2583 Commits

Author SHA1 Message Date
Shih-wei Liao
c5300f14ad Clean-up.
Change-Id: I43045da43a5e48e1bf759cd18c1b90d45f243450
2010-12-23 23:07:02 +08:00
Jeff Brown
eb9f7a01b0 Fix policy issues when screen is off. (DO NOT MERGE)
Rewrote interceptKeyBeforeQueueing to make the handling more systematic.
Behavior should be identical except:
- We never pass keys to applications when the screen is off and the keyguard
  is not showing (the proximity sensor turned off the screen).
  Previously we passed all non-wake keys through in this case which
  caused a bug on Crespo where the screen would come back on if a soft key
  was held at the time of power off because the resulting key up event
  would sneak in just before the keyguard was shown.  It would then be
  passed through to the dispatcher which would poke user activity and
  wake up the screen.
- We propagate the key flags when broadcasting media keys which
  ensures that recipients can tell when the key is canceled.
- We ignore endcall or power if canceled (shouldn't happen anyways).

Changed the input dispatcher to not poke user activity for canceled
events since they are synthetic and should not wake the device.

Changed the lock screen so that it does not poke the wake lock when the
grab handle is released.  This fixes a bug where the screen would come
back on immediately if the power went off while the user was holding
one of the grab handles because the sliding tab would receive an up
event after screen turned off and release the grab handles.

Bug: 3144874
Change-Id: Iebb91e10592b4ef2de4b1dd3a2e1e4254aacb697
2010-12-22 16:00:21 -08:00
Pravat Dalbehera
b803c04cda Fix for writing empty strings to Parcel::writeString8()
If writeString8 is called with the following sequence:

 writeString8(String8(""));
 writeString8(String8("TempString"));

Then in the readString8, the 2nd String i.e. "TempString" is not read,
instead an empty string is read.

The bug comes because of the write call for String8("") where there are
no String bytes present. In the write Statement, an extra ‘\0’ is
written. During the Marshalling, Following bytes are written:

1        2         3        4       5   ...
0x0      0x0       0xB      ‘T’     ‘e’  ...

The readString8 function has a check that, if String length is 0, don’t
read anything. So the first byte is read as the length for the first
string. The second byte i.e. ‘\0’ is read as the length for the second
string and hence the second string becomes empty too.

Change-Id: Id7acc0c80ae16e77be4331f1ddf69ea87e758420
2010-12-22 12:57:31 +01:00
Alex Sakhartchouk
b4d7bb6872 API cleanup for renderscript. This will be a multiproject commit.
Change-Id: Ida62d3a155285a20725be9daa62217faef1c3734
2010-12-21 14:57:04 -08:00
Patrick Dubroy
96abab264e Merge "Ensure bitmaps aren't freed while referenced from a display list" 2010-12-20 17:15:31 -08:00
Patrick Dubroy
f890fab5a6 Ensure bitmaps aren't freed while referenced from a display list
Also removes the reference queue finalizers. They aren't necessary
anymore now that Bitmaps are allocated in the heap.
2010-12-20 17:02:15 -08:00
Jason Sams
e688213f6f Merge "Clean up Allocation buffer object api." 2010-12-20 14:28:52 -08:00
Simon Wilson
490db31b85 am 0c8ad64d: Merge "fix [3127755] Launcher is missing anti-aliasing" into gingerbread
* commit '0c8ad64d64b23e2bdd62bc217e327c7e0583784b':
  fix [3127755] Launcher is missing anti-aliasing
2010-12-20 14:11:46 -08:00
Jason Sams
d19524047f Clean up Allocation buffer object api.
Change-Id: Id3e2391a93a99f4c414a805ee33cfd113242a7e6
2010-12-20 12:55:28 -08:00
Shih-wei Liao
eeca435dc6 Stale cache management to address a P1 bug # 3296131.
Change-Id: I593f35a91c4a14c055828f8989fe01b9e7790039
2010-12-20 21:02:32 +08:00
Alex Sakhartchouk
e27cdeeecb API reaview cleanup
Change-Id: Ib1aaf81130ffa6b5e6c60096c27c969e8891db3f
2010-12-17 11:41:08 -08:00
Shih-wei Liao
667fb848aa Whenever LoadBinary fails, recompile. Fixing the multi-instance bug.
Change-Id: Ib1565efe1353ed788a3ed3c81c6067e92d8ef0e5
2010-12-16 04:58:35 -08:00
Romain Guy
b146b1214e Fix text shadow rendering issue.
Change-Id: Ic9eb0d38ad684d2f2c95a4f586f865db911cb872
2010-12-15 17:28:30 -08:00
Mathias Agopian
f9954c7eab fix [3127755] Launcher is missing anti-aliasing
Enable limited forms of mipmaping when possible.

