Make pointer arrow brighter.
Deep copy the pointer icon bitmap since it turns out that the
original shared pixels can be deleted by other code.
Change-Id: I77fbf61d1dace723f3c8c9808941e9e31d8db352
As a work around for the issue of picking
the wrong interface, add a check for selecting
an upstream interface that has a valid IP configuration
Bug: 3362306
Change-Id: I01084517cff756c97660b2cfbfa8e9bf26673148
This removes a stack trace message during the boot under emulation.
The observers tried to access a null reference when no USB configuration
is supported by the emulated device. So do not start them in this case.
+ Change a Slog.w into a Slog.i since this is an acceptable condition.
Change-Id: I126b7f05c9648e39a060eb0974cc6f4ac7533791
* Add code to persist per-admin setting
* Add hooks for OS-level tie-in (is supported, get / set status)
* Add 3rd API call to get OS status (irrespective of admin settings)
* Remove "REQUESTED" status, no longer relevant with 3rd API
* Fixed bug that impacted global proxy settings
* Update api/11.xml to match current.xml
Bug: 3346770
Change-Id: I56bdf9a7894f6ca4842402c7b82ddb3caf4b37b9
This enables the system bar to carve out a region through which
events will be sent to the IME behind it.
Bug: 3238092
Change-Id: I69b855a8d9b5b3ee525266c0861826e53e5b5028
When measuring a package's usage, put the external size in the
PackageStats as well. This will allow programs using a lot of space on
the external card to be held accountable.
Bug: 3308791
Change-Id: If2df07bdbf6ffb31577074fad8f4a87ca4e89086
You can now do android:largeHeap="true" on an application.
Doesn't yet do anything, waiting for Dalvik API.
Also tweak package parsing so that the SDK API level is set in the
configuration, allowing manifest resource value selection based on
that.
Change-Id: I6e035f9702a97b055416743b88f83a22ba4a9584
We used to guarantee that a layer in SurfaceFlinger would never be
destroyed before all references (to its ISurface) on the client
side would be released. At some point, this guarantee got
relaxed to allow to free gralloc resources sooner. This last
change was incorrect, because:
- in implementations with reference-counting the gralloc resources
wouldn't be released anyways, until all the mapping were gone
- in implementations without ref counting, the client side
would most likely crash or do something bad
- it also caused the SharedBufferStack slot to be reallocated
to another surface, which could be problematic if the client
continued to use the surface after the window manager destroyed it.
So, we essentially reinstate the guarantee that layers won't be
destroyed until after all references to their ISurface are
released.
NOTE: This doesn't entirely fix 3306150 because there is another
problem there where the Browser continues to use a surface after it
has been destroyed.
Change-Id: I305c830dd722b30a6d53cbf3a9c714fd3cf7eb06
Some mice send different values for BTN_MOUSE key events
when the button is held down (2 for repeat, instead of 1 for down).
Change-Id: I803db1f1584f50f8f5e1d37b6a715e2e1b3943a6