6 Commits

Author SHA1 Message Date
Yang Ni
eb4dd08ec1 Added CloseGuard for BaseObj
Bug: 27719830

To turn on warnings, apps have to add to their Activity.onCreate() method
the following code.

        StrictMode.setVmPolicy(new StrictMode.VmPolicy.Builder()
                               .detectLeakedClosableObjects()
                               .penaltyLog()
                               .build());

For Slang generated ScriptC derived classes, we assume their
constructors won't throw exceptions after calling the ScriptC
constructor. In addition, ScriptIntrinsic derived classes do not seem
to throw exceptions in their constructors either. Therefore, we can
leave the guard.open() call in the Script constructor. This may be
only an approximation, but allows us to add CloseGuard for script
objects without making changes to slang.

Change-Id: I77ed45239a60b85af5c811dee6c124fb53da9060
2016-03-31 14:38:38 -07:00
Tim Murray
78214c9531 Fix null check for BaseObj.equals.
Change-Id: I4f060697db175cbf0b5617c1220db853bbe53f1f
2014-02-28 16:57:47 -08:00
Tim Murray
6d63c84f44 Fix destruction issues relating to AllocationAdapter.
bug 12971201

Change-Id: I3d9f66f527a35837ac866a695bdcc41d908a2562
2014-02-14 15:48:03 -08:00
Ashok Bhat
0e0c0885ae AArch64: Use long for pointers in RS Java/JNI code
Changes include
[x] Some JNI functions, with return type jlong, casts
    pointer to jint before returning it. This has been fixed.

[x] Minor JNI function prototype changes where
    formal paramter type has been changed to a JNI
    type (int to jint for example).

[x] long is used for ScriptC, Sampler, Font, ProgramStore
    handles as they can be 64-bit.

[x] A new hidden constructor ScriptC(long, RenderScript)
    has been added. This should eventually replace public
    API method ScriptC(int, RenderScript).

[x] Font and FileA3D use getNativeAsset instead of getAssetInt
    to get Asset Handles. The getAssetInt method will be
    deprecated in favor of getNativeAsset, as the former does
    not support 64-bit.

[x] rsnPathCreate method accepts loop as an int. This should
    be long as the underlying RS function assumes this to be
    a pointer.

Change-Id: I919d857e5933febe63966049da83de9f9adee6f5
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
2014-02-05 11:26:38 +00:00
Tim Murray
504abb3626 Enable asynchronous destruction of BaseObjs.
Change-Id: Iaddf8041a3c870a986ec8999e6ccc3aede38fc4c

Conflicts:
	rs/java/android/renderscript/BaseObj.java
2014-01-31 12:35:18 -08:00
Tim Murray
355707e4f6 Move RenderScript from graphics/ to new fw/base subdirectory rs.
Change-Id: I30b6633578f063840e1bdbcc9ba513b727912a6d
2014-01-31 12:35:17 -08:00