Change-Id: I39ad90becaa4048844fdbbbcb187333e7d59fc6a
2010-12-15 16:59:55 -08:00
Alex Sakhartchouk
0857196107 Cleanup and refactoring of an earlier cl.
Change-Id: I5e356ed88375a1620846e0c500659e3b7ead5030
2010-12-15 10:11:31 -08:00
Jason Sams
1eb9f161a6 Merge "Fix mipmap bug introduced with Allocation cleanup. Add syncAll to rsg headers." 2010-12-15 02:11:26 -08:00
Jason Sams
6d8eb266dd Fix mipmap bug introduced with Allocation cleanup.
Add syncAll to rsg headers.

Change-Id: I02c953f3fddab3c6f4e98570cdad45a59711bbde
2010-12-15 01:41:00 -08:00
Romain Guy
8d0d4783a0 Cleanup OpenGLRenderer::drawLines()
Change-Id: I3545a616e964335897c6e4148c431a07a2ce2a8b
2010-12-14 20:13:35 -08:00
Patrick Dubroy
982b71bf47 Merge "Allocate bitmap backing buffers in the Java heap." 2010-12-14 16:56:07 -08:00
Patrick Dubroy
e4ac2d6b57 Allocate bitmap backing buffers in the Java heap.
Change-Id: I60f6ccff13357c1c518e9d56b02fe0171637edd1
2010-12-14 16:50:50 -08:00
Romain Guy
a9c9b53235 Merge "Continue cleanup refactoring in OpenGLRenderer." 2010-12-14 16:05:50 -08:00
Romain Guy
86568198f2 Continue cleanup refactoring in OpenGLRenderer.
Methods that still need refactoring:
    - drawLines
    - composeLayerRegion

Change-Id: If546641adf598d49c330988803667264fda50ac2
2010-12-14 16:04:12 -08:00
Mathias Agopian
52e6ada69e Merge "minor clean-up. SurfaceFlinger doesn't need libpixelflinger.so." 2010-12-14 15:51:32 -08:00
Mathias Agopian
aa0e56f9f2 Merge "dump callstack on Surface use error" 2010-12-14 15:51:22 -08:00
Jason Sams
fc29088e58 Merge "Add support for non-malloc backed textures." 2010-12-14 14:32:36 -08:00
Romain Guy
fa7952dbb8 Colors are in the [0..1] range, not [0..255]
This fixes rendering in YouTube and other applications.

Change-Id: Ib5f3df632cde97374113ed42f895f136b2796373
2010-12-14 13:45:54 -08:00
Romain Guy
89f4ec6a83 Merge "Colors are in the [0..1] range, not [0..255]" 2010-12-14 13:45:07 -08:00
Romain Guy
b36ba1d6d7 Merge "OpenGLRenderer would not render colors < ALPHA_THRESHOLD Bug #3282805" 2010-12-14 11:52:02 -08:00
Shih-wei Liao
6b32fab1db 1. Add Context to a RenderScript or RenderScriptGL instance.
This is to allow RenderScript to better interact with the Android environment.
   E.g., per-app cache.
2. Plumbing, testing.
3. Added getApplicationContext in RenderScript.java.

Change-Id: I85edeebe38825e20b2e86f4f4815689dfc332ef9
2010-12-14 11:17:20 -08:00
Romain Guy
5536841e54 OpenGLRenderer would not render colors < ALPHA_THRESHOLD
Bug #3282805

This bug was introduced with a previous refactoring. This also fixes
issues with setting the alpha when drawing bitmaps.

Change-Id: Id47641d26a4536c7e540041f92243bf6db9fc96d
2010-12-14 10:59:41 -08:00
Brad Fitzpatrick
0bd5243b75 Framework-side support for Dalvik "isSensitiveThread" hook.
Used in lock contention stats.

