due
to the bounds of the view changing. We manually now set the frame on
the view to the current stack task bounds.
- Simplifying calls to animate the task view bounds
- Removing old instance state code
Change-Id: I17d3e33e159ff250c11a504ef87558051926a974
Re-add scrim and shadows to cards.
This can happen on TV when an App is mid launch and the HOME button
is pressed. The Banner of the App is used as a fallback, with the
icon of the app as a final fallback. The icon should not be used
normally, since an App would fail review for not providing a banner.
BUG: 27349208
BUG: 27857124
BUG: 27953609
Change-Id: I50f6ee714eeddee1ea2b5ae31f23ea68d230bc59
This includes following animation.
- Fix focus change animation duration among the PIP control buttons
- Apply ripple animation for PIP control buttons
- PIP menu enter/exit animation.
Bug: 27677096
Change-Id: I2f992416efc8a0994eeb56d5dec00201fd08a7aa
* title color for system groups is now: "material_deep_teal_500"
* background behind shortcut keys:
** Now has 2dp rounded corners
** changed color from "material_grey_200" to "material_grey_100"
* the text items now have a minimum width equal to their height.
This means that now the text items with one character are always
the same (square) size as the icon items. Makes the UI look much
cleaner thus easier to read
* the line item now has a minimum height of 48dp and the content
is vertically centered
* minor variable renaming for increased readability
Bug: 28075364
Change-Id: Id7090b607b9c604c55513e7c393ed1084a1c8df0