The new UI works just like ApiDemos. The label of the activities
declared in the manifest defines where they go in the UI.
For instance Draw/Circles will create an entry called Draw in the
first screen of the test app. Click the "Draw" item will launch
a new activity containing an item called "Circles".
Change-Id: I98a4442ee3d992598af440b2078ae1925214da20
WebSettings:
PluginState - plugins depreacted and will not be supported in future.
setRenderPriotity - b/6335436
setLightTouchEnabled - b/7683972 it's s no-op.
setAppCacheMaxSize - has a sensible default and will be obsolete in
future with HTML Quota Management API. b/6236763
WebStorage.setQuotaForOrigin - same as setAppCacheMaxSize
WebView:
clearView, showFindDialog - buggy, can be achieved otherways
savePassword - not useful/usable in practice; see b/5012826
- stock browser used hidden APIs to achieve this feature
WebIconDatabase:
Other than the open() method, this does nothing useful. b/7331507
Change-Id: I01793f7b34978046eb54033477fca2da96e69c2e
bug:8243821
Previously this wasn't done for deferred clipping + reordering, so
non-left-aligned text would be clipped at defer time, when it wouldn't
have been at draw time (in OpenGLRenderer::quickReject())
Change-Id: Ic96949c2dca4378f284606b37d9411ed42f8d203
getTotalClip() returns the canvas bounds even if no explicit clip
was set. This CL fixes that issue by only transfering clips that
were explicitly set to the new canvas.
bug: 8255582
Change-Id: I0144d430e7718151ad93d988fcf20b412f74b256
For now, we only support running one clat at a time. This is
enforced by the netd ClatdController code.
Bug: 8276725
Change-Id: I8a50305f9182f4da0f80716081211625a0202583
UiAutomation registers a fake accessibility service to introspect
the screen. Upon the death of the shell process that started an
instrumentation in which a UiAutomation resides the connection
between the UiAutomation and the system is kept alive allowing
the instrumentation to introspect the screen even after the death
of the shell process.
bug:8285905
Change-Id: I1a16d78abbea032116c4baed175cfc0d5dedbf0c
Switch the action bar to always use the overlay layout, and
make it smarter to do the right thing depending on whether the
action bar is in overlay mode or not.
This allows apps to use the system UI magic flags without
having to worry about whether the action bar is configured
in overlay mode or note -- just select a stable layout and it
will automatically go into overlay mode.
In the future this should also allow us to simplify the action
bar code, since it is all sitting on one common implementation.
For example, much of the logic in ActionBarImpl can be moved
to the root action bar layout, and that layout can be optimized
to do custom layout with all of the known elements it has.
Also fixed a little bug in the performance tests.
Change-Id: Iec0c0c0699754f0d1ce37402d786b4966e052a56
Make scanSingleFile behave the same way as scanMtpFile, by taking into
account whether there's a .nomedia file guarding the file being scanned.
Without this, downloaded (or otherwise explicitly scanned) images/video/music
will appear in Gallery and Music even if a .nomedia file is hiding them.
Change-Id: Ib9ad4bda1b9a942f79a37ccd8e6a54d57710f528
This change does not apply to drawPosText() and drawTextOnPath() yet.
Prior to this change, glyphs were always rasterized based on the
font size specified in the paint. All transforms were then applied
on the resulting texture. This creates rather ugly results when
text is scaled and/or rotated.
With this change, the font renderer will apply the current transform
matrix to the glyph before they are rasterized. This generates much
better looking results.
Change-Id: I0141b6ff18db35e1213e7a3ab9db1ecaf03d7a9c