Bug: 3226270
Change-Id: Ie6f58d130a29079a59bdefad40b80304d9bc3623
2010-12-14 09:28:16 -08:00
Jason Sams
f2e69a911a Merge "More API updates." 2010-12-13 23:53:35 -08:00
Romain Guy
029feb941d Merge "Refactor OpenGLRenderer to simplify OpenGL drawing code." 2010-12-13 18:30:15 -08:00
Romain Guy
70ca14e08a Refactor OpenGLRenderer to simplify OpenGL drawing code.
This is the first step of the refactoring:
- drawColorRect
- drawTextureMesh

Remaining methods to refactor:
- setupTextureAlpha8
- drawPath
- setupShadow
- drawText
- drawLines
- composeLayerRegion

Change-Id: I0fced6a05b6b6eee10ee7cef0c3fbdaa6cefab20
2010-12-13 18:24:33 -08:00
Jason Sams
5e0035af36 Add support for non-malloc backed textures.
Change-Id: Iee8e987591caa17b4c8186f8173089925140a568
2010-12-13 17:11:21 -08:00
Mathias Agopian
06f9ebf4f6 minor clean-up. SurfaceFlinger doesn't need libpixelflinger.so.
Change-Id: I3bdca74351c8e480a05084bc412a96c5f685221d
2010-12-13 16:47:31 -08:00
Jason Sams
d4b23b5444 More API updates.
Change-Id: I754dc645ac08fa25019eed8fd8b7b3c47f178ff2
2010-12-13 15:32:35 -08:00
Alex Sakhartchouk
6b5222dd53 Perf test
Change-Id: I5cfc1b6dd438b13091993d4669e10fb2e49aaa06
2010-12-13 14:48:21 -08:00
Jason Sams
3ccc75fa51 Merge "Add multitouch support to physics test. Fix context state overwrite calling invoke." 2010-12-11 18:52:37 -08:00
Jason Sams
4859f5233c Add multitouch support to physics test.
Fix context state overwrite calling invoke.

Change-Id: I7a71237bcf36abb31f98eb6d872501fdfb007d81
2010-12-11 17:42:30 -08:00
Mathias Agopian
0cfb45a423 Merge "[3258939] Need snapshot to limit which layers are included" 2010-12-10 16:30:46 -08:00
Mathias Agopian
3dd25a6bf7 [3258939] Need snapshot to limit which layers are included
Change-Id: Id7351a0e3f53dde99b291cffba553d89fd4d7ca9
2010-12-10 16:22:31 -08:00
Jason Sams
54ca458787 Merge "Remove CreateFromBitmapRef and add CopyTo(bitmap) replacement." 2010-12-10 16:06:19 -08:00
Jason Sams
4ef6650bd0 Remove CreateFromBitmapRef and add
CopyTo(bitmap) replacement.

Change-Id: Ib73fb9f4bfe5f468eaf0f8f1bf68a93759eef00d
2010-12-10 16:03:15 -08:00
Mathias Agopian
f7d63cf2cb dump callstack on Surface use error
Change-Id: I38e260dd47349b9af3a999dda683a083a94be16d
2010-12-10 15:37:48 -08:00
Stephen Hines
cfcea7a1d0 Remove vector array test from RSTest.
This test will soon yield an appropriate compile-time error.

Change-Id: I8f9bef7c4c6f954753268a2c1816337f347eae06
2010-12-10 15:27:35 -08:00
Romain Guy
e8a8db1d3b Merge "Ignore empty layers." 2010-12-10 14:42:21 -08:00
Romain Guy
32963c393a Ignore empty layers.
Change-Id: Ib2f99cdab654881fe079306e27d87c5ef9535700
2010-12-10 14:43:41 -08:00
Romain Guy
a06cdd53d6 Merge "Correctly compare strings in UTF-8 instead of UTF-16 Bug #3272858" 2010-12-10 12:33:34 -08:00
Romain Guy
25dc3a7dba Correctly compare strings in UTF-8 instead of UTF-16
Bug #3272858

Change-Id: Idacd5d7c2c052b4834a8ddb5906ab32b3f548f73
2010-12-10 12:33:05 -08